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Difference between revisions of "Creative Mode"

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== Description ==
 
== Description ==
Creative Mode will allow you to spawn in items.<br>
 
It's good for testing things out and learning.
 
  
Currently limited to space and mars, WorldType 0 and 1 respectivly.
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Creative Mode allows you to spawn in items. It's good for testing things out and learning.
  
The [[Authoring Tool]] is available in creative mode to allow quick building without resources.
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The [[Authoring Tool]] is available in creative mode. It allows quick building without resources.
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There are two ways to enable creative mode. The easiest is to create a new world and select Creative Mode in custom settings.
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Creative mode can be enabled in existing saves by editing the save file with a text editor. First, make a backup of the save. Then modify worldsettings.xml and change GameMode to Creative.
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<pre>
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<WorldSettingData xmlns:xsd="http://www.w3.org/2001/XMLSchema"
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  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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  <Name>Mars</Name>
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  <IsDepreciated>false</IsDepreciated>
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  <Description>NewWorldMarsShortDesc</Description>
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  <GameMode>Creative</GameMode>
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</pre>
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The difficulty settings may also be changed. For example, thirst and hunger can be disabled.
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<pre>
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  <DifficultySetting>
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    <HungerRate>0</HungerRate>
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    <HydrationRate>0</HydrationRate>
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    <OxygenRate>1</OxygenRate>
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    <LungDamageRate>0.02</LungDamageRate>
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    <LifeFunctionLoggedOut>0</LifeFunctionLoggedOut>
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    <EatWhileHelmetClosed>true</EatWhileHelmetClosed>
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    <DrinkWhileHelmetClosed>true</DrinkWhileHelmetClosed>
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    <StartingCondition>Default</StartingCondition>
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    <RespawnCondition>Easy</RespawnCondition>
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  </DifficultySetting>
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</pre>
  
 
== Controls ==
 
== Controls ==
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| Spawn selected item
 
| Spawn selected item
 
|-
 
|-
! F5
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! \
| Spawn airmix 25% O2, 75% N2, 20Celsius <!-- 1000 moles or so ?, hard to read since mol count is divided by roomsize-->
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| opens the debug menu
 
|}
 
|}
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The F5 key no longer spawns a breathable environment. Spawn oxygen and nitrogen tanks to get breathable air.

Latest revision as of 14:37, 13 May 2023

Description[edit]

Creative Mode allows you to spawn in items. It's good for testing things out and learning.

The Authoring Tool is available in creative mode. It allows quick building without resources.

There are two ways to enable creative mode. The easiest is to create a new world and select Creative Mode in custom settings.

Creative mode can be enabled in existing saves by editing the save file with a text editor. First, make a backup of the save. Then modify worldsettings.xml and change GameMode to Creative.

<WorldSettingData xmlns:xsd="http://www.w3.org/2001/XMLSchema"
  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Name>Mars</Name>
  <IsDepreciated>false</IsDepreciated>
  <Description>NewWorldMarsShortDesc</Description>
  <GameMode>Creative</GameMode>

The difficulty settings may also be changed. For example, thirst and hunger can be disabled.

  <DifficultySetting>
    <HungerRate>0</HungerRate>
    <HydrationRate>0</HydrationRate>
    <OxygenRate>1</OxygenRate>
    <LungDamageRate>0.02</LungDamageRate>
    <LifeFunctionLoggedOut>0</LifeFunctionLoggedOut>
    <EatWhileHelmetClosed>true</EatWhileHelmetClosed>
    <DrinkWhileHelmetClosed>true</DrinkWhileHelmetClosed>
    <StartingCondition>Default</StartingCondition>
    <RespawnCondition>Easy</RespawnCondition>
  </DifficultySetting>

Controls[edit]

F4 Version, connected clients and current spawn selection
[ and ] Backward and forward scroll of spawn selection
/ Search for item
F9 Spawn selected item
\ opens the debug menu

The F5 key no longer spawns a breathable environment. Spawn oxygen and nitrogen tanks to get breathable air.