Update v0.2.4891.22206
From Unofficial Stationeers Wiki
Revision as of 06:47, 10 August 2025 by Claimer (talk | contribs) (Created page with "{{DISPLAYTITLE:Update v0.2.4891.22206}} ''Hotfix addressing multiplayer desynchronisation issues and several gameplay bugs.'' Category:Updates == Overview == This hotfix...")
Revision as of 06:47, 10 August 2025 by Claimer (talk | contribs) (Created page with "{{DISPLAYTITLE:Update v0.2.4891.22206}} ''Hotfix addressing multiplayer desynchronisation issues and several gameplay bugs.'' Category:Updates == Overview == This hotfix...")
Hotfix addressing multiplayer desynchronisation issues and several gameplay bugs.
Overview
This hotfix resolves multiple multiplayer issues caused by bad data being sent between clients, which could prevent certain objects in the game from updating their position or state. It also fixes various UI, tooltip, and gameplay bugs, adds a small visual effect for broken eggs, and improves control binding behaviour during gameplay.
Changelog
- Fixed MK2 Crowbar and emergency crowbar sounds getting stuck.
- Fixed duplicate entries in PipeAnalyser tooltip for Capacity and Liquid Volume.
- Fixed Proximity Sensor tooltip showing incorrect unit.
- Changed Save button on Leave Game pop-up to Save-and-Exit.
- Fixed Leave Game pop-up soft locking the game when clicking the save button.
- Fixed OGRE horizontal miner disappearing due to overly aggressive culling distance.
- Fixed control binding panel not usable when rebinding controls during gameplay; panel now correctly displays over the settings menu.
- Added simple yolk splat effect when eggs break.
- Fixed byte array read error causing Fertilized Eggs to create de-syncs.
- Fixed labeler not grabbing existing text from a sign when editing.
- Fixed clients on Dedicated Server not receiving other clients' AimIk position due to early return for batchMode in Human.LateUpdate.
- Fixed normal map problem for chicken.
