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Chickens require much more food than your player will usually need
 
Chickens require much more food than your player will usually need
 
 
 
 
Another set of observations done at normal difficulty on Mars got the following results:<br>
 
 
chickens...<br>
 
...need an oxygen ratio of 10% or more, lowest allowed pressure is around 1.5kPa at 20°C (but this could also be a "mol per grid" kind of value)<br>
 
...consume a tiny amount of oxygen (approximately 0.001 mol per second) but doesn't produce any CO2<br>
 
...will fall unconscious when suffocating which stops them from laying eggs<br>
 
...eat only when they are hungry (eating 1 corn added 2.5 to the <Nutrition> parameter in world.xml, when taking starvation damage it could eat 2 corns at once)<br>
 
...take damage from suffocation (very slowly), starvation, storms, explosions and catching on fire (when the atmosphere is burning)<br>
 
...take no damage from temperature (tested with -200°C and 400°C)<br>
 
...lay an egg every 400 seconds on average (the <LayEggTimer> parameter in world.xml appears to be in game-ticks)<br>
 
...are paralyzed when inside a 1x1 area (will not walk or jump), but will still lay eggs and eat (railings makes eggs easy to reach)
 
 
fertilized eggs...<br>
 
...can only hatch when the temperature is 15.15°C or above (at any pressure in any gas) (very useful to prevent overpopulation)<br>
 
...will hatch after 2 minutes on the floor, after approximately 2.5 more minutes the chick mature into an adult<br>
 
...will not hatch when stored in lockers<br>
 
...are laid randomly 10-20% of the time
 

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