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Difference between revisions of "Update v0.2.4889.22194"

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| title = Pipe Upgrader: Chickens & Rocket Data
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    |  title = v0.2.4889.22194
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    | label1 = Type
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    |  data1 = Big Update
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    | label2 = Release
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    |  data2 = 27.03.2024 (Wed) 09:08 UTC
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    | label3 = Hyperlink
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    |  data3 = [https://steamdb.info/patchnotes/13867678/ SteamDB]
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    |  title = Adjacent Updates
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    | label1 = Subsequent
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    |  data1 = [[Update_v0.2.4891.22206|Hotfix (v0.2.4891.22206)]]
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    | label2 = Previous
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    |  data2 = [[Update_v0.2.4870.22138|Shelter in Space: getting out of your suit (v0.2.4870.22138)]]
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| below = ''[[Updates_Overview|Back to overview of all updates]]''
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== Overview ==
 
== Overview ==

Revision as of 08:04, 10 August 2025

Summary and highlights for version v0.2.4889.22194.

Pipe Upgrader: Chickens & Rocket Data
v0.2.4889.22194
Type Big Update
Release 27.03.2024 (Wed) 09:08 UTC
Hyperlink SteamDB
Adjacent Updates
Subsequent Hotfix (v0.2.4891.22206)
Previous Shelter in Space: getting out of your suit (v0.2.4870.22138)
Back to overview of all updates


Overview

This update introduces pipe upgrades, new automation possibilities with the Pipe Igniter, major improvements to chicken farming, and expanded avionics data for rocket automation.

Highlights

Pipe Upgrades

You can now upgrade pipes and liquid pipes to their insulated counterparts without removing them. Use an insulated pipe kit on an existing pipe while holding a wrench in your other hand. Only upgrades are supported — insulated pipes cannot be reverted to non-insulated.

Pipe Igniter

Functions like a regular igniter but is attached to a pipe. It can ignite the atmosphere inside a pipe network either manually or via logic.

Chickens

Numerous bug fixes and tweaks to make chickens a more manageable resource.

Feed

- Adjusted base food consumption. - Added extra food requirement for laying eggs.

Eggs

- All eggs are now fertilized. - Eggs require 35°C–40°C to hatch. - Eggs become unviable if exposed to temperatures below 10°C.

Chicken Management

Control breeding and egg production through a combination of room temperature and food availability.

Avionics Data

Expanded data access for automation via avionics, including: - Survey progression - Discovery progression - Chart progression - Asteroid composition values

Also increased the limit on logic values, allowing support for thousands more logic types.

Changelog

* Fixed Fire Extinguisher throwing errors when used outside on the moon.
* Fixed Composters outputting waste gases at the incorrect temperature.
* Added ability for pipes and liquid pipes to be upgraded to their insulated variant. Use a kit (insulated pipe) on a pipe to upgrade it. A wrench in the off-hand is required.
* Fixed Celestial tracker breaking the game when placed in a rocket.
* Updated manufacturing machines prefabs with new upgrade data.
* Fixed flashlight not updating the light state to match the mode for clients until it was placed in or removed from a slot.
* Fixed issue where Stationpedia phase change graph was using single precision floats instead of double precision, causing some listed pressures to be off by several kPa.
* Fixed chickens not having lungs.
* Fixed chickens taking reduced damage due to always having offline and sleeping reductions applied.
* Reduced chicken egg lay rate to 1–2 times per day, averaging 1.5 eggs per day.
* Added chicken nutrition usage when laying an egg; chickens will now seek food if they do not have enough nutrition.
* Added tooltips for chickens indicating hunger, extreme hunger, old age, and very old age.
* Added lifespan to animals, set to four months for chickens (subject to balancing).
* Fixed bad normals on chicken; removed normal texture until it can be replaced.
* Added upper temperature for hatching fertilized eggs, set range to 35–40°C (was previously >15°C).
* Updated egg and fertilized egg Stationpedia pages.
* Fixed fertilized eggs ignoring temperature range.
* Fixed issue where emptied pipes would not run react or combust code, leaving stale data from previous fires.
* Fixed chickens not laying eggs.
* Changed all eggs to be fertilized; eggs remain viable only if above 10°C. Eggs below this temperature become unviable and turn white. Changed egg colour to a more realistic brown.
* Added first pass on pipe igniter to spark connected pipe atmosphere.
* Added chicken lungs with volume set to 1/6 of human lungs.
* Changed chickens to only naturally eat to a certain fullness; they will eat more only when ready to lay an egg, allowing egg production control via feeding.
* Fixed flashlight light material not being emissive when on.
* Fixed flashlight beams being invisible when loading a game even if turned on.
* Fixed chickens not eating when they need to lay an egg.
* Added pipe igniter recipe to Pipe Bender.
* Updated Stationpedia descriptions for pipes.
* Fixed Mars not starting at morning of day 0 by adding accelerated time offsets to worldsettings.xml.
* Fixed new eggs not having the correct reagent mix.
* Added new thumbnail for egg.
* Small optimisation for Thing.Find function when an invalid ID is parsed.
* Cleaned up string creation for logic-types, replaced with EnumCollection function calls.
* General clean-up of logic code, switching to static read/write methods for logic-types and reference IDs.
* Changed underlying type of LogicType Enum from Byte to uShort; corrected network read/write types and casts.
* Added ability for eggshells to be recycled, producing 1 biomass reagent mix.
* Fixed eggs not breaking into shells when colliding with force; now break into two eggshells when hitting a structure with sufficient force.
* Fixed fertilized eggs being unbreakable.
* Fixed chicks having human lungs.
* Made eggs in slots not become unviable (temporary fix until containers to keep eggs safe are implemented).
* Changed chicks to take one day to mature (up from 2/3 of a day).
* Changed tier 3 far trader to always have fertilized chicken eggs, decreased price from 1000 to 250, increased quantity to 2.
* Added nutrition gained by chickens linked to nutritional value of consumed food.
* Fixed imbalance in chicken nutrition usage.
* Fixed NPCs being treated as offline players for breathing, nutrition, etc.
* Fixed missing mode panel in Stationpedia for Avionics.
* Fixed logic dial Stationpedia page unnecessarily displaying its modes panel.
* Fixed some items not allowing gas-ratios to be read via logic for new gases.
* Added avionics compatibility with reagent reader or "LR" IC command to report reagent composition of SpaceOre mining sites.
* Added GasRatio, TotalMoles, and Temperature variables to avionics for ice mining sites.
* Added Site Deposit Logic Variables to avionics: Density, Size, Richness.
* Added Rocket Mining Logic Variables to avionics: Quantity (per operation), TotalQuantity (total spawned ore), MinedQuantity (total mined ore).
* Added Rocket Scanning Logic Variables to avionics: Survey, Chart, Discover (normalized scan values).
* Added Rocket Navigation Logic Variables to avionics: NavPoints, ChartedNavPoints, Sites, CurrentCode.
* Exposed additional readable logic variables to rocket avionics for automation. Variables default to target destination, fallback to current destination if target not set.

References

  1. Update on SteamDB