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Difference between revisions of "Atmospherics"

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(Added notes for alt Setup that seems to work much beter in current release of the game)
(Redirected page to Kit (Atmospherics))
 
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<!-- #REDIRECT [[Kit (Atmospherics)]] -->
+
#REDIRECT [[Kit (Atmospherics)]]
[[Category:Atmospherics]]
 
{{Itembox
 
| name        = Kit (Atmospherics)
 
| image      = [[File:ItemKitAtmospherics.png]]
 
| createdwith = [[Hydraulic Pipe Bender]], [[Fabricator]]
 
| cost        = 10g [[Iron]], 5g [[Gold]], 20g [[Copper]]
 
| stacks      = no
 
}}
 
=Air Conditioner Unit=
 
{{Structurebox
 
| name            = Air Conditioner
 
| image            = [[File:Atmospherics front.jpg]]
 
| power_usage      = Up to 7000W based on temperature difference
 
| placed_with_item = [[Kit (Atmospherics)]]
 
| placed_on_grid  = Small Grid
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Atmospherics)]]
 
}}
 
==Description==
 
Used to lower and raise the temperature fed through it from the input pipe.<br>
 
It has a range from -99 to 99 Celsius for the output
 
 
 
If the coolant pipe does not have 100kpa pressure it will divert output to coolant waste port to fill its coolant pipe
 
 
 
==Usage==
 
Place the Kit (Atmospherics) and run some pipes to the place you want to vent the heat. Place a few [[Pipe Radiator]]s on the pipe, fill it with whatever gas mixture you want.<br>
 
Make a return loop on the coolant system back to the coolant waste port for slightly better efficiency.<br>
 
It will try to draw or expel heat to the coolant mix to make the input match the desired output.<br>
 
As of version 0.2.2601.12359 the testing I have done using passive vents on each side is not effective to a point of the wasted energy required to run this system.<br>
 
For the inside of the base create a loop from the Output around a part of the room and return the other side to the input then fill this line to 100kpa water or pollutant.<br>
 
Place Radiators on this loop to allow this line to match the room temp. This line will provide the cooling\Heating function for the room and is more energy efficient.<br>
 
More testing is required in this config to determinate the rated cooling\heating this change provides.<br>
 
[[File:Coolant Example.png|frameless|Example A/C Setup]]
 
<br>
 
{{Data Network Header}}
 
 
 
{{Data Parameters}}
 
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| Open || Boolean || Starts the Air Conditioner Unit, when set to 1. Stops it, when set to 0. (This seems to work only with Batch Writer and not with Logic Writer - tested on game ver: v0.1.1362.6552).
 
|-
 
| Mode || Integer || (Unknown) (Judging by the "Mode" output, it accepts values in the range 0-2.)
 
|-
 
| Lock || Boolean || Locks the Air Conditioner Unit, when set to 1. Unlocks it, when set to 0.
 
|-
 
| On || Boolean || Turns the Air Conditioner Unit on, when set to 1. Turns it off, when set to 0.
 
|}
 
 
 
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Power || Boolean || Returns whether the Air Conditioner Unit is turned on and receives power. (0 for no, 1 for yes)
 
|-
 
| Open || Boolean || Returns whether the Air Conditioner Unit is running. (0 for no, 1 for yes)
 
|-
 
| Mode || Integer || (Unknown) (Returns output in the range 0-2, equivalent to the input of the "Mode" parameter.)
 
|-
 
| Error || Boolean || Returns whether the Air Conditioner Unit is flashing an error. (0 for no, 1 for yes)
 
|-
 
| Lock || Boolean || Returns whether the Air Conditioner Unit is locked. (0 for no, 1 for yes)
 
|-
 
| On || Boolean || Returns whether the Air Conditioner Unit is turned on. (0 for no, 1 for yes)
 
|-
 
| RequiredPower || Integer || Returns the current amount of power, required by the Air Conditioner, in Watts.
 
|}
 
 
 
=Filtration=
 
{{Structurebox
 
| name            = Filtration
 
| power_usage      = 5w
 
| placed_with_item = [[Kit (Atmospherics)]]
 
| placed_on_grid  = Small Grid
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Atmospherics)]]
 
}}
 
==Description==
 
Used to filter out specific gasses and fluids from a mixture.<br>
 
it can filter out up to 2 things at once
 
Pumps filter gasses through itself.
 
