<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azera</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azera"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/Azera"/>
	<updated>2026-04-20T19:43:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27638</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27638"/>
		<updated>2026-04-20T04:26:58Z</updated>

		<summary type="html">&lt;p&gt;Azera: Fix incorrect amount of oxygen in methane combustion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Fuel&lt;br /&gt;
 | image        = [[File:Icon-fuel.png]]&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 573.15 K&lt;br /&gt;
}}&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Superfuel&lt;br /&gt;
 | image        = [[File:Icon-nitro.png]]&lt;br /&gt;
 | heatCapacity = 21.7 Joule / mol&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 323.15 K&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
There are two categories of fuel, [[Solid Fuel|solid fuel]] and gas mixtures. &lt;br /&gt;
===Solid fuel===&lt;br /&gt;
There are currently only two [[Solid Fuel|solid fuels]] available in the game [[Ore (Coal)|Coal]], and [[Charcoal|Charcoal]].  Both can be used to fuel the [[Solid Fuel Generator]].&lt;br /&gt;
When burning [[coal]] and [[charcoal]] they produce the following gases. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Pollutant]] !!CO2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore_(Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore_(Coal)|Coal]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol||  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;10 mol&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCharcoal.png|link=Charcoal]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Charcoal|Charcoal]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gas Fuel===&lt;br /&gt;
In order to use gases for fuel you need a combustible gas or liquid combined with an oxidizer. There are  two  flammable gases in the game [[Hydrogen]] and [[Volatiles|Methane]],as well as one flammable liquid, [[Alcohol]] and there are three oxygen sources; [[Oxygen]],[[Ozone]] and [[Nitrous Oxide]]. This can be done by manually  [[Fuel#Making_Fuels|mixing chunks of ice]], or by using a [[Gas Mixer]] .&lt;br /&gt;
&lt;br /&gt;
When using [[Liquid Fuel|liquid fuel]] some heat [[energy]] produced will be spent to evaporate [[Liquid Fuel|liquid fuel]] components.&lt;br /&gt;
&lt;br /&gt;
===Fuel Combustion===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Oxidizer]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel Icon &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot;| Combustion products &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Heat &lt;br /&gt;
|- &lt;br /&gt;
! [[Pollutant|Pollutants]]&lt;br /&gt;
! [[Nitrogen]]&lt;br /&gt;
! [[Carbon Dioxide]]&lt;br /&gt;
! [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Methane]]&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Oxygen&#039;&#039;&#039;||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-fuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitro.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1716 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Hydrogen]]&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1836 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Alcohol]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|564 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making Fuels ==&lt;br /&gt;
Fuel can be mixed in a number of ways, by feeding the ice directly into the input of a furnace, by feeding the ice into an Ice Crusher, by melting the ices in an enclosed space and collecting the gases.&lt;br /&gt;
&lt;br /&gt;
Depending on how exact the proportions of your gas mixture are you will end up with different end temperatures and pressures after ignition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dirty Fuel===&lt;br /&gt;
A fuel that can be made easily in the early game is Dirty Fuel. It can be made by mixing Volatile Ice and Oxite at a 2:1 ratio. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Gas|Gases]] &lt;br /&gt;
! Percentage&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Volatiles)|Volatiles]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;20 mol &amp;lt;br&amp;gt;    &lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2 mol&lt;br /&gt;
|58%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5.8%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Oxite]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Oxite)|Oxite]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;22.5 mol&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2.5 mol &lt;br /&gt;
|| 32.6%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3.26%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a simple ratio and will burn fairly well, but will leave some unburned Oxygen. A mixture of 45 Volatile Ice to 22 Oxite will result in an ideal Fuel to oxidizer ratio, but will still contain Nitrogen which will not help with combustion. If more pure fuel mixtures are desired the unused or undesired constituents will need to be filter out, and the fuel mixture will potentially need to be re-balanced. But Dirty Fuel will perform adequately well in the early part of the game.&lt;br /&gt;
&lt;br /&gt;
An alternative recipe uses [[Volatiles]] ice and [[Nitrice]] at a 1:8.8 (5:44) ratio. Although nitrous oxide is a more energetic oxidizer, the large amounts of nitrogen present on Nitrice make the combustion reach lower temperatures and less water is produced.&lt;br /&gt;
&lt;br /&gt;
===Refined Fuels===&lt;br /&gt;
Later in the game, or on more advanced planets, gases can be collected, filtered and combined to make pure fuel mixtures. This will require holding [[Tank|Tanks]], [[Filtration]] units, and [[Pipe_Gas_Mixer|Gas Mixers]].  On some [[planets]] gases may be collected directly from the [[atmosphere]]. This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]] and a [[Gas Tank Storage|gas tank storage]]. Depending on the atmosphere pollutants or inert gases will need to be removed from the collected gases, a [[Filtration|filtration unit]] and a [[filter]] will be needed for this.  On other planets there is no atmosphere and gases will have to be collected by crushing Ices. Crushing Ices is by far the most common source for gases early in the game.&lt;br /&gt;
&lt;br /&gt;
=== Collecting gases ===&lt;br /&gt;
&lt;br /&gt;
This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]]  and a [[Gas Tank Storage|gas tank storage]].  Raw gases can also be collected from an Ice Crusher setup or by melting them in a furnace. &lt;br /&gt;
===Basic Ice Crusher Setup===&lt;br /&gt;
A basic [[Ice Crusher]] setup will provide most of your gas collection and mixing needs. Gases can be collected by crushing Ices or by collecting atmospheric gases, if present.    &lt;br /&gt;
&lt;br /&gt;
====Parts required====&lt;br /&gt;
* 1 x [[Ice Crusher]]&lt;br /&gt;
* 5 x [[Pipes]]&lt;br /&gt;
* 1 x [[Pipe_Volume_Pump|Volume Pump]]&lt;br /&gt;
* 1 x [[Pressure Regulator]]&lt;br /&gt;
Optional&lt;br /&gt;
* 1 x [[Active Vent]]&lt;br /&gt;
With this setup you can collect gases from ices to mix later. You can also pre-mix the gases by adding Volatile ice and Oxite at a 2:1 ratio. You can then load the pre-mixed fuel  in canisters in pre-measured amounts using the [[pressure]] regulator.&lt;br /&gt;
====Setup====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|Combination Ice Crusher, Gas collection, and Gas measuring station, Front View (Caution: Be sure to turn of the pressure regulator, and pump al the gas out of the crusher when mixing gases)]]&lt;br /&gt;
# Place the ice crusher &lt;br /&gt;
# Place a [[pipe]] facing to the right&lt;br /&gt;
# Place a volume pump&lt;br /&gt;
# Place a pipe tee facing left,right, and down. &lt;br /&gt;
# Place a [[canister]] storage below the tee&lt;br /&gt;
# Place a regulator to the right of the tee&lt;br /&gt;
# Place a tee  facing left,right, and down, Or an elbow facing left and down.&lt;br /&gt;
# Place a second canister storage below the tee or elbow. &lt;br /&gt;
# (Optional) Place an active vent to the right of the last canister storage. &lt;br /&gt;
====Usage====&lt;br /&gt;
====Fuel mixing====&lt;br /&gt;
# Place Volatile Ice and Oxites in the ice crusher at a 2:1 ratio. &amp;lt;br&amp;gt; &amp;amp;ensp; &amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can safely fit 8 Volatile to 4 Oxites in a canister. A Ratio of 10:5 will overfill a single canister &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;**&#039;&#039;&#039; Be sure to pump all the gases out of the crusher into a single canister, otherwise the mixture will fluxuate as the grinder processes and outputs ices. &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;***&#039;&#039;&#039; Also be sure to turn off your regulator while you are collecting gases.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pump the gases to your storage containers. &amp;lt;br&amp;gt;&lt;br /&gt;
# Set the regulator to the approximate pressure required to load the amount of fuel you need into the canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can check the exact amount in the canister using the [[tablet]] and the gas analyzer&lt;br /&gt;
&lt;br /&gt;
====Refiling oxygen tanks====&lt;br /&gt;
# Purge the [[Pipe Network|pipe network]] of any spurious gases from previous operations. &lt;br /&gt;
# Crush Oxites in the the ice crusher&lt;br /&gt;
# Pump the Oxites into a canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;A canister can hold approximately 12 Oxites.&amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;You will need to use a nitrogen filter in additon to your regular CO2 filter when breathing crushed Oxites. &lt;br /&gt;
====Emptying Canisters====&lt;br /&gt;
