Update v0.2.4891.22206
From Unofficial Stationeers Wiki
Hotfix addressing multiplayer desynchronisation issues and several gameplay bugs.
| v0.2.4891.22206 | |
|---|---|
| Type | Small Update |
| Release | 28.03.2024 (Thu) 04:00 UTC |
| Hyperlink | SteamDB |
| Adjacent Updates | |
| Subsequent | Hotfix (v0.2.4899.22229) |
| Previous | Pipe Upgrader: Chickens & Rocket Data (v0.2.4889.22194) |
| Back to overview of all updates | |
Overview[edit]
This hotfix resolves multiple multiplayer issues caused by bad data being sent between clients, which could prevent certain objects in the game from updating their position or state. It also fixes various UI, tooltip, and gameplay bugs, adds a small visual effect for broken eggs, and improves control binding behaviour during gameplay.
Changelog[edit]
- [Added] simple yolk splat effect when eggs break.
- [Changed] Save button on Leave Game pop-up to Save-and-Exit.
- [Fixed] MK2 Crowbar and emergency crowbar sounds getting stuck.
- [Fixed] duplicate entries in PipeAnalyser tooltip for Capacity and Liquid Volume.
- [Fixed] Proximity Sensor tooltip showing incorrect unit.
- [Fixed] Leave Game pop-up soft locking the game when clicking the save button.
- [Fixed] OGRE horizontal miner disappearing due to overly aggressive culling distance.
- [Fixed] control binding panel not usable when rebinding controls during gameplay; panel now correctly displays over the settings menu.
- [Fixed] byte array read error causing Fertilized Eggs to create de-syncs.
- [Fixed] labeler not grabbing existing text from a sign when editing.
- [Fixed] clients on Dedicated Server not receiving other clients' AimIk position due to early return for batchMode in Human.LateUpdate.
- [Fixed] normal map problem for chicken.
