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| == Description == | | == Description == |
| + | Creative Mode will allow you to spawn in items.<br> |
| + | It's good for testing things out and learning. |
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− | Creative Mode allows you to spawn in items. It's good for testing things out and learning.
| + | Currently limited to space and mars, WorldType 0 and 1 respectivly. |
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− | The [[Authoring Tool]] is available in creative mode. It allows quick building without resources.
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− | There are two ways to enable creative mode. The easiest is to create a new world and select Creative Mode in custom settings.
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− | Creative mode can be enabled in existing saves by editing the save file with a text editor. First, make a backup of the save. Then modify worldsettings.xml and change GameMode to Creative.
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− | <pre>
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− | <WorldSettingData xmlns:xsd="http://www.w3.org/2001/XMLSchema"
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− | xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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− | <Name>Mars</Name>
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− | <IsDepreciated>false</IsDepreciated>
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− | <Description>NewWorldMarsShortDesc</Description>
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− | <GameMode>Creative</GameMode>
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− | </pre>
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− | The difficulty settings may also be changed. For example, thirst and hunger can be disabled.
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− | <pre>
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− | <DifficultySetting>
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− | <HungerRate>0</HungerRate>
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− | <HydrationRate>0</HydrationRate>
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− | <OxygenRate>1</OxygenRate>
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− | <LungDamageRate>0.02</LungDamageRate>
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− | <LifeFunctionLoggedOut>0</LifeFunctionLoggedOut>
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− | <EatWhileHelmetClosed>true</EatWhileHelmetClosed>
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− | <DrinkWhileHelmetClosed>true</DrinkWhileHelmetClosed>
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− | <StartingCondition>Default</StartingCondition>
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− | <RespawnCondition>Easy</RespawnCondition>
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− | </DifficultySetting>
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− | </pre>
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| == Controls == | | == Controls == |
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| | Spawn selected item | | | Spawn selected item |
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− | ! \ | + | ! F5 |
− | | opens the debug menu | + | | Spawn airmix 25% O2, 75% N2, 20Celsius <!-- 1000 moles or so ?, hard to read since mol count is divided by roomsize--> |
| |} | | |} |
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− | The F5 key no longer spawns a breathable environment. Spawn oxygen and nitrogen tanks to get breathable air.
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