# Place any canisters you want to empty into the far left canister storage&lt;br /&gt;
# Set the active vent to &amp;quot;outward&amp;quot; and turn it on. &lt;br /&gt;
====Collecting Atmospheric Gases====&lt;br /&gt;
# Place any canisters you want to fill in the far left slot. &lt;br /&gt;
# Set the active vent to &amp;quot;Inwards&amp;quot; and turn it on. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;Be aware that the canister will fill very quickly, be careful not to over-pressurize the canister.&lt;br /&gt;
&lt;br /&gt;
==Advanced Fuel Mixing==&lt;br /&gt;
For cleaner and more efficient fuels the collected gases will need to be filtered and the mixture rations may need to be improved. This can be accomplished by either removing unwanted gases from a fuel mixture or by separating the gases with a filtration setup and recombining them in the correct ratios. Gases can be mixed using a [[Pipe_Gas_Mixer|gas mixer]] or by using a regulator and [[Atmos Analyzer]] [[cartridge]] in a tablet to monitor the mixture. A Pipe Gas Mixer  requires that both gasses have equal temperature for a correct ratio of gasses in the output&lt;br /&gt;
&lt;br /&gt;
== Mixing Fuel ==&lt;br /&gt;
You can easily mix fuel by adding oxidizes and fuel, which have been previously collected to a [[Pipe Network|pipe network]] in order to put it into tank storage. From the tank storage it can be pumped in to canister or directly into a [[furnace]].&lt;br /&gt;
 &lt;br /&gt;
=== Mixing and storing Nitro === &lt;br /&gt;
Note that keeping Nitrous Oxide below autoignition temperature means condensation at pressures above 1MPa pressure, making it hard to store or mix fuel in large quantities without liquid management as the latent heat of condensation can result in enough heating for autoignition to occur. While this reaction releases the same amount of energy as the classic fuel combustion above, it does so using half the volatiles and heating waste gases with less thermal mass resulting in higher temperatures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Basic Canister Mixing Setup===&lt;br /&gt;
Once filtered and stored gases can be mixed to obtain purified fuel, these fuel will burn more completely and have fewer combustion products  &lt;br /&gt;
====Parts required====&lt;br /&gt;
* 2 x [[Portables Connector]]&lt;br /&gt;
* 2 x [[Portable Gas Tank]]&lt;br /&gt;
* 1 x [[Pipe Gas Mixer]]&lt;br /&gt;
* 1 x [[Gas Tank Storage]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Pipes]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Cables]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Gas Canister]]&lt;br /&gt;
&lt;br /&gt;
====Setup====&lt;br /&gt;
# Place both Portable Connectors&lt;br /&gt;
# Connect both Portable Connectors to the the inputs of the Pipe Gas Mixer&lt;br /&gt;
# Connect the Pipe Gas Mixer output to the Gas [[Tank]] Storage input&lt;br /&gt;
# Connect the Pipe Gas Mixer [[power]] input to power source.&lt;br /&gt;
&lt;br /&gt;
====Use====&lt;br /&gt;
# Put first Portable Gas Tank or scrubber filled with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; on one Portables Connector.&lt;br /&gt;
# Put second Portable Gas Tank or scrubber filled with H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;/volatile on the other Portables Connector.&lt;br /&gt;
# Use a [[wrench]] to connect both Portable Gas Tanks to their places.&lt;br /&gt;
# Optional: for a perfect fuel mix, ensure the temperatures of both gases are exactly the same.&lt;br /&gt;
# Set the Pipe Gas Mixer to desired combination (34% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 66% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;) Note: as the combination is a floating point number, you can also enter 0.333... or 0.666... with a [[Labeller]] to get a more precise mix.&lt;br /&gt;
# Turn on Pipe Gas Mixer&lt;br /&gt;
# Place an empty Gas Canister in Gas Tank Storage.&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Trader&amp;diff=27611</id>
		<title>Trader</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Trader&amp;diff=27611"/>
		<updated>2026-04-14T04:12:30Z</updated>

		<summary type="html">&lt;p&gt;Azera: Fix statement on when downtime starts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Trading]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trader Preview.png|thumb|right|Old preview image for the trading feature showing now deprecated landing pad]]&lt;br /&gt;
&lt;br /&gt;
Traders are NPC ships that can be summoned to a [[Landing Pad]] using a [[Satellite Dish]] and [[Computer]]. Each trader type carries a fixed inventory of goods to sell to the player and a [[list of items]] or resources they will buy. Prices are fixed per visit; stock quantities for bulk goods scale with the ship size.&lt;br /&gt;
&lt;br /&gt;
For a step-by-step guide to setting up and using the trading system, see [[Guide (Trading)]].&lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
== Contact Slots ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Dish contacts traders through one of five &#039;&#039;contact slots&#039;&#039;. Each slot determines which ship type arrives, the dish [[power]] required to make contact, how long negotiations take, how long the signal remains detectable, and the downtime before the next contact appears.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;min. watts to appear&#039;&#039;&#039; is the minimum wattage that must reach the contact for it to enter the signal list and begin resolving. Contacts below this threshold are invisible to the dish regardless of aim. Utility and Basic contacts have no floor and will appear at any detectable power level. The &#039;&#039;&#039;contact [[time]]&#039;&#039;&#039; is the base duration of the negotiation phase: how long the dish must continuously transmit after pressing Interrogate before the contact is established. This is the time at the minimum required wattage; supplying more power shortens it proportionally (double the minimum wattage halves the time). The value is randomised per visit within the range shown. The &#039;&#039;&#039;signal window&#039;&#039;&#039; is how long you have to detect and successfully interrogate the contact before it disappears. The &#039;&#039;&#039;downtime&#039;&#039;&#039; timer starts when a contact&#039;s signal window expires and controls how long before the next contact for that slot appears.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Watts to Appear !! Min. Power to Contact !! Contact Time !! Signal Window !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small [[Shuttle]] || 0 W || 25–30 W || 20–30 s || ~20 min || 300–600 s (5–10 min) ||&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 0 W || 25–30 W || 20–30 s || ~20 min || 30 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 20 W || 180–200 W || 60–120 s || ~20 min || 30–60 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 250 W || 6,000–8,000 W || 400–600 s || ~30 min || 60–120 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 100 W || 6,000–8,000 W || 400–600 s || ~30 min || 1,200–2,400 s (20–40 min) || Human [[atmosphere]] required to trade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility vs. Basic:&#039;&#039;&#039; Both use an identical small shuttle and require the same dish power. The only functional difference is downtime: Utility traders have a 5–10 minute cooldown between visits, while Basic traders are available again within 30 seconds. [[Food]], Hardware, Consumables, and Appliance traders all use the Utility slot, making them significantly less frequent despite appearing to require the same [[equipment]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exotics:&#039;&#039;&#039; Requires high dish power and has the longest downtime (20–40 minutes). The Exotics slot is the only slot with any atmosphere requirement. Crucially, this does not block contact or landing; the trader will dock regardless of conditions. The atmosphere is instead checked continuously while the trader is landed to control the ship&#039;s doors: they open only when the pad has safe [[pressure]], temperature between 0°C and 50°C, low toxins, and sufficient [[oxygen]]. If conditions degrade mid-visit, the doors close and trading suspends until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One trader per slot at a time:&#039;&#039;&#039; Only one trader of each contact slot type (landed or in transit) can be present at any given time. A second trader of the same slot type will not appear until the current one has departed and cleared the area.&lt;br /&gt;
&lt;br /&gt;
=== Landing Pad Requirements ===&lt;br /&gt;
&lt;br /&gt;
Each shuttle type requires a minimum landing pad size. Plane variants additionally require a clear runway of a fixed length in the approach direction, indicated by the arrow on the [[Landing Pad Center]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Shuttle Type !! Pad Size !! Runway Length&lt;br /&gt;
|-&lt;br /&gt;
| Small (standard or gas) || 3×3 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium (standard or gas) || 5×5 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Plane || 7×7 || 15 blocks&lt;br /&gt;
|-&lt;br /&gt;
| Large (standard or gas) || 6×6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Plane || 9×9 || 20 blocks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Storm Behaviour ===&lt;br /&gt;
&lt;br /&gt;
During a [[storm]], regular shuttle traders (Small, Medium, and Large, including gas variants) cannot land. Plane traders (Medium Plane and Large Plane) are unaffected and can land normally during a storm. All trader types can depart during a storm regardless of ship type.&lt;br /&gt;
