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Difference between revisions of "Filter"

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(Creating page for filters of all types - no need to separate them)
 
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== Tips ==
 
== Tips ==
  
# Players start the game with one Filter (Water) (see [[Starting Gear]])
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# Players start the game with two Filters, a CO2 filter in the suit and a water filter in the [[Starting Gear]].
# Players breathe out CO2 (just like in real life) so you may want to scrub that from your base if you do not wear a helmet inside
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# Players breathe out CO2 (just like in real life) and this may need to be considered when setting up a pressurized atmosphere where a helmet will not be worn.
# [[Arc Furnace|Arc Furnaces]] and [[Furnace|Furnaces]] product waste products which will need to be scrubbed out of a pressurized base (assuming the [[Furnace]] is not already hooked up to a [[Pipe]] system)
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# [[Arc Furnace|Arc Furnaces]] and [[Furnace|Furnaces]] product waste products like pollutants or CO2 which will need to be scrubbed out of a pressurized base (assuming the [[Furnace]] is not already hooked up to a [[Pipe]] system)

Revision as of 21:33, 27 December 2017

Filters are used to filter out gas from an input. Only gasses matching the filters type will pass through it.

All filters cost 5g Iron and can be made in the Hydraulic Pipe Bender or Fabricator.

Types

  • CO2
  • Nitrogen
  • Oxygen
  • Pollutant
  • Volatiles
  • Water

Tips

  1. Players start the game with two Filters, a CO2 filter in the suit and a water filter in the Starting Gear.
  2. Players breathe out CO2 (just like in real life) and this may need to be considered when setting up a pressurized atmosphere where a helmet will not be worn.
  3. Arc Furnaces and Furnaces product waste products like pollutants or CO2 which will need to be scrubbed out of a pressurized base (assuming the Furnace is not already hooked up to a Pipe system)