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Editing Guide (Modding)

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**** <code>[Other Languages].xml</code> — Maps string variables into other languages you might like to support.
 
**** <code>[Other Languages].xml</code> — Maps string variables into other languages you might like to support.
 
*** <code>[Modded Files].xml</code> — Various XML files to overwrite portions of the game's defaults.
 
*** <code>[Modded Files].xml</code> — Various XML files to overwrite portions of the game's defaults.
 
Your mods must be placed in Stationeer's mods folder, which on Windows is located at <code>[User directory]\Documents\My Games\Stationeers\mods\</code>.  If you find the Stationeers directory but  it doesn't contain a mods directory, you must create one.  Once there, your mod should appear in the mods section of the Stationeers menu.  Ensure that it is listed above the core game in the loading order.  To quickly make and test changes to your mod, you needn't restart the game; instead, you can go to the mods section of the main menu and shuffle their order around.  This will cause the game to reload all of the mods.
 
  
 
== About Files ==
 
== About Files ==

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