&lt;br /&gt;
=== Bulk Scaling ===&lt;br /&gt;
&lt;br /&gt;
Many goods are listed as bulk items. The quantity delivered or required scales with the contact slot&#039;s bulk multiplier. Stock and required quantities in the tables below are base values (at ×1.0 multiplier).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Bulk Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| Utility || ×0.5&lt;br /&gt;
|-&lt;br /&gt;
| Basic || ×0.5&lt;br /&gt;
|-&lt;br /&gt;
| Medium || ×1.0&lt;br /&gt;
|-&lt;br /&gt;
| Large || ×2.0&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || ×0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, a sell item with a base stock of 800 (Bulk) delivers 400 units from a Basic or Utility ship, 800 from a Medium ship, and 1,600 from a Large ship.&lt;br /&gt;
&lt;br /&gt;
== IC10 Automation ==&lt;br /&gt;
&lt;br /&gt;
The [[Satellite Dish]] exposes a [[Logic|logic variable]] &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; that identifies the currently tracked trader type. This is a Unity [[hash]] of the trader&#039;s internal ID string and can be used with an [[Integrated Circuit (IC10)]] to automate dish tracking and contact selection. Values for each trader type:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trader !! ContactTypeId&lt;br /&gt;
|-&lt;br /&gt;
| Ore Trader || −1374574351&lt;br /&gt;
|-&lt;br /&gt;
| Alloy Trader || 54412100&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydroponics]] Trader || −1077922067&lt;br /&gt;
|-&lt;br /&gt;
| Gas Trader || −470575659&lt;br /&gt;
|-&lt;br /&gt;
| Construction Trader || 175935584&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Trader || 135244511&lt;br /&gt;
|-&lt;br /&gt;
| Food Trader || −82964957&lt;br /&gt;
|-&lt;br /&gt;
| Hardware Trader || 1325142661&lt;br /&gt;
|-&lt;br /&gt;
| Consumables Trader || −1650376125&lt;br /&gt;
|-&lt;br /&gt;
| Appliance Trader || −1590718013&lt;br /&gt;
|-&lt;br /&gt;
| [[Genetics]] Trader || −188927486&lt;br /&gt;
|-&lt;br /&gt;
| Rare Items Trader || 649254485&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Standard Ship Supplies ==&lt;br /&gt;
&lt;br /&gt;
Most traders accept a common set of supply bundles as payment. These are defined once here; each trader section below notes which of these they accept. All bundles have fixed prices and conditions; the trader will only accept them if the contents exactly meet the listed requirements.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bundle !! Price !! Chance !! Will Buy !! Contents&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardsuit]] Package || 550 cr || 10% || 1 || [[Cardboard Box]] containing: Hardsuit [[Helmet]]; Hardsuit loaded with an air [[tank]] (≥100 mol pure O₂), empty [[waste tank]], Large [[Battery]] Cell (≥99% charge), and one CO₂ [[filter]]&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen Replenishment || 15 cr || 20% || 20–40 (Bulk) || 100 moles Oxygen, 100% pure, 10–30°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Water]] Replenishment || 75 cr || 20% || 3–8 (Bulk) || 250 moles Water, 100% pure, 10–25°C&lt;br /&gt;
|-&lt;br /&gt;
| Ship Refuel || 30 cr || 50% || 5–10 (Bulk) || 100 moles gas: ≥32% Oxygen + ≥65% [[Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
| Food Package || 300 cr || 20% || 1–2 || Cardboard Box containing: [[Tomato]] Soup, [[Corn]] Soup, 2× [[Bread Loaf]], [[Muffin]], [[Water Bottle]] (all 100% full; food items decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Consumables Package || 100 cr || 20% || 1 || Cardboard Box containing: 2× [[Duct Tape]], 2× Filter ([[Carbon Dioxide]]), 10× [[Plastic Sheets]], 10× [[Cable Coil]] (all 100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Marine Clothing Package || 150 cr || 20% || 1 || Cardboard Box containing: 2× [[Marine Helmet]], 2× Marine Body Armor, 2× [[Marine Uniform]]&lt;br /&gt;
|-&lt;br /&gt;
| Ship Repair Package || 250 cr || 10% || 1 || Cardboard Box containing: 10× [[Steel]] Frames, 20× [[Steel Sheets]], 20× Plastic Sheets, 15× Cable Coil, 10× Kit ([[Pipe]]); plus one of: [[Welding Torch]] (with [[fuel]] [[canister]]) or Arc [[Welder]] (with charged [[Battery Cell]])&lt;br /&gt;
|-&lt;br /&gt;
| Box of Muffins || 250 cr || 10% || 1 || Cardboard Box containing 5× Muffin (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Packaged [[Burger]] || 350 cr || 25% || 1 || Burger Box containing 1× Burger (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate [[Cake]] in a Box || 350 cr || 10% || 1 || Cardboard Box containing 1× [[Chocolate Cake]] (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Cake || 200 cr || 20% || 1 || Plain Cake (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Box of Chocolates || 300 cr || 25% || 1 || Cardboard Box containing 5× [[Chocolate Bar]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Canned Edamame]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Canned Edamame (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Rice]] Pudding || 120 cr || 25% || 1–2 || Cardboard Box containing 5× [[Canned Rice Pudding]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Tomato Soup]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Tomato Soup (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Pumpkin]] Soup || 250 cr || 25% || 1–2 || Cardboard Box containing 5× [[Pumpkin Soup]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Corn Soup]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Corn Soup (100% full)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Chance&amp;quot; column indicates the probability that a given trader requests this bundle on any particular visit. &amp;quot;Will Buy&amp;quot; is the maximum number of bundles the trader will accept per visit (scaled by Bulk multiplier where applicable); you can sell any amount up to that number, and partial sales are always accepted.&lt;br /&gt;
&lt;br /&gt;
= Trader Directory =&lt;br /&gt;
&lt;br /&gt;
== Ore Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells raw [[ores]] and ice in bulk. On larger ships, rarer metals are added to the inventory. Also buys mining equipment on a rotating basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: More Ore Less, Asteroid Assayers, Cosmic Crush, Galactic Gravels, Nebula Nuggets, Orbit Ore Oasis, Stellar Stone Supply, Interstellar Excavators, Void Vein Vendors, Planetary Pebbles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron]] Ore || 1 || Basic || 800 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]] Ore || 1.2 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Silicon]] Ore || 1.4 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] Ore || 1.8 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]] Ore || 1.2 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Oxite)]] || 0.5 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Volatiles)]] || 0.75 || Basic || 150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Unprocessed Ore† || 0.2 || Basic || 800 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Junk Ore†† || 0 || Basic || 800 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead]] Ore || 2.5 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] Ore || 4 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]] Ore || 3 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt]] Ore || 4 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Salt || 4 || Medium || 150 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Unprocessed Ore is a reagent mix; the blend is randomly selected per visit from: Iron/Gold/Copper/Lead; Iron/Copper; Gold/Silver/Lead; Copper/Nickel; or Silicon/Cobalt.&lt;br /&gt;
&lt;br /&gt;
†† Junk Ore is a reagent mix containing only 10% of a single ore (Iron, Copper, or Silicon, randomly selected). It has no monetary value.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates, Box of Canned Edamame, Box of Rice Pudding, Box of Tomato Soup, Box of Pumpkin Soup, Box of Corn Soup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Mining [[Drill]] (with full Battery Cell) || 50 || 1–3 || 50% || Randomly pooled with Heavy [[Mining Drill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining Drill (Heavy)]] (with full Large Battery Cell) || 250 || 1–3 || 25% || Randomly pooled with Mining Drill&lt;br /&gt;
|-&lt;br /&gt;
| Hard Mining [[Backpack]] || 100 || 1 || 50% || Randomly pooled with [[Mining Belt]] MkII&lt;br /&gt;
|-&lt;br /&gt;
| Mining Belt MkII || 100 || 1 || 33% || Randomly pooled with Hard [[Mining Backpack]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The mining gear purchases are drawn from random pools; the trader will request one item from each pool, not all of them simultaneously.&lt;br /&gt;
&lt;br /&gt;
