Update v0.2.5165.23502
From Unofficial Stationeers Wiki
Stationeers is a challenging game due to the depth of many of its mechanics. Much of this depth can be overlooked, as players just intuit what the complex simulation is doing as a natural expectation of real life. As you play more and more, and reach into the hundreds of hours, you start to understand the systems as they exist in game. You eventually master how to interact with the simulation and how the game systems interact with each other.
| v0.2.5165.23502 | |
|---|---|
| Type | Big Update |
| Release | 22.08.2024 (Thu) 04:04 UTC |
| Hyperlink | SteamDB |
| Adjacent Updates | |
| Subsequent | Hotfix (v0.2.5175.23517) |
| Previous | Bug Fixing (v0.2.5137.23331) |
| Back to overview of all updates | |
Achievements[edit]
So we've added achievements to Stationeers to highlight player accomplishments. The achievements generally represent large milestones players pass as they start or finish projects in their bases. However there are many which are more abstract milestones, or rights of passages, players encounter while playing the game; such as bursting a pipe, or cancelling an airlock cycle. We've avoided silly/goofy ones, so you wont need to be struck by lightning while riding a chicken on a Tuesday.
== Notable Updates Performance Improvements ==
Following on from the last bugfix update is a big project 'cleanup'. This involves removing unused or duplicated assets, ensuring that textures are imported and compressed correctly, and tweaking a few assets here and there. The result is that we've shaved off about 1.5 GB from the install size. We've also dramatically reduced the memory footprint of game. While we've taken care of most of the low hanging fruit there's still some obvious, though significantly more involved, areas where we can reduce resource usage.
Server List[edit]
The server list has been having issues for some time now, frequently being down for short periods of time, and eventually crashing completely. After a complete rewrite of the server it is now far more responsive, and less prone to failure.
It is possible to change where Stationeers looks for it's master server, allowing communities to run their own server lists if they wish. This is done via the NetConfig.xml in the games StreamingAssets folder. In the near future we plan on making the server list software available via a git repository so that communities that want their own personal server lists can do so. without writing their own one from scratch.
Save Game Error[edit]
Last patch had an issue that could cause some saving loading issues. This issue has been resolved but if you continue to have issues with this then please let us know.
Changelog[edit]
- [Added] Prefabs for arrow buttons and small info panels using material changer anim component.
- [Added] Material changer anim component to larry arms upper emissive strip.
- [Added] Support to show devices that implement iProxySlot in Stationpedia.
- [Added] TargetPrefabHash LogicType to Cargo LArRE, showing the prefab hash of the device it will interact with.
- [Added] Cargo LArRE proxy slot (index 255) readable via Slot Reader or LS command.
- [Added] Proxy slot to Hydroponics LArRE (slot 255 gives plant growth data).
- [Added] First pass on info panel tooltips for larry docks.
- [Added] Sounds to LArRE Cargo and Hydroponics arms.
- [Added] Achievements: BlastOff, Cleared To Land, Good Morning, That'll be 3.50, Gotta Grow Fast, Welcome Aboard, Medic!, Brutal Legend, High Quality H2O, Oops, Aimee Does Not Understand, 1.21 Gigawatts, Tidy, Zzzt, Take a Load Off, Jetpack Critical, Muffin Man, Mark Watney, It's Gonna Blow, Power Overwhelming, My Next Form, Furnace Apprentice/Journeyman/Master, Hurry Up, A Bit Windy.
- [Added] Recipes for LArRE docks to electronics printer.
- [Added] Atmos LArRE docking with passive vents.
- [Added] Colliders to larry arms to stop player clipping.
- [Added] Atmosphere debug values: radiation and solar heating (server only).
- [Changed] Cargo larry current slot index logic type to 'TargetSlotIndex'.
- [Changed] Reallowed spawning of new LArRE variants. LArRE variants now show up in Stationpedia.
- [Changed] Variable names v RoboticArmNetwork.cs pro větší čitelnost.
- [Changed] Stationary checks na aproximované porovnání mezi current position a target index.
- [Changed] Přejmenován larry's CurrentIndex na CurrentPosition.
- [Changed] Atmos larry filter slot z 'Slot1' na 'Filter'.
- [Changed] Larry dock tooltip z 'Position' na 'Target Index'.
- [Changed] Larry arm animation na oddělené up/down animace.
- [Changed] ArmState uložený jako XmlEnum.
- [Changed] Atmos LArRE volume na 500L a vent speed shodný s active vent.
- [Changed] Arm mode lights aktivní jen při operating position.
- [Changed] Linear rail network creation konzistentní s ostatními network typy.
- [Changed] Jetpack Critical achievement trigger conditions.
- [Changed] Gotta Grow Fast achievement spouštěn při otevření plant genetics panelu.
- [Changed] Brutal Legend achievement používá IsBrutal flag.
- [Fixed] wrong smoothing group on can mesh.
- [Fixed] arrow buttons on larry docks increment/decrement target index more intuitively.
- [Fixed] linear rail indices being incorrectly offset when two docks face opposite ways.
- [Fixed] SmartStow key-bind triggering when typing G in input fields.
- [Fixed] incorrect larry arm position visible to clients after setting starting dock.
- [Fixed] non-deterministic larry network generation causing wrong index on load.
- [Fixed] error spam from fertilised eggs when exiting game.
- [Fixed] non-data Hydroponics Tray not blocking rail pieces.
- [Fixed] textures in streaming assets loading multiple times.
- [Fixed] incorrect materials on various devices (vents, vending machines, connectors, etc.).
- [Fixed] larry arms getting stuck when colliding. Arms can now be moved in the opposite direction to free them.
- [Fixed] incorrect materials on PlantGeneticAnalyzer and PlantGeneticStabilizer.
- [Fixed] smart rotate not working for linear rail pieces.
- [Fixed] incorrect material on ChuteValve.
- [Fixed] incorrect material on plant sampler.
- [Fixed] atmos and collector arms staying extended when resetting network.
- [Fixed] collector arm being movable when extended.
- [Fixed] incorrect materials on multiple devices and structures.
- [Fixed] move audio playing when changing target index while arms extended.
- [Fixed] missing materials in character customisation scene.
- [Fixed] inconsistencies with larry 'moving' variable.
- [Fixed] missing textures on t1 printers, interior door triangle, and grow light.
- [Fixed] entity decay timer running when paused.
- [Fixed] heavy cable colliders too small.
- [Fixed] saves not loading in some cases.
- [Fixed] trader save data invalid ID handling.
- [Fixed] fire extinguisher throw error on quit.
- [Fixed] missing material on grenade.
- [Fixed] explosions having identical appearance (added random seed).
- [Fixed] collector larry sounds not stopping when dock turned off.
- [Fixed] walls not taking correct damage from overpressure.
- [Fixed] trader achievements triggering incorrectly.
- [Fixed] various client-side achievement issues.
- [Removed] Extra seed bag textures a material, aktualizovány modely a prefaby.
- [Removed] Old gas filter a gas tank storage models.
- [Removed] Nepoužívané materiály z item kit modelů.
- [Removed] Nepoužívané materiály z item modelů.
- [Removed] Nepoužívané materiály, animace a avatary na structure modelech.
- [Removed] Nepoužívané materiály ze structure modelů.
- [Removed] Více nepoužívaných materiálů ze structure modelů.
- [Removed] Nepoužívané modely.
- [Removed] 'IsOperating' a 'Animating' z docků, nahrazeno ArmState.
- [Removed] 'Operating' a 'Engaged' z atmos larry, řešeno přes ArmState.
- [Removed] Špatný Deprecated tag na Atmosphere.PressureGassesAndLiquids.
