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Difference between revisions of "Composite Door"

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m (Correction)
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<languages/>
 
<languages/>
 
<translate>
 
<translate>
{{Itembox
 
| name        = Composite Door
 
| image      =
 
| createdwith = [[Autolathe]], [[Fabricator]]
 
| cost        = 7g [[Iron]], 3g [[Copper]]
 
| stacks      =
 
}}
 
 
{{Structurebox
 
{{Structurebox
| image           =  
+
| name = Composite Door
| name            = Composite Door
+
| image = [[File:StructureCompositeDoor.png]]
| power_usage     = 10W
+
| prefab_hash = -793837322
| placed_with_item = [[Kit_(Door)|Kit (Door)]]
+
| prefab_name = StructureCompositeDoor
| placed_on_grid  = Large Grid
+
| power_usage = 10W
| decon_with_tool1 = [[Crowbar]]
+
| placed_on_grid = Small Grid
| item_rec1        =  
+
| decon_with_tool1 = [[Wrench]]
 +
| placed_with_item = [[Kit (Door)]]
 +
| item_rec1 = [[Kit (Door)]]
 +
| decon_with_tool2 = [[Hand Drill]]
 +
| const_with_tool1 = [[Welding Torch]]
 +
| const_with_item1 = 1 x [[Plastic Sheets]]
 +
| item_rec2 = 1 x [[Plastic Sheets]]
 +
| decon_with_tool3 = [[Angle Grinder]]
 +
| const_with_tool2 = [[Crowbar]]
 +
| const_with_item2 = 1 x [[Glass Sheets]]
 +
| item_rec3 = 1 x [[Glass Sheets]]
 
}}
 
}}
 
<!--T:1-->
 
<!--T:1-->
 
==Purpose==
 
==Purpose==
A Composite Door is one type of door created using the [[Kit_(Door)]].
+
A Composite Door is one type of door created using the [[Kit (Door)]].
  
 
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<!--T:2-->
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<!--T:6-->
 
<!--T:6-->
 
==Construction==
 
==Construction==
* 1x [[Plastic_Sheets]] using a [[Welding_Torch]].
+
* 1x [[Plastic Sheets]] using a [[Welding Torch]].
* 1x [[Glass_Sheets]] using a [[Crowbar]].
+
* 1x [[Glass Sheets]] using a [[Crowbar]].
  
 
<!--T:7-->
 
<!--T:7-->
 
==Deconstruction==
 
==Deconstruction==
 
The following tools must be used in order to deconstruct the Door:
 
The following tools must be used in order to deconstruct the Door:
* [[Angle_Grinder]].
+
* [[Angle Grinder]].
* [[Hand_Drill]].
+
* [[Hand Drill]].
 
* [[Wrench]].
 
* [[Wrench]].
  
 
{{Data Network Header}}
 
{{Data Network Header}}
 
+
{{Data Parameters|
{{Data Parameters}}
+
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Composite Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}
<!--T:8-->
+
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}
{| class="wikitable"
+
{{Data Parameters/row|Mode|Integer|The mode of the Composite Door.|multiple=2|0|Operate|1|Logic}}
|-
+
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Composite Door.|multiple=2|0|Unlocked|1|Locked}}
! Parameter Name !! Data Type !! Description
+
{{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}}
|-
+
{{Data Parameters/row|On|Boolean|The current state of the Composite Door.|multiple=2|0|Off|1|On}}
| On || Boolean || Turns the Door on when set to 1. Turns it off when set to 0.
+
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}
|-
+
{{Data Parameters/row|Idle|Integer|w=0|Returns 1 if the Composite Door is currently idle, otherwise 0}}
| Open || Boolean || Opens the Door when set to 1. Closes it when set to 0.
+
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}
|-
+
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}
| Lock || Boolean || Locks the Door when set to 1. Unlocks it when set to 0.
+
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}
|-
+
}}
| Setting || Boolean || No Function.
 
|-
 
| Mode || Integer || 0 = Manual Control, 1 = Logic Control.
 
|-
 
|}
 
 
 
{{Data Outputs}}
 
<!--T:9-->
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Power || Boolean || Returns whether the Door is turned on and receives power. (0 for no, 1 for yes)
 
|-
 
| On || Boolean || Returns whether the Door is turned on. (0 for no, 1 for yes)
 
|-
 
| Open || Boolean || Returns whether the Door is currently open.
 
|-
 
| Lock || Boolean || Returns whether the lock on the door is active.
 
|-
 
| Setting || Boolean || Returns desired state of the door. (0 for close, 1 for open) When Mode = 1
 
|-
 
| Mode || Integer || 0 = Manual Control, 1 = Logic Control.
 
|-
 
| RequiredPower || Integer || Returns the current amount of power required by the Door, in watts.
 
|-
 
|}
 
  
 
<!--T:10-->
 
<!--T:10-->

Revision as of 05:06, 22 May 2024


Composite Door
File:StructureCompositeDoor.png
Operation
Power Usage 10W
Prefab Hash -793837322
Prefab Name StructureCompositeDoor
Construction
Placed with Kit (Door)
Placed on Small Grid
Stage 1
Next Stage Construction
Constructed with tool Welding Torch
Constructed with item 1 x Plastic Sheets
Deconstruction
Deconstructed with Wrench
Item received Kit (Door)
Stage 2
Next Stage Construction
Constructed with tool Crowbar
Constructed with item 1 x Glass Sheets
Deconstruction
Deconstructed with Hand Drill
Item received 1 x Plastic Sheets
Stage 3
Deconstruction
Deconstructed with Angle Grinder
Item received 1 x Glass Sheets


Purpose

A Composite Door is one type of door created using the Kit (Door).

Characteristics

Tips

  • A Crowbar can be used to force the door open, as long as it is not Locked.

User Interface

An <ITEM> has no user interface. An <ITEM> provides the following user interface:

Name Type Function
<Name> <Type> <Function>

Settings

An <ITEM> has no settings. An <ITEM> will have the following settings:

Name Description
<Name> <Description>

Construction

Deconstruction

The following tools must be used in order to deconstruct the Door:

Data Network Properties

These are all Data Network properties of this device.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), and can be read with a Logic Reader, Batch Reader, or Integrated Circuit (IC10).

Click here to see/hide all the data network properties


See Also

  • [[Guide (<Subject>)]]
  • [[<Related Kits or Items>)]]