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Many devices provide data to the [[:Category:Data Network|data network]], or may be written to, but circuits are special because they can interact with other devices.
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Circuits are a key component of the game and are used to automate systems.
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#REDIRECT [[Category:Circuits]]
 
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Circuits operate on data signals passed along [[Cables|cable networks]]. Cables can transmit both electrical power and data at the same time. Devices connect to the network when a cable is attached to the data port. The cable networks work as a bus, with all objects on a network visible to each other. Objects with two data outputs, most notable of which is the [[Power_Controller|Area Power Controller]], generally form two discrete networks.
 
 
 
Circuits run twice per tick, i.e. every 500ms, which is important for timer circuits and advanced applications.
 

Revision as of 05:58, 28 October 2018

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Media in category "Circuits"

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