== Alloy Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells processed metal [[ingots]]. On larger ships, advanced superalloys are added. Buys raw ores and specialty fuel mixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: All Alloys, Metal Mavens, AstroAlloy Emporium, Cosmic Forge, Galactic Metallurgy, OrbitOre Outfitters, Stellar Smelter, Interstellar Ingots, Nebula Nucleus, Space Alloy Specialists, Star Smelter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Steel)]] || 1.5 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Solder]]) || 2.5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Constantan]]) || 3 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Electrum]]) || 4 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Invar]]) || 5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Astroloy]]) || 11 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Waspaloy]]) || 15 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Hastelloy]]) || 15 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Inconel]]) || 12 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Stellite]]) || 12 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Fuel]] (Hydrocarbon) || 1 || Large || 500–1,000 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Box of Muffins, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Will Buy (Bulk) !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]] || 1 || Basic || 600 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper Ore]] || 1.2 || Basic || 600 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Silicon Ore]] || 1.4 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Ore]] || 1.8 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal Ore]] || 1.2 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Ore]] || 2.5 || Medium || 200 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel Ore]] || 2 / 1.3 || Medium || 200 || Price is 1.3 cr on [[Vulcan]] or [[Venus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Ore]] || 3 / 1.5 || Medium || 200 || Price is 1.5 cr on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt Ore]] || 3 || Medium || 200 ||&lt;br /&gt;
|-&lt;br /&gt;
| Standard fuel mix† || 10 || Medium || 5–10 (Bulk) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrous Oxide]] fuel mix†† || 25 || Large || 5–10 (Bulk) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Standard fuel mix: 100 moles, ≥32% Oxygen + ≥65% Volatiles.&lt;br /&gt;
&lt;br /&gt;
†† Nitrous Oxide fuel mix: 100 moles, ≥49% Volatiles + ≥49% Nitrous Oxide.&lt;br /&gt;
&lt;br /&gt;
== Hydroponics Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells seed packs for all farmable crops. Each pack contains 3 seeds. Available on Basic and Medium ships only, with no Large variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: [[Green Futures]], AstroAgronomics, Stellar Sprouts, HydroHarvest Haven, Orbiting Orchards, Galactic Growers, CosmoCrop Connect, Space Sprout Suppliers, Nebula Nurturers, Star Seedlings, EcoSphere Essentials, Interstellar Irrigation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
All items are available at both Basic and Medium size.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Fern]] Seeds || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom]] Seeds || 300 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Corn Seeds || 300 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Seeds || 400 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Rice Seeds || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Soybean]] Seeds || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Switchgrass Seed || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Tomato Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Sugarcane]] Seeds || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cocoa]] Seeds || 250 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Watermelon Seeds || 250 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Blueberry Seeds || 250 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Seeds || 250 || 1 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 moles, 100% pure, 0–40°C) || 10 || 20 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water (100 moles, 100% pure, 10–35°C) || 15 || 50–200 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Planter]]) || 25 || 1–3 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Hydroponic Tray]]) || 15 || 1–10 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Liquid Pipe)]] || 1.5 || 10–40 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Pipe Utility Liquid) || 15 || 1–10 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gas Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells bulk gases and pressurized canisters. Arrives in a gas shuttle variant. Buys ice and empty canisters; on certain [[worlds]], buys locally abundant gases at a bonus rate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Gas For Less, AstroAether, Cosmic Clouds, Nebula Nectars, Orbiting Oxygens, Galactic Gases, Stellar Steam, Interstellar Inhalants, Void Vapors, Space Gas Station&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle (Gas) || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane (Gas) || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane (Gas) || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulk gases:&#039;&#039;&#039; pumped directly into base pipework via the [[Landing Pad Gas Storage]]. Priced per 100 moles (or per litre for water).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Gas !! Price !! Unit !! Min. Size !! Stock (Bulk) !! Chance !! Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 5 cr || per 100 mol || Basic || 50–70 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrogen]] || 3 cr || per 100 mol || Basic || 30–50 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 7.5 cr || per 100 mol || Basic || 20–30 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Volatiles ([[Methane]]) || 7.5 cr || per 100 mol || Basic || 50–70 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Pollutant]] || −1 cr || per 100 mol || Basic || 30–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Water || 18 cr || per litre || Basic || 50–80 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 30 cr || per 100 mol || Basic || 10–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Volatiles† || 2 cr || per 100 mol || Basic || 50–100 || Always || 500°C&lt;br /&gt;
|-&lt;br /&gt;
| Steam || 10 cr || per 100 mol || Basic || 50–100 || Always || 800°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Helium]] || 8 cr || per 100 mol || Medium || 20–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydrogen]] || 10 cr || per 100 mol || Medium || 30–50 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Silanol]] || 50 cr || per 100 mol || Medium || 10–15 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Ozone†† || 40 cr || per 100 mol || Medium || 10–40 || Always || 40°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Dirty Volatiles: approximately 65 mol Volatiles + 30 mol CO₂ + 5 mol [[Hydrochloric Acid]] at 500°C. Requires filtering before use.&lt;br /&gt;
&lt;br /&gt;
†† Listed in-game as &amp;quot;Bulk [[Ozone]]&amp;quot; but the gas supplied is Nitrous Oxide at 40°C. This is a known inconsistency in the game data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gas canisters:&#039;&#039;&#039; individual pressurized items:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Contents !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen Canister || 150 mol O₂ @ 20°C || 10 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Canister || 100 mol Volatiles + 50 mol O₂ @ −20°C || 20 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen Canister || 150 mol N₂ @ 20°C || 10 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid [[Hydrazine]] Canister || 12 L Hydrazine @ 20°C || 150 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water Canister || 12 L Water @ 20°C || 250 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Water || Water Bottle (100% full) || 25 || 5 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Gas Trader does not accept Oxygen Replenishment, Water Replenishment, or Ship Refuel bundles, as it sells these gases itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Oxite) || 0.5 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Ice ([[Nitrice]]) || 1 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Water)]] || 1.5 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Volatiles) || 0.8 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Methane (100 mol Volatiles, 100%, 0–140°C) || 2 || 100–200 (Bulk) || Always || Vulcan only&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen (100 mol H₂, 100%, 0–140°C) || 2.5 || 50–100 (Bulk) || Always || Vulcan only&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen (100 mol O₂, 100%, −100–30°C) || 2 || 100–200 (Bulk) || Always || [[Europa]] only&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol CO₂, 100%, 0–500°C) || 1.5 || 50–100 (Bulk) || Always || Venus only&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol CO₂, 100%, 0–30°C) || 3 || 50–100 (Bulk) || Always || [[Mars]] only&lt;br /&gt;
|-&lt;br /&gt;
| Empty [[Gas Canister]] || 7.5 || 10–20 || 25% || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Gas Filter (random type, 100% full)† || 30 || 1–3 || 50% || Medium or larger&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin Pie]] || 200 || 1–3 || 30% || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† One filter type is randomly selected per visit from: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large/heavy format).&lt;br /&gt;
&lt;br /&gt;
