Adding new worlds

From Unofficial Stationeers Wiki

Adding new worlds[edit]

There is two ways of adding new worlds to your game.

Adding a game file[edit]

  1. Navigate to your stationeers game folder. (For Steam this is usually C:\Program Files (x86)\Steam\steamapps\common\Stationeers\)
  2. From there navigate to rocketstation_Data\StreamingAssets\Data
  3. Create a new file there named "worldsettings-custom.xml"
  4. Edit your new file using an appropriate text editor.
  5. Copy and paste the following:
<?xml version="1.0" encoding="utf-8"?>
<GameData xmlns:xsi="" xmlns:xsd="">

<!-- Your worlds go here -->

  • Now you can insert your custom worlds where the placeholder is.


  • You can look up built-in worlds in a file called "worldsettings.xml"

Example Worlds[edit]


Mimas View
  • Survival; 10% Gravity; 0 kPa; 18% Solar Power; 126° Inclination
  • Nice view on Saturn
  • Moon terrain, many craters
  • Recycled from game files
  • Missing translation; so it will state <T:EN:NEWWORLDAREAMIMASCUSTOM> instead.


Titan View
  • Survival; 14% Gravity; -201 to -161°C at 125 kPa; 18% Solar Power; 126° Inclination
  • Nice view on Saturn
  • Europa terrain
  • Missing translation


Mercury View
  • Survival; 38% Gravity; -175 to 422°C at 0.1 kPa; 258% Solar Power; 7° Inclination
  • Moon terrain
  • Missing translation

Adding a mod file[edit]


World Settings Attributes[edit]

( Maybe a new page for this info ? )

Survival or Creative
Factor how bright lighting is on this world. No effect to solar panel power.
Value >= 0; Default is 1
Value in m/s2. Has to be negative.
Time of day factor on world creation.
Value between 0.0 and 1.0
Density of ore spawn. Higher values result in more ore spawn.
Default is 0.001; Vulcan is 0.005
Power factor to solar panels. Higher values result in increased solar panel output.