Editing Atmosphere
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Atmospherics is one of the main simulated systems in [[Stationeers]]. The game world consists of many individual units of atmosphere that interact with each other as well as structures and items that are in contact or intersecting with them. | Atmospherics is one of the main simulated systems in [[Stationeers]]. The game world consists of many individual units of atmosphere that interact with each other as well as structures and items that are in contact or intersecting with them. | ||
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== Atmosphere Properties == <!--T:1--> | == Atmosphere Properties == <!--T:1--> | ||
Each unit of atmosphere simulates a number of properties, these properties generally change over time as the atmosphere interacts with the surroundings. | Each unit of atmosphere simulates a number of properties, these properties generally change over time as the atmosphere interacts with the surroundings. | ||
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=== Contents === <!--T:2--> | === Contents === <!--T:2--> | ||
Each unit of atmosphere contains its' own composition of gasses and liquids represented in quantity by [[moles|mol]]. Common gasses are [[Oxygen]], [[Volatiles]], [[Nitrogen]], [[Carbon Dioxide]] and [[Pollutant]]. | Each unit of atmosphere contains its' own composition of gasses and liquids represented in quantity by [[moles|mol]]. Common gasses are [[Oxygen]], [[Volatiles]], [[Nitrogen]], [[Carbon Dioxide]] and [[Pollutant]]. | ||
− | + | [[Water]] is the only liquid currently simulated. | |
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=== Heat Energy === | === Heat Energy === | ||
Stationeers attempts to simulate thermodynamics by having atmospheres contain heat energy. | Stationeers attempts to simulate thermodynamics by having atmospheres contain heat energy. | ||
The effective temperature of one atmosphere depends on the heat energy relative to the amount of gasses in the atmosphere. | The effective temperature of one atmosphere depends on the heat energy relative to the amount of gasses in the atmosphere. | ||
This means that a very small atmosphere can reach very high temperatures with a small amount of added heat. | This means that a very small atmosphere can reach very high temperatures with a small amount of added heat. | ||
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=== Pressure === | === Pressure === | ||
Pressure is a product of the contents of the atmosphere adjusting by temperature/heat. | Pressure is a product of the contents of the atmosphere adjusting by temperature/heat. | ||
− | == Large Grid | + | == Large Grid Atmospheres == <!--T:3--> |
The most common type of atmosphere is the large grid atmosphere. In the main game world, each large grid unit (the size of a [[Frame]]) contains one unit of atmosphere. | The most common type of atmosphere is the large grid atmosphere. In the main game world, each large grid unit (the size of a [[Frame]]) contains one unit of atmosphere. | ||
The atmosphere in one large grid will exchange contents and heat with neighbouring atmospheres in order to equalize their content. | The atmosphere in one large grid will exchange contents and heat with neighbouring atmospheres in order to equalize their content. | ||
An atmosphere in a vacuum will eventually spread out and dissipate in within a few large grid atmospheres of distance. | An atmosphere in a vacuum will eventually spread out and dissipate in within a few large grid atmospheres of distance. | ||
− | == Pipe | + | == Pipe Networks == <!--T:4--> |
Each individual pipe network is simulated with one atmosphere. If you break up a pipe network with a device such as a pump or valve, you effectively control the interaction of gasses between the two atmospheres. | Each individual pipe network is simulated with one atmosphere. If you break up a pipe network with a device such as a pump or valve, you effectively control the interaction of gasses between the two atmospheres. | ||
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Some items in the game contain their own units of atmosphere, such as [[Canister]]s, [[Suit]]s and even the players' [[Lungs]]. | Some items in the game contain their own units of atmosphere, such as [[Canister]]s, [[Suit]]s and even the players' [[Lungs]]. | ||
Items with atmospheres, just like other atmospheres, can be heated by direct sunlight, leading to canisters bursting by pressure, or fuel autoigniting(exploding) at high pressure/temperature. | Items with atmospheres, just like other atmospheres, can be heated by direct sunlight, leading to canisters bursting by pressure, or fuel autoigniting(exploding) at high pressure/temperature. | ||
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