== Construction Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells building materials and cable. Buys processed ingots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Build INC&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Frames]] || 3 || Basic || 150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Wall)]] || 1.5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Steel Sheets || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Plastic Sheets || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Sheets]] || 3 || Basic || 50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pipe)]] || 0.5 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cable Coil (Heavy)]] || 1 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil (Super Heavy) || 2 || Medium || 200 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Construction Trader does not accept the Consumables Package.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Will Buy (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Ingot (Steel) || 1.25 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Solder)]] || 2 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Constantan)]] || 2.5 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Electrum)]] || 3 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Invar)]] || 3 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Astroloy)]] || 11 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Waspaloy)]] || 14 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Hastelloy)]] || 15 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Inconel)]] || 12 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Stellite)]] || 12 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Autolathe]] Printer Mod || 200 || Basic || 1 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Liquid Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells cryogenic and industrial liquids in bulk and in individual canisters. Available on Medium and Large ships only, with no Basic variant. Arrives in a gas shuttle variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Payless Liquids, Frosty Barrels, Cosmic Concoctions, Galactic Gush, Nebula Nectars, Orbital Oceans, Stellar Streams, Interstellar Icicles, Void Vessels, Space Springs, Star Sippers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane (Gas) || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane (Gas) || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulk liquids:&#039;&#039;&#039; pumped directly into base liquid pipework via the [[Landing Pad Gas Storage]]. Priced per litre.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Liquid !! Price (cr/L) !! Min. Size !! Stock (Bulk) !! Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Water || 12 || Medium || 100–300 || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Nitrogen || 5.75 || Medium || 100–300 || −220°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Oxygen || 7 || Medium || 100–300 || −200°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Methane || 15 || Medium || 100–300 || −180°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrogen || 25 || Large || 100–200 || −230°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrazine || 40 || Large || 100–200 || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Ozone || 25 || Large || 100–200 || −180°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrochloric Acid || 10 || Large || 100–200 || 20°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liquid canisters:&#039;&#039;&#039; individual items:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Contents !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Water Canister || 12 L Water @ 20°C || 200 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Nitrogen Canister || 12 L Liquid Nitrogen @ −220°C || 100 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Oxygen Canister || 12 L Liquid Oxygen @ −200°C || 135 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Methane Canister || 12 L Liquid Methane @ −220°C || 95 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Water || Water Bottle (100% full) || 25 || 5 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Liquid Trader does not accept Water Replenishment, as it sells water itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| Empty [[Liquid Canister]] || 7.5 || 10–20 || 25% || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Liquid Filter (random type, 100% full)† || 30 || 1–3 || 50% || Medium or larger&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Water) || 1.5 || 300–600 (Bulk) || Always || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Same filter pool as Gas Trader: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large format).&lt;br /&gt;
&lt;br /&gt;
== Food Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells prepared foods and raw cooking ingredients. Buys fresh produce and packaging materials. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Starlight Suppers, Galactic Groceries, Orbiting Organics, Cosmic Cuisine, Asteroid Eats, Nebula Nibbles, Stellar Snacks, Interstellar Ingredients, Space Spices, Void Vegetables, Planetary Produce&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Rubbish Collection† || −4 || 5–15 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Bar || 30 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cake || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Milk]] || 20 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 40 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Soy Oil]] (50 units) || 25 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Egg Carton]] (6 eggs) || 35 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] (200 units) || 40 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Sugar]] (200 units) || 50 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa [[Powder]] (10 units) || 75 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Canned [[Condensed Milk]] || 40 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned Edamame || 20 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Canned Mushroom]] || 25 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned [[Powdered Eggs]] || 20 || 1–2 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned Rice Pudding || 20 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Corn Soup || 30 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Soup || 40 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Tomato Soup || 30 || 1–5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Rubbish Collection: each purchase delivers one stack of [[Decayed Food]] and pays the player 4 cr. &lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Consumables Package, Ship Repair Package.&lt;br /&gt;
&lt;br /&gt;
Note: Food Trader does not accept the Food Package or any food bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases&#039;&#039;&#039; (all fresh produce requires decay &amp;lt;50%):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Empty Can]] || 0.6 || 10–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cardboard Box || 0.3 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Potato || 3 || 10–50 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Wheat || 3 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Rice || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Corn || 12 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Soybean || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom || 8 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Tomato || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || 12 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa || 10 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Sugarcane || 6 || 10–30 || 33%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hardware Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells tools, batteries, and basic construction materials. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Cosmic Tools and More, Galactic Gearworks, Stellar Supplies, OrbitOps Hardware, Interstellar Implements, Void Ventures, Asteroid Artisans, Space Spanners, Meteor Mechanics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Box of Spray Cans (6 cans, assorted colours) || 6 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Battery Cells (Small) (6× full [[Battery Cell (Small)]]) || 40 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Box of Battery Cells (Large) (6× full [[Battery Cell (Large)]]) || 300 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Hat]] || 15 || 1–3 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Angle Grinder]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Drill]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Labeller]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining Charge]] || 5 || 12–30 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Welding Torch || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Welding Fuel Canister (100 mol Volatiles + 50 mol O₂ @ −20°C) || 20 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Wire Cutters]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Screwdriver]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbar]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Reusable [[Fire Extinguisher]] (with 12 L Water canister) || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Steel Sheets || 1 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Plastic Sheets || 1 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Glass Sheets || 3 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.75 || 40–80 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Pipe) || 1 || 10–60 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil (Heavy) || 2 || 20–50 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Hardware Trader does not accept the Consumables Package or Ship Repair Package. Hardware Trader has no trader-specific purchases.&lt;br /&gt;
&lt;br /&gt;
== Consumables Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells everyday consumables, medical supplies, and batteries. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: AstroMart, Cosmo&#039;s Convenience, StarStop, Nebula Necessities, Interstellar Essentials, Void Vending, Meteor Munchies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Bar || 50 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Milk || 40 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cheese || 60 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Soy Oil (50 units) || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Egg Carton (6 eggs) || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Flour (200 units) || 60 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cocoa Powder]] (10 units) || 100 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Sugar (200 units) || 75 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Duct Tape || 15 || 3–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Battery Cell (Small) (full) || 15 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cereal Bar]] || 15 || 2–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water Bottle (full) || 10 || 2–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Filter (Carbon Dioxide)]] || 20 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Road Flares]] (set of 5) || 10 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Chemlights (5× assorted colours) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Spray Cans (6 cans, assorted colours) || 15 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[HEMDroid Repair Kit]] || 200 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Medical Pill || 200 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Hand Sanitizer || 100 || 1–3 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Ship Repair Package.&lt;br /&gt;
