Difference between revisions of "Kit (Satellite Dish)/Data Network"
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(Created page with "<noinclude> These are all of the Satellite_Dish parameter in the game. </noinclude> <div style="width:auto; overflow:auto;"> === Input Data (Write) === These are all param...") |
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Revision as of 12:25, 6 September 2025
These are all of the Satellite_Dish parameter in the game.
Input Data (Write)
These are all parameters, that can be written to with different means of using logic.
| Parameter Name | Data Type | Value | Description |
|---|---|---|---|
| On | Boolean | 0 | Turns the device off. Also toggles the switch accordingly. |
| 1 | Turns the device on. Also toggles the switch accordingly. | ||
| Activate | Boolean | 0 | If the vessel's being interrogated, stop interrogating the vessel; or nothing. |
| 1 | If the vessel's has not been interrogated, start interrogating the vessel. If the vessel has been interrogated, call down the vessel to the TargetPadIndex. | ||
| Setting | Integer | 0 ~ Max watts of device. | Set output watts to the specified number. |
| Horizontal | Integer | 0 ~ 360 | Set dish's horizontal angle to the specified number. |
| Vertical | Integer | 0 ~ 90 | Set dish's vertical angle to the specified number. |
| TargetPadIndex | Integer | Sets the landing pad index for potential call down. | |
| BestContactFilter | Integer | Lock dish to track the specified ContactID ONLY. | |
| Update 0.2.4677.21598 - Fri 29/12/2023 /Data_Network | |||
Output Data (Read)
These are all parameters, that can be read by using different means of logic.
| Parameter Name | Data Type | Value | Description |
|---|---|---|---|
| On | Boolean | 0 | The Autolathe is not powered. This is the same as the physical red powerswitch located on the structure. |
| 1 | The Autolathe is powered. This is the same as the physical red powerswitch located on the structure. | ||
| Open | Boolean | 0 | Output of the Autolathe is closed. This is the same as the physical lever located on the structure. |
| 1 | Output of the Autolathe is opened. This is the same as the physical lever located on the structure. | ||
| Activate | Boolean | 0 | The structure is currently producing nothing. |
| 1 | The structure is currently producing something. | ||
| Lock | Boolean | 0 | 1 if device is locked, otherwise 0, can be set in most devices and prevents the user from access the values. |
| 1 | 1 if device is locked, otherwise 0, can be set in most devices and prevents the user from access the values. | ||
| Power | Boolean | 0 | Can be read to return if the device is correctly powered or not, set via the power system, return 1 if powered and O if not. |
| 1 | Can be read to return if the device is correctly powered or not, set via the power system, return 1 if powered and O if not. | ||
| Error | Boolean | 0 | 1 if device is in error state, otherwise 0. |
| 1 | 1 if device is in error state, otherwise 0. | ||
| RecipeHash | Integer | Current hash of the recipe the device is set to produce. | |
| Reagents | Integer | Total number of reagents inside the device (e.g. 92g of iron = 92). | |
| RequiredPower | Integer | Idle operating power quantity. Does not include extra power demanded during recipe fabrication. | |
| CompletionRatio | Integer | How complete the current production is for this device, between 0 and 1. | |
| ExportCount | Integer | How many items exported since last ClearMemory. This count is based on every ouput stack of items (e.g. 1 item and 12g of iron = 2). | |
| ImportCount | Integer | How many items imported since last ClearMemory. The count is based on stacks (e.g. 92g of iron in on stack = 1). | |
| PrefabHash | Integer | The hash of the structure. | |
| Referenceld | Integer | Unique Reference Identifier for this object. | |
| Update 0.2.4677.21598 - Fri 29/12/2023 /Data_Network | |||
