Difference between revisions of "Update v0.2.4899.22229"
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| + | {{Infobox | decat = yes | ||
| + | | title = Hotfix | ||
| + | | header1 = {{Infobox | decat = yes | child = yes | ||
| + | | title = v0.2.4899.22229 | ||
| + | | label1 = Type | ||
| + | | data1 = Small Update | ||
| + | | label2 = Release | ||
| + | | data2 = 2024.08.10 - 14:13 UTC | ||
| + | | label3 = Hyperlink | ||
| + | | data3 = [https://store.steampowered.com/news/app/544550/view/xxxxxxxxxxxxxxxx Steam] [https://steamdb.info/patchnotes/13932520/ SteamDB] | ||
| + | }} | ||
| + | | header2 = {{Infobox | decat = yes | child = yes | ||
| + | | title = Adjacent Updates | ||
| + | | label1 = Subsequent | ||
| + | | data1 = [[Update_v0.2.xxxxx.xxxxx|Next Update (v0.2.xxxxx.xxxxx)]] | ||
| + | | label2 = Previous | ||
| + | | data2 = [[Update_v0.2.4891.22206|Hotfix (v0.2.4891.22206)]] | ||
| + | }} | ||
| + | | belowstyle = | ||
| + | | below = ''[[Updates_Overview|Back to overview of all updates]]'' | ||
| + | }} | ||
== Overview == | == Overview == | ||
Revision as of 07:43, 10 August 2025
Hotfix addressing multiple gameplay bugs, visual issues, and network synchronization problems.
| v0.2.4899.22229 | |
|---|---|
| Type | Small Update |
| Release | 2024.08.10 - 14:13 UTC |
| Hyperlink | Steam SteamDB |
| Adjacent Updates | |
| Subsequent | Next Update (v0.2.xxxxx.xxxxx) |
| Previous | Hotfix (v0.2.4891.22206) |
| Back to overview of all updates | |
Overview
This hotfix resolves several gameplay and visual bugs, including a critical issue with chick lungs spawning incorrectly. It also improves stability on Dedicated Servers, fixes multiple UI and logic interaction problems, and addresses rare cases of duplicated structures caused by network lag. Additionally, it introduces initial backend changes for slot type handling.
Changelog
- Fixed Clients on Dedicated Server not receiving other clients' AimIk position due to early return for batchMode in Human.LateUpdate.
- Fixed normal map problem for chicken.
- Fixed pipe igniter not being able to be activated via logic.
- Fixed T-ray scanner sometimes showing burst pipe meshes everywhere once a single pipe had burst.
- Fixed advanced furnace kit blueprint showing as the basic furnace kit.
- Fixed issue where a client would delete a dual-registered structure when joining a server.
Multiple structures registered to the same position is rare but can happen due to server lag or packet loss. This could cause a potential byte array reading error. Dual-registered structures will now only be cleaned up when the server loads the game.
- Fixed bug where the cancel keybind wasn't closing the fabricator scroll list popup.
- Fixed NullReferenceException in `DoAtmosphereMixJobs()`. Potential fix for reported game crash.
- Added new slot type bitflag and tools for copying data from the old enum value to the new flag fields.
This is the first iteration of changing from an enum to a bit flag for slot types, so it is not yet used.
- Tentative fix for console search button not working. Also potential fix for circuitboards getting into a bad state and appearing blank when inserted into a console.
- Fixed issue where Airlock and Advanced Airlock buttons would be greyed out on clients when a cable was removed from the cableNetwork connected to the Airlock console.
- Fixed chick lungs appearing at origin — added missing lung slot to chick.
