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Editing Guide (Modding)

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== Building & Uploading To Workshop ==
 
== Building & Uploading To Workshop ==
The a reliable way to upload a mod to the workshop is upload it via the game client in the "Workshop" menu.
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The a reliable way to upload a mod to the workshop is upload it via the game client in the "Workshop" menu
Below are some steps to follow to build and upload your mod to the workshop.
 
  
'''Before you upload to the workshop it is best you check you have the correct structure of mods folder for your installation, see section [[Guide_(Modding)#File_Structure|File Structure]] above.'''
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Before you upload to the workshop it is best you check you have the correct structure of mods folder for your installation, see section File Structure above.
  
First: you need to make a folder that is going to contain your mod.
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First you need to make a folder that is going to contain your mod.
It path to it should look similar to this for Windows users: <code>%userprofile%\documents\my games\stationeers\mods\Mod Name</code>
 
 
 
Second: you need to fill out the folder following the correct structure, see section [[Guide_(Modding)#File_Structure|File Structure]] above.
 
 
 
Third: load the game and enter the Workshop Mods menu from the '''Workshop''' button at the main menu.
 
You should find your you mod listed there without the <code>[Workshop]</code> prefix
 
 
 
Forth: Test you mod and make any further changes you need to until you have the final version that you want to use to upload and make public.
 
You may need to restart the game after each change to the mod files for them to show in the game.
 
 
 
Fifth and final step:
 
# Go back into '''Workshop Mods''' menu via the '''Workshop''' button at the main menu.
 
# Select your mod listed there without the <code>[Workshop]</code> prefix
 
# You should be provided with a single button called '''Publish''', Press this once, depending on how big your mod it and the upload speed of your internet connection it can take some time. There is currently not a progress indicator.
 
# Your mod should be fully uploaded and it's initial Workshop page will be created when another mod is added to the list with the prefix of <code>[Workshop]</code> and the name of your mod.
 
# Done, Don't forget to disable the local version of your mod(it will be the one without the prefix of <code>[Workshop]</code>), you do not want it loaded two times!
 
# (Optional) If you want to view and/or edit the workshop page you can get to it via selecting the '''Workshop Page''' button of you mod that you uploaded, again it should be prefixed with <code>[Workshop]</code> and finish with the name of your mod.
 

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