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Used in conjunction with a [[Hardsuit Helmet]] to go outside a pressurized and breathable environment.  It features adjustable pressure and air conditioning (temperature) settings, as well as an warning system that will alert the occupant should the atmosphere inside the suit become hazardous.  It can also carry a [[Hardsuit Backpack]] for extra storage, or a [[Hardsuit Jetpack]] for additional storage and jumpjet capabilities.   
 
Used in conjunction with a [[Hardsuit Helmet]] to go outside a pressurized and breathable environment.  It features adjustable pressure and air conditioning (temperature) settings, as well as an warning system that will alert the occupant should the atmosphere inside the suit become hazardous.  It can also carry a [[Hardsuit Backpack]] for extra storage, or a [[Hardsuit Jetpack]] for additional storage and jumpjet capabilities.   
  
The [[Hardsuit]] has more armor than the [[EVA Suit]], features one extra [[Filter]] slot and the ability to accept [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]] chips.  It is however much more expensive to produce due to the extreme conditions that it can survive under.
+
The [[Hardsuit]] has more armor than the [[EVA Suit]], features one extra [[Filter]] slot and the ability to accept [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]] chips.  It is however much more expensive to produce.
  
 
==Usage==
 
==Usage==
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==Notes==
 
==Notes==
* As noted on [[Venus#Real Venus]], the hardsuit can survive at true Venus pressures, the Waste tank does not fill any faster at those pressures.
 
 
* Suit pressure set to 50-100 KPa (0.5 to 1 Earth atmospheres), Humans in-game tolerating 11 to ~250kPa and surviving 11 to ~300kPA)
 
* Suit pressure set to 50-100 KPa (0.5 to 1 Earth atmospheres), Humans in-game tolerating 11 to ~250kPa and surviving 11 to ~300kPA)
 
* Suit temperature is normally set to 18-21°C, Humans in-game preferring 10-29°C, tolerating 0-39°C and surviving around -10 to 49°C  
 
* Suit temperature is normally set to 18-21°C, Humans in-game preferring 10-29°C, tolerating 0-39°C and surviving around -10 to 49°C  
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* It is theoretically possible to mix [[EVA Suit]] elements and [[Hardsuit]] elements, although this is relatively uncommon
 
* It is theoretically possible to mix [[EVA Suit]] elements and [[Hardsuit]] elements, although this is relatively uncommon
 
* Damaged suits can be recycled (assuming you have a new one to use!)
 
* Damaged suits can be recycled (assuming you have a new one to use!)
* Equipping an [[Integrated Circuit (IC10)]] in the designated slot has a constant power draw of 5 watts from the suit battery.
 
* Writing to the Error parameter with an [[Integrated Circuit (IC10)]] creates an audible sound, this could be used for custom alerts.
 
  
 
{{Data Network Header}}
 
{{Data Network Header}}
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! Parameter Name !! Data Type !! Description
 
! Parameter Name !! Data Type !! Description
 
|-
 
|-
| On || Boolean || Controls A/C power for the suit. Required for temperature control.<!-- Read / Write -->
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| On || boolean || Controls A/C power for suit.
 
|-
 
|-
| Lock || Boolean || Controls if the suit is currently locked or not. If locked (1) the "Filter" and "Air" buttons become locked. <!-- Read / Write -->
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| Filtration || boolean || Controls Filtration power for suit.
 
|-
 
|-
| Filtration || Boolean || Controls Filtration power for the suit. Required, along with the corresponding filters, to remove harmful gases.<!-- Read / Write -->
+
| AirRelease || boolean || Controls Air power for suit.
 
|-
 
|-
| Error || Integer || Controls the error value for the suit. The value can be written to be any integer value. <!-- Read / Write -->
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| PressureSetting || number || Controls target pressure for suit. Only works while helmet is closed.
 
|-
 
|-
| AirRelease || Boolean || Controls the suit air release. Required for supplying Oxygen and suit pressure. If the helmet is open while the air release in on, air is wasted. <!-- Read / Write -->
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| TemperatureSetting || number || Controls target temperature for suit.
 
|-
 
|-
| Activate || Integer || Value range is 0 - 3. Writing to this data parameter seems to have no effect. <!-- Read / Write -->
+
| Error || boolean || Controls error state for suit.
 
|-
 
|-
| TemperatureSetting || Float || Controls the target temperature for the suit. <!-- Read / Write -->
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| d0 || device || Interface for suit helmet
 
|-
 
|-
| Setting || Integer || Doesn't do anything on it's own. Can be used to communicate with a [[Kit (Logic Transmitter)|logic transmitter.]] <!-- Read / Write -->
+
| d1 || device || Interface for backpack or jetpack
|-
 
| PressureSetting || Float || Controls the target pressure for the suit. Only works while helmet is closed. <!-- Read / Write -->
 
|-
 
| d0 || Device || Interface for the suit [[Hardsuit Helmet|helmet.]] <!-- Read / Write -->
 
|-
 
| d1 || Device || Interface for the [[Hardsuit Backpack|backpack]] or [[Hardsuit Jetpack|jetpack]] <!-- Read / Write -->
 
 
|-
 
|-
 
|}
 
|}
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! Output Name !! Data Type !! Description
 