&lt;br /&gt;
Note: Consumables Trader does not accept any food bundles. Consumables Trader has no trader-specific purchases.&lt;br /&gt;
&lt;br /&gt;
== Appliance Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells portable appliances and electronic components. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Galactic Gadgets, Orbitron Appliances, Stellar Systems Store, Space Savvy Solutions, Interstellar Innovations, Void Visions, Asteroid Appliances, Meteor Mechanics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Microwave]] || 25 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagent Processor]] || 75 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Portable Scrubber)]] || 195 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Autolathe Construction Kit† || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Packaging Machine]] || 75 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tablet]] Dock || 35 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemistry Station]] || 75 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Laptop]] || 50 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Appliance Desk Lamp Left || 45 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Portable [[Air Conditioner]]) || 175 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Weather Station]]) || 245 || 1 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Portable Generator]]) || 195 || 1 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Autolathe Construction Kit: Cardboard Box containing [[Kit (Autolathe)]], 2× [[Iron Sheets]], 2× Cable Coil, 2× Plastic Sheets, and a Screwdriver.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Food Package, Consumables Package, Ship Repair Package, Box of Muffins.&lt;br /&gt;
&lt;br /&gt;
Note: Appliance Trader does not accept Ship Refuel or Water Replenishment bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.4 || 50–150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]] || 1 || 5–30 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Integrated Circuit ([[IC10]]) || 25 || 1–10 || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Gold)]] || 2 || 50–100 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Silver)]] || 1 || 50–100 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Ingot (Electrum) || 3 || 50–100 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genetics Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells rare [[plants]], genetically modified crops, and fertilized eggs. Only available via the Exotics slot, requiring a human-breathable atmosphere at the station. The long downtime (20–40 minutes) makes this one of the rarest traders in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Genetic Engineering&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 6,000–8,000 W || 1,200–2,400 s (20–40 min) || Human atmosphere to open doors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The trader will land regardless of atmosphere. The ship&#039;s doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Winterspawn (Alpha) || 400 || 1–4 || Always || Endothermic plant, base strain&lt;br /&gt;
|-&lt;br /&gt;
| Winterspawn (Beta) || 800 || 1 || 50% || Endothermic plant, improved strain&lt;br /&gt;
|-&lt;br /&gt;
| Hades [[Flower]] (Alpha) || 400 || 1–4 || Always || Thermogenic plant, base strain&lt;br /&gt;
|-&lt;br /&gt;
| Hades Flower (Beta) || 800 || 1 || 50% || Thermogenic plant, improved strain&lt;br /&gt;
|-&lt;br /&gt;
| [[Darga Fern]] || 500 || 1–2 || Always || Atmospheric filter plant&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Mushroom]] || 1,000 || 1 || Always ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropical Lily]] || 100 || 1–5 || Always ||&lt;br /&gt;
|-&lt;br /&gt;
| Fast-Growing Potato† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Super Corn†† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Resilient Fern††† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Egg†††† || 250 || 1–2 || Always ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Fast-Growing Potato: growth time multiplier 0.8 (20% faster than standard).&lt;br /&gt;
&lt;br /&gt;
†† Super Corn: reduced darkness tolerance loss per day (−0.9), reduced water usage (−0.5), growth time multiplier 0.5 (twice as fast as standard).&lt;br /&gt;
&lt;br /&gt;
††† Resilient Fern: multiple genetic modifications covering drought tolerance, water usage, gas production rate, pressure and temperature resistance, and [[light]] tolerance.&lt;br /&gt;
&lt;br /&gt;
†††† Sold as a fertilized egg; it can be hatched into a [[chick]]. This is distinct from the regular [[Egg]] used in cooking.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.&lt;br /&gt;
&lt;br /&gt;
Note: Genetics Trader does not accept the Hardsuit Package, Consumables Package, Ship Repair Package, or any food bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol, 100% pure, 0–40°C) || 10 || 20 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water (100 mol, 100% pure, 10–35°C) || 15 || 50–200 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Splicer]] || 200 || 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Stabilizer]] || 200 || 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Analyzer]] || 40 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Sampler]] (with full Battery Cell) || 50 || 1 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare Items Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells rocket engine kits, [[fuselage]] components, catalytic filters, and nuclear battery cells. Only available via the Exotics slot, requiring a human-breathable atmosphere. This is the only legitimate source for catalytic (reusable) filters and heavy rocket engine kits in unmodded gameplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Cosmic Curiosities&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 6,000–8,000 W || 1,200–2,400 s (20–40 min) || Human atmosphere to open doors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The trader will land regardless of atmosphere. The ship&#039;s doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Heavy [[Pressure Fed Gas Engine]]) || 1,000 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Heavy [[Pressure Fed Liquid Engine]]) || 1,000 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type A) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type B) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type C) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type D) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Carbon Dioxide) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter ([[Alcohol]]) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrochloric Acid) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Helium) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrazine) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrogen) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Ozone) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter ([[Polluted Water]]) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Salt) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Silanol) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic [[Filter (Nitrogen)]] || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Nitrous Oxide) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic [[Filter (Oxygen)]] || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Pollutants) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Methane) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Water) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Nuclear Battery Cells (6× [[Battery Cell (Nuclear)]]) || 400 || 1 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.&lt;br /&gt;
&lt;br /&gt;
Rare Items Trader has no trader-specific purchases.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Egg_Carton&amp;diff=27603</id>
		<title>Egg Carton</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Egg_Carton&amp;diff=27603"/>
		<updated>2026-04-13T03:55:43Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update itembox, update Stationpedia quote to use template and add note regarding egg decay&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Egg Carton&lt;br /&gt;
 |           image = [[File:ItemEggCarton.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Autolathe&lt;br /&gt;
 |    recipe_cost1 = 2g [[Silicon]]&lt;br /&gt;
 |      prefabhash = -524289310&lt;br /&gt;
 |      prefabname = ItemEggCarton&lt;br /&gt;
 |      slot_class = SlotClass.None&lt;br /&gt;
 |   sorting_class = SortingClass.Storage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|Within, eggs reside in mysterious, marmoreal silence.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Egg Carton is a storage container that holds up to six eggs.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
