Difference between revisions of "Labeller"
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== Description == <!--T:2--> | == Description == <!--T:2--> | ||
[[Labeller]] is one of the [[Starting Gear| tools you start with]]. Used to re-name objects in the game. Renaming objects is useful for distinguishing items during [[Console]] configuration or selecting values from [[Logic]] chips | [[Labeller]] is one of the [[Starting Gear| tools you start with]]. Used to re-name objects in the game. Renaming objects is useful for distinguishing items during [[Console]] configuration or selecting values from [[Logic]] chips | ||
+ | <br> | ||
+ | <br>Labeller can be used for setting a value, use it on knob or button and write value. | ||
== Use == <!--T:3--> | == Use == <!--T:3--> | ||
Line 21: | Line 23: | ||
== Text Formatting == <!--T:5--> | == Text Formatting == <!--T:5--> | ||
− | You can modify attributes of the text (size, color, etc.) | + | You can modify attributes of the text (size, color, etc.)<br> |
− | Current tags: | + | Current tags:<br> |
− | <color=c> | + | <color=c><br> |
− | c=white, red, orange, yellow, green, blue, purple, or black | + | c=white, red, orange, yellow, green, blue, purple, or black<br> |
− | <size=n> | + | <size=n><br> |
− | n=0.01-40 (anything above or below throws an error for being out of range | + | n=0.01-40 (anything above or below throws an error for being out of range<br> |
+ | http://digitalnativestudios.com/textmeshpro/docs/rich-text/ | ||
</translate> | </translate> |
Latest revision as of 07:23, 27 June 2021
Properties | |
---|---|
Stacks | No |
Recipe | |
Created With | Fabricator, Tool Manufacturer |
Cost | 2g Iron, 1g Gold |
Description[edit]
Labeller is one of the tools you start with. Used to re-name objects in the game. Renaming objects is useful for distinguishing items during Console configuration or selecting values from Logic chips
Labeller can be used for setting a value, use it on knob or button and write value.
Use[edit]
Use left-click while in active hands to use.
Special Cases[edit]
When used on composite doors the name of the door will be visible to the player.
Text Formatting[edit]
You can modify attributes of the text (size, color, etc.)
Current tags:
<color=c>
c=white, red, orange, yellow, green, blue, purple, or black
<size=n>
n=0.01-40 (anything above or below throws an error for being out of range
http://digitalnativestudios.com/textmeshpro/docs/rich-text/