! Output Name !! Data Type !! Description
 
|-
 
|-
| On || Boolean || Whether the A/C is on or off. Required for temperature control.<!-- Read / Write -->
+
| On || boolean || Controls A/C power for suit.
|-
 
| Lock || Boolean || Shows if the suit is currently locked or not. If locked (1) the "Filter" and "Air" buttons become locked. <!-- Read / Write -->
 
|-
 
| Filtration || Boolean || Whether Filtration is enabled for the suit. Required, along with the corresponding filters, to remove harmful gases.<!-- Read / Write -->
 
|-
 
| Error || Integer || The suit's error value. By default, if the suit has no filter it will write the error parameter to 1. <!-- Read / Write -->
 
|-
 
| Combustion || ? || 0 - ? <!-- Read -->
 
|-
 
| AirRelease || Boolean || Whether the air release is on or off. Required for supplying Oxygen and suit pressure. If the helmet is open while the air release in on, air is wasted. <!-- Read / Write -->
 
|-
 
| Activate || Integer || Value range is 0 - 3. The value depends on equipped items like air tanks and filters. <!-- Read / Write -->
 
|-
 
| VelocityRelativeZ || Float || The suit's relative Z velocity. <!-- Read -->
 
|-
 
| VelocityRelativeY || Float || The suit's relative Y velocity. <!-- Read -->
 
|-
 
| VelocityRelativeX || Float || The suit's relative X velocity. <!-- Read -->
 
|-
 
| VelocityMagnitude || ? || The suit's relative velocity magnitude. <!-- Read -->
 
|-
 
| TemperatureSetting || Float || The target temperature for the suit in Kelvin. <!-- Read / Write -->
 
|-
 
| TemperatureExternal || Float || The air temperature outside of the suit in Kelvin. <!-- Read -->
 
|-
 
| Temperature || Float || The air temperature inside the suit in Kelvin. <!-- Read -->
 
|-
 
| Setting || Integer || Doesn't do anything on it's own. Can be used to communicate with a [[Kit (Logic Transmitter)|logic transmitter.]] <!-- Read / Write -->
 
 
|-
 
|-
| RatioVolatiles || Float || The ratio of [[Volatiles]] inside the suit. <!-- Read -->
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| Filtration || boolean || Whether Filtration is enabled for the suit.
 
|-
 
|-
| RatioWater || Float || The ratio of [[Water]] inside the suit. <!-- Read -->
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| AirRelease || boolean || Whether Air flow is enabled for the suit.
 
|-
 
|-
| RatioPollutant || Float || The ratio of [[Pollutant]] inside the suit. <!-- Read -->
+
| PressureSetting || number || The target pressure for suit.
 
|-
 
|-
| RatioOxygen || Float || The ratio of [[Oxygen]] inside the suit. <!-- Read -->
+
| TemperatureSetting || number || The target temperature for suit.
 
|-
 
|-
| RatioNitrousOxide || Float || The ratio of [[Nitrous Oxide]] inside the suit. <!-- Read -->
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| PressureExternal || number || The air pressure outside of the suit.
 
|-
 
|-
| RatioNitrogen || Float || The ratio of [[Nitrogen]] inside the suit. <!-- Read -->
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| TemperatureExternal || number || The air temperature outside of the suit.
 
|-
 
|-
| RatioCarbonDioxide || Float || The ratio of [[Carbon Dioxide]] Oxide inside the suit. <!-- Read -->
+
| Error || boolean || The suit's error state.
 
|-
 
|-
| PressureSetting || Float || The target pressure for the suit. <!-- Read / Write -->
+
| PositionX || number || The suit's X coordinate position.
 
|-
 
|-
| PressureExternal || Float || The air pressure outside of the suit. <!-- Read -->
+
| PositionY || number || The suit's Y coordinate position.
 
|-
 
|-
| Pressure || Float || The air pressure inside the suit. <!-- Read -->
+
| PositionZ || number || The suit's Z coordinate position.
 
|-
 
|-
|- Power || Boolean || Shows if the suit has power or not. (1 or 0)
+
| VelocityMagnitude || number || The suit's relative velocity magnitude.
 
|-
 
|-
| PositionZ || Float || The suit's Z coordinate position. <!-- Read -->
+
| VelocityRelativeX || number || The suit's relative X velocity.
 
|-
 
|-
| PositionY || Float || The suit's Y coordinate position. <!-- Read -->
+
| VelocityRelativeY || number || The suit's relative Y velocity.
 
|-
 
|-
| PositionX || Float || The suit's X coordinate position. <!-- Read -->
+
| VelocityRelativeZ || number || The suit's relative Z velocity.
 
|-
 
|-
| d0 || Device || Interface for the suit [[Hardsuit Helmet|helmet.]] <!-- Read / Write -->
+
| d0 || device || Interface for suit helmet
 
|-
 
|-
| d1 || Device || Interface for the [[Hardsuit Backpack|backpack]] or [[Hardsuit Jetpack|jetpack.]] <!-- Read / Write -->
+
| d1 || device || Interface for backpack or jetpack
 
|-
 
|-
 
|}
 
|}
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Some ideas for automating the suit using an [[Integrated Circuit (IC10)]] include
 
Some ideas for automating the suit using an [[Integrated Circuit (IC10)]] include
* Closing the helmet in a hostile atmosphere
+
* closing the helmet in a hostile atmosphere
* Locking the helmet in a hostile atmosphere
+
* locking the helmet in a hostile atmosphere
* Unlocking the helmet in a good atmosphere
+
* unlocking the helmet in a good atmosphere
* Deactivating airflow, filtration, and AC when helmet is open and in a good atmosphere , and reactivating them when helmet is closed.
+
* deactivating airflow, filtration, and AC when helmet is open and in a good atmosphere , and reactivating them when helmet is closed.
* Only activating filtration when CO2 levels are too high. This can greatly increase the lifetime of the filters, and reduces power use.
 
  
 
== External Links ==
 
== External Links ==
 
[https://www.youtube.com/watch?v=tYUV-NCbufc Programming the Hardsuit V2 (by Cows are evil) ]
 
[https://www.youtube.com/watch?v=tYUV-NCbufc Programming the Hardsuit V2 (by Cows are evil) ]

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