The Egg Carton has six dedicated egg slots. Eggs can be individually inserted or removed. Eggs must be obtained separately.&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Slot 1|type=Egg}}&lt;br /&gt;
|{{Slots/row|name=Slot 2|type=Egg}}&lt;br /&gt;
|{{Slots/row|name=Slot 3|type=Egg}}&lt;br /&gt;
|{{Slots/row|name=Slot 4|type=Egg}}&lt;br /&gt;
|{{Slots/row|name=Slot 5|type=Egg}}&lt;br /&gt;
|{{Slots/row|name=Slot 6|type=Egg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Notes =&lt;br /&gt;
* There is a bug with the egg carton. It is supposed to reduce [[Decayed_Food|decay]] rate by 50% but it does not in spite of in-game indicators.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Toy_Luna&amp;diff=27602</id>
		<title>Toy Luna</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Toy_Luna&amp;diff=27602"/>
		<updated>2026-04-13T02:31:29Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add Toy Luna page 😻&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Toy Luna&lt;br /&gt;
 |           image = [[File:ToyLuna.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 5g [[Iron]], 1g [[Gold]]&lt;br /&gt;
 |      prefabhash = 94730034&lt;br /&gt;
 |      prefabname = ToyLuna&lt;br /&gt;
 |      slot_class = SlotClass.None&lt;br /&gt;
 | sorting_class = SortingClass.Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Toy Luna is a small decorative figurine crafted from iron and gold. Like other collectible toys in the game, it serves no functional purpose and exists purely as a novelty item. It can be renamed using a [[Labeller]].&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
The Toy Luna can be placed on surfaces as a decoration or kept in inventory. Using a [[Labeller]], the toy can be assigned a custom name, which is displayed when examining it.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:ToyLuna.png&amp;diff=27601</id>
		<title>File:ToyLuna.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:ToyLuna.png&amp;diff=27601"/>
		<updated>2026-04-13T02:30:30Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Burger_Box&amp;diff=27600</id>
		<title>Burger Box</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Burger_Box&amp;diff=27600"/>
		<updated>2026-04-13T02:18:00Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add Burger Box page with notes on trading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Burger Box&lt;br /&gt;
 |           image = [[File:ItemBurgerBox.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Autolathe&lt;br /&gt;
 |    recipe_cost1 = 2g [[Silicon]]&lt;br /&gt;
 |      prefabhash = 841604999&lt;br /&gt;
 |      prefabname = ItemBurgerBox&lt;br /&gt;
 |      slot_class = SlotClass.None&lt;br /&gt;
 |    sorting_class = SortingClass.Storage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|A container for a [[Burger]] that is both aesthetic and practical as it will significantly reduce the decay rate. Will directly allow the eating of contained food when opened in hands.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Burger Box is a single-slot container designed to hold a [[Burger]]. It halves the decay rate of any burger stored inside, making it useful for preserving [[food]] during transport or storage. Burgers sold to [[traders]] must be presented inside a Burger Box.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Place a [[Burger]] in the box&#039;s slot to store it. To eat the burger directly, hold the box in hand and right-click to open it — the contained burger can then be consumed without removing it first.&lt;br /&gt;
&lt;br /&gt;
Traders will buy a Burger Box containing a fresh burger (at least 50% condition remaining) for 350 credits. This buy offer appears with a 25% chance per [[trader]] visit and is accepted by most trader types.&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=BurgerSlot|type=Burger}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:ItemBurgerBox.png&amp;diff=27599</id>
		<title>File:ItemBurgerBox.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:ItemBurgerBox.png&amp;diff=27599"/>
		<updated>2026-04-13T02:17:13Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:ItemBurger.png&amp;diff=27598</id>
		<title>File:ItemBurger.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:ItemBurger.png&amp;diff=27598"/>
		<updated>2026-04-13T02:16:47Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Large_Cardboard_Box&amp;diff=27597</id>
		<title>Large Cardboard Box</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Large_Cardboard_Box&amp;diff=27597"/>
		<updated>2026-04-13T01:58:40Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add Large Cardboard Box page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Large Cardboard Box&lt;br /&gt;
 |           image = [[File:CardboardBoxLarge.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Autolathe&lt;br /&gt;
 |    recipe_cost1 = 4g [[Silicon]]&lt;br /&gt;
 |      recipe_tier1 = TierTwo&lt;br /&gt;
 |      prefabhash = -1844547622&lt;br /&gt;
 |      prefabname = CardboardBoxLarge&lt;br /&gt;
 |      slot_class = SlotClass.None&lt;br /&gt;
 |    sorting_class = SortingClass.Storage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Large Cardboard Box is a reusable container holding up to 10 items of any type, offering more capacity than the standard [[Cardboard Box]]. Like its smaller counterpart it can be renamed using a [[Labeller]] or painted with spray paint. It does not appear in any [[trader]] buy bundles and cannot be used in the place of the Cardboard box when creating a bundle.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Hold an item and interact with the box to insert it. Interact with an empty hand to retrieve the top item. Large Cardboard Boxes cannot be placed inside other cardboard boxes unless placed inside of another item first.&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Cardboard Box]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:CardboardBoxLarge.png&amp;diff=27596</id>
		<title>File:CardboardBoxLarge.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:CardboardBoxLarge.png&amp;diff=27596"/>
		<updated>2026-04-13T01:57:48Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cardboard_Box&amp;diff=27595</id>
		<title>Cardboard Box</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cardboard_Box&amp;diff=27595"/>
		<updated>2026-04-13T01:50:10Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add notes on trade packages. Add slots table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
| name = Cardboard Box&lt;br /&gt;
| image = [[File:CardboardBox.png]]&lt;br /&gt;
| prefabhash = -1976947556&lt;br /&gt;
| prefabname = CardboardBox&lt;br /&gt;
| stacks = 1&lt;br /&gt;
| paintable = yes&lt;br /&gt;
| slot_class = SlotClass.None&lt;br /&gt;
| sorting_class = SortingClass.Storage&lt;br /&gt;
| recipe_machine1 = Autolathe&lt;br /&gt;
| recipe_cost1 = 2g [[Silicon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Cardboard Box is a reusable container that holds up to 6 items of any type. It can be renamed with a [[Labeller]] for inventory organisation. It is also the required packaging for selling goods to [[traders]] — most [[trader]] buy bundles expect a Cardboard Box containing the specified items.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Hold an item and interact with the box to insert it. Interact with an empty hand to retrieve the top item. Cardboard boxes cannot be placed inside other cardboard boxes. However, a cardboard box placed inside of another item such as a [[backpack]] can be placed inside of another cardboard box.&lt;br /&gt;
&lt;br /&gt;
To sell goods to a trader, fill a Cardboard Box with the items the trader is buying and present the box as the sell package. Different traders accept different box contents at different prices; check the active trader&#039;s buy list before packing.&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
|{{Slots/row|name=Slot|type=None}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
* [[Large Cardboard Box]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Liquid_Vacuum&amp;diff=27594</id>
		<title>Liquid Vacuum</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Liquid_Vacuum&amp;diff=27594"/>
		<updated>2026-04-13T01:34:25Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Liquid Vacuum&lt;br /&gt;
 |           image = [[File:ItemLiquidVacuum.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 5g [[Electrum]], 10g [[Invar]], 10g [[Solder]], 10g [[Steel]]&lt;br /&gt;
 | recipe_tier1    = TierTwo&lt;br /&gt;
 |      prefabhash = -1152751269&lt;br /&gt;
 |      prefabname = ItemLiquidVacuum&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |    sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|When set to Inwards mode the [[Liquid Vacuum]] removes liquid from the world and into its internal tank. When set to outwards mode it empties its internal tank back into the world. Empty it over [[Passive Liquid Inlet]] to get your liquid back into a pipe.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Liquid Vacuum is a [[battery]]-powered handheld tool for collecting and dispensing liquids directly from and into the game world. It holds up to 500 liters internally and transfers up to 5 liters per atmospheric [[tick]]. It is useful for cleaning up liquid spills or moving liquids to locations not easily reached by piping.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Insert a battery cell into the battery slot to [[power]] the device. Toggle the mode using the interact menu — Inward mode draws liquid from the world [[atmosphere]] into the internal tank, Outward mode releases it back into the world. Hold the primary use button to operate the vacuum while it is switched on.&lt;br /&gt;
&lt;br /&gt;
