Difference between revisions of "Creative Mode"
From Unofficial Stationeers Wiki
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Creative Mode allows you to spawn in items. It's good for testing things out and learning. | Creative Mode allows you to spawn in items. It's good for testing things out and learning. | ||
− | + | The [[Authoring Tool]] is available in creative mode. It allows quick building without resources. | |
− | The | + | There are two ways to enable creative mode. The easiest is to create a new world and select Creative Mode in custom settings. |
− | + | Creative mode can be enabled in existing saves by editing the save file with a text editor. First, make a backup of the save. Then modify worldsettings.xml and change GameMode to Creative. | |
<pre> | <pre> | ||
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</pre> | </pre> | ||
+ | The difficulty settings may also be changed. For example, thirst and hunger can be disabled. | ||
+ | |||
+ | <pre> | ||
+ | <DifficultySetting> | ||
+ | <HungerRate>0</HungerRate> | ||
+ | <HydrationRate>0</HydrationRate> | ||
+ | <OxygenRate>1</OxygenRate> | ||
+ | <LungDamageRate>0.02</LungDamageRate> | ||
+ | <LifeFunctionLoggedOut>0</LifeFunctionLoggedOut> | ||
+ | <EatWhileHelmetClosed>true</EatWhileHelmetClosed> | ||
+ | <DrinkWhileHelmetClosed>true</DrinkWhileHelmetClosed> | ||
+ | <StartingCondition>Default</StartingCondition> | ||
+ | <RespawnCondition>Easy</RespawnCondition> | ||
+ | </DifficultySetting> | ||
+ | </pre> | ||
== Controls == | == Controls == | ||
Revision as of 13:36, 13 May 2023
Description
Creative Mode allows you to spawn in items. It's good for testing things out and learning.
The Authoring Tool is available in creative mode. It allows quick building without resources.
There are two ways to enable creative mode. The easiest is to create a new world and select Creative Mode in custom settings.
Creative mode can be enabled in existing saves by editing the save file with a text editor. First, make a backup of the save. Then modify worldsettings.xml and change GameMode to Creative.
<WorldSettingData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <Name>Mars</Name> <IsDepreciated>false</IsDepreciated> <Description>NewWorldMarsShortDesc</Description> <GameMode>Creative</GameMode>
The difficulty settings may also be changed. For example, thirst and hunger can be disabled.
<DifficultySetting> <HungerRate>0</HungerRate> <HydrationRate>0</HydrationRate> <OxygenRate>1</OxygenRate> <LungDamageRate>0.02</LungDamageRate> <LifeFunctionLoggedOut>0</LifeFunctionLoggedOut> <EatWhileHelmetClosed>true</EatWhileHelmetClosed> <DrinkWhileHelmetClosed>true</DrinkWhileHelmetClosed> <StartingCondition>Default</StartingCondition> <RespawnCondition>Easy</RespawnCondition> </DifficultySetting>
Controls
F4 | Version, connected clients and current spawn selection |
---|---|
[ and ] | Backward and forward scroll of spawn selection |
/ | Search for item |
F9 | Spawn selected item |
\ | opens the debug menu |