 
 
==Usage==
 
Place the Kit (Atmospherics) and change the variant to Filtration.<br>
 
Place [[filter]]s in the machine for what you want to filter out.<br>
 
There are three filtration pipe connections.<br>
 
Filtration Input is where you connect the incoming atmosphere to be passed through the Filtration Atmospherics.<br>
 
Filtration Unfiltered is the remaining mix after extracting whatever the filters did.<br>
 
Filtration Filtered is the filtered material for which you placed filters in the machine for.
 
 
 
Be aware that the filtration unit unrealisticly has an infinitely powerfull pump integrated into its output port. That means as long as it is turned on and there is gas to filter out from the input it will pump that filtered out gas into the output pipe network (no matter how high the pressure in that output pipe network already is!). So eventually that pipe network will burst (around 60 MPa) unless you provide some sort of pop-off valve (e.g. a combination of a backpressure regulator and a passive vent) or use a pipe analyzer and some logic to turn the filtration unit off when a certain amount of pressure is exceeded in the output pipe network.
 
The filtration system can handle an input gas flow of just over 2.3L from a volume pump.
 
 
 
{{Data Network Header}}
 
 
 
{{Data Parameters}}
 
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| On || Boolean || Turns the Filtration Unit on, when set to 1. Turns it off, when set to 0.
 
|}
 
 
 
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Power || Boolean || Returns whether the Filtration Unit is turned on and receives power. (0 for no, 1 for yes)
 
|-
 
| Error || Boolean || Returns whether the Filtration Unit is flashing an error. (0 for no, 1 for yes)
 
|-
 
| On || Boolean || Returns whether the Filtration Unit is turned on. (0 for no, 1 for yes)
 
|-
 
| RequiredPower || Integer || Returns the current amount of power, required by the Filtration Unit, in Watts.
 
|-
 
| Quantity || Integer || Returns the current amount of Filter remaining. Slot 0(Right), slot 1(left).
 
|}
 
 
 
=Electrolyzer=
 
{{Structurebox
 
| name            = Electrolyzer
 
| image            = [[File:Electrolyzer front.png]]
 
| power_usage      = 1200W
 
| placed_with_item = [[Kit (Atmospherics)]]
 
| placed_on_grid  = Small Grid
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Atmospherics)]]
 
}}
 
==Description==
 
Used to separate water (H<sub>2</sub>O) into H<sub>2</sub> and O<sub>2</sub> in a 2 to 1 ratio (perfect fuel).<br>
 
 
 
==Usage==
 
Place the Kit (Atmospherics) and change the variant to Electrolyzer.<br>
 
There are two pipe connections.<br>
 
Electrolyzer Input is where you connect the incoming water.<br>
 
Electrolyzer Output is where the H<sub>2</sub> and O<sub>2</sub> comes out mixed together.
 
 
 
{{Data Network Header}}
 
 
 
{{Data Parameters}}
 
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| Lock || Boolean || Locks the Electrolyzer , when set to 1. Unlocks it, when set to 0.
 
|-
 
| On || Boolean || Turns the Electrolyzer on, when set to 1. Turns it off, when set to 0.
 
|}
 
 
 
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Power || Boolean || Returns whether the Electrolyzer is turned on and receives power. (0 for no, 1 for yes)
 
|-
 
| Error || Boolean || Returns whether the Electrolyzer is flashing an error. (0 for no, 1 for yes)
 
|-
 
| Lock || Boolean || Returns whether the Electrolyzer is locked. (0 for no, 1 for yes)
 
|-
 
| On || Boolean || Returns whether the Electrolyzer is turned on. (0 for no, 1 for yes)
 
|-
 
| RequiredPower || Integer || Returns the current amount of power, required by the Electrolyzer, in Watts.
 
|}
 

Latest revision as of 12:06, 13 August 2023

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