Editing Bug List
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** (seem to randomly switch back and forth between which one it operates on loading of save) | ** (seem to randomly switch back and forth between which one it operates on loading of save) | ||
* There is no version check on joining multiplayer. | * There is no version check on joining multiplayer. | ||
β | * | + | ** When joining with wrong version you tend to get cablenetwork, pipenetwork and wirelessnetwork errors where ID is already in use. |
β | |||
* save data is not cleared between loading up completely other saves | * save data is not cleared between loading up completely other saves | ||
** overlapping bases | ** overlapping bases |