Editing Circuits
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
<languages/> | <languages/> | ||
<translate> | <translate> | ||
− | |||
Many devices provide data to the [[:Category:Data Network|data network]], or may be written to, but circuits are special because they can interact with other devices. | Many devices provide data to the [[:Category:Data Network|data network]], or may be written to, but circuits are special because they can interact with other devices. | ||
− | |||
Circuits are a key component of the game and are used to automate systems. | Circuits are a key component of the game and are used to automate systems. | ||
− | |||
Circuits operate on data signals passed along [[Special:MyLanguage/Cables|cable networks]]. Cables can transmit both electrical power and data at the same time. Devices connect to the network when a cable is attached to the data port. The cable networks work as a bus, with all objects on a network visible to each other. Objects with two data outputs, most notable of which is the [[Special:MyLanguage/Power_Controller|Area Power Controller]], generally form two discrete networks. | Circuits operate on data signals passed along [[Special:MyLanguage/Cables|cable networks]]. Cables can transmit both electrical power and data at the same time. Devices connect to the network when a cable is attached to the data port. The cable networks work as a bus, with all objects on a network visible to each other. Objects with two data outputs, most notable of which is the [[Special:MyLanguage/Power_Controller|Area Power Controller]], generally form two discrete networks. | ||
− | |||
Circuits run twice per tick, i.e. every 500ms, which is important for timer circuits and advanced applications. | Circuits run twice per tick, i.e. every 500ms, which is important for timer circuits and advanced applications. | ||
</translate> | </translate> |