When the internal tank is full (≥99%), Inward mode will stop and show an error state. When the tank is empty, Outward mode will similarly stop. To transfer collected liquid into a [[pipe]] network, switch to Outward mode and hold the vacuum over a [[Passive Liquid Inlet]].&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Flashlight&amp;diff=27593</id>
		<title>Flashlight</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Flashlight&amp;diff=27593"/>
		<updated>2026-04-13T01:34:09Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Flashlight&lt;br /&gt;
 |           image = [[File:ItemFlashlight.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 2g Gold, 2g Copper&lt;br /&gt;
 |      prefabhash = -838472102&lt;br /&gt;
 |      prefabname = ItemFlashlight&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |    sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|A flashlight with a narrow and wide beam options.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Flashlight is a [[battery]]-powered handheld [[light]] source with two beam modes: a narrow focused beam for long-range illumination and a wide flood beam for broader area coverage. It requires a [[Battery Cell (Small)|battery cell]] to operate and can be painted to customize its color.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Toggle the flashlight on and off with right click while held. Cycle between narrow and wide beam modes using the mode selection in the context menu. When held, the beam tracks the player&#039;s head orientation.&lt;br /&gt;
&lt;br /&gt;
The flashlight remains illuminated when dropped on the ground and can be toggled on or off by left-clicking on its handle. The light deactivates when placed in storage, but the battery continues to drain if left toggled on. Turn it off before storing it to preserve charge.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Battery !! Narrow Beam !! Wide Beam&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Cell (Small)]] || 7.5 min || 6 min&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Cell (Large)]] || 60 min || 48 min&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Cell (Nuclear)]] || 8 hr || 6 hr 24 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Flare_Gun&amp;diff=27592</id>
		<title>Flare Gun</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Flare_Gun&amp;diff=27592"/>
		<updated>2026-04-13T01:33:46Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Flare Gun&lt;br /&gt;
 |           image = [[File:FlareGun.png]]&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 10g Iron, 10g Silicon&lt;br /&gt;
 |      prefabhash = 118685786&lt;br /&gt;
 |      prefabname = FlareGun&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |    sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Flare Gun is a single-shot launcher that fires [[Road Flare|road flares]] as aerial illumination rounds. Unlike a flare held in the hand, a fired flare deploys a parachute and descends slowly, providing sustained overhead lighting across a wide area.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Load a stack of [[Road Flares|road flares]] into the Magazine slot, then fire to launch one into the air. The gun has a short cooldown between shots. Each shot consumes one flare from the magazine. The launched flare deploys a parachute and illuminates the area below as it descends.&lt;br /&gt;
&lt;br /&gt;
= Tips =&lt;br /&gt;
Unlike the flares themselves, the Flare Gun counts as a tool and can be placed inside the [[Mining Belt]] in the slot that was previously occupied by the [[Pickaxe]].&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Magazine|type=Flare}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Gas_Mask&amp;diff=27591</id>
		<title>Gas Mask</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Gas_Mask&amp;diff=27591"/>
		<updated>2026-04-13T01:33:30Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Gas Mask&lt;br /&gt;
 |           image = [[File:ItemGasMask.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |        paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 2g Steel, 1g Silicon&lt;br /&gt;
 |      prefabhash = 1716878560&lt;br /&gt;
 |      prefabname = ItemGasMask&lt;br /&gt;
 |      slot_class = SlotClass.Helmet&lt;br /&gt;
 | sorting_class = SortingClass.Clothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|This mask will mix with the world atmosphere but filter out the gasses based on the filters in its two slots.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Gas Mask is a [[helmet]]-slot item that allows the wearer to breathe in toxic atmospheres by filtering out specific gases before they reach the lungs. Unlike a [[Space Helmet]], it draws air directly from the surrounding environment rather than a dedicated air [[tank]], making it well suited to environments that have breathable air contaminated with specific hazardous gases.&lt;br /&gt;
&lt;br /&gt;
Despite not being a pressurized helmet, it shares the same suit requirement and flush behavior as one.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
&lt;br /&gt;
== Filtering ==&lt;br /&gt;
Insert up to two [[Filter|Gas Filters]] into the mask&#039;s slots to specify which gases to remove. Each [[tick]] the mask equalizes the surrounding [[world]] [[atmosphere]] into its internal pocket, then strips out any gases matching the installed filters. The filtered gases are expelled back into the surrounding atmosphere rather than stored.&lt;br /&gt;
&lt;br /&gt;
Filters degrade only when they actually remove gas.&lt;br /&gt;
&lt;br /&gt;
== Suit requirement ==&lt;br /&gt;
The mask only delivers filtered air to the wearer&#039;s lungs when a suit is also equipped. Without a suit, the wearer breathes unfiltered world atmosphere directly, as if the mask were not present.&lt;br /&gt;
&lt;br /&gt;
== Flush ==&lt;br /&gt;
The Flush interaction purges the mask&#039;s internal atmosphere, the suit&#039;s internal atmosphere, and the wearer&#039;s lung atmosphere simultaneously, expelling all contents into the surrounding environment. This is useful after a suit breach or after removing and reequipping the suit, as the lung atmosphere may still contain contaminants absorbed while unprotected.&lt;br /&gt;
&lt;br /&gt;
= Notes =&lt;br /&gt;
* The Gas Mask has no built-in [[light]], unlike the [[Hard Hat]] and [[Headlamp]].&lt;br /&gt;
* &#039;&#039;&#039;Caution:&#039;&#039;&#039; The Gas Mask is not a [[pressure]] suit. It provides no protection against low-pressure or vacuum environments.&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
|{{Slots/row|name=Filter 1|type=GasFilter}}&lt;br /&gt;
|{{Slots/row|name=Filter 2|type=GasFilter}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Logic =&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Combustion|Boolean|w=0|Whether combustion is occurring in the Gas Mask&#039;s atmosphere.|0 or 1}}&lt;br /&gt;
{{Data Parameters/row|Flush|Boolean|r=0|Write 1 to flush the Gas Mask&#039;s internal atmosphere.}}&lt;br /&gt;
{{Data Parameters/row|Pressure|Float|w=0|The current pressure of the Gas Mask&#039;s atmosphere.|kPa}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxide|Float|w=0|The ratio of [[Carbon Dioxide]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioHelium|Float|w=0|The ratio of [[Helium]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrazine|Float|w=0|The ratio of [[Hydrazine]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrochloricAcid|Float|w=0|The ratio of [[Hydrochloric Acid]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrogen|Float|w=0|The ratio of [[Hydrogen]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidAlcohol|Float|w=0|The ratio of [[Liquid Alcohol]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxide|Float|w=0|The ratio of [[Liquid Carbon Dioxide]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrazine|Float|w=0|The ratio of [[Liquid Hydrazine]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrochloricAcid|Float|w=0|The ratio of [[Liquid Hydrochloric Acid]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrogen|Float|w=0|The ratio of [[Liquid Hydrogen]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidMethane|Float|w=0|The ratio of [[Liquid Methane]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogen|Float|w=0|The ratio of [[Liquid Nitrogen]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxide|Float|w=0|The ratio of [[Liquid Nitrous Oxide]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygen|Float|w=0|The ratio of [[Liquid Oxygen]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOzone|Float|w=0|The ratio of [[Liquid Ozone]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutant|Float|w=0|The ratio of [[Liquid Pollutant]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidSilanol|Float|w=0|The ratio of [[Liquid Silanol]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidSodiumChloride|Float|w=0|The ratio of [[Liquid Sodium Chloride]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioMethane|Float|w=0|The ratio of [[Methane]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogen|Float|w=0|The ratio of [[Nitrogen]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxide|Float|w=0|The ratio of [[Nitrous Oxide]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygen|Float|w=0|The ratio of [[Oxygen]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioOzone|Float|w=0|The ratio of [[Ozone]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutant|Float|w=0|The ratio of [[Pollutant]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutedWater|Float|w=0|The ratio of [[Polluted Water]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioSilanol|Float|w=0|The ratio of [[Silanol]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioSteam|Float|w=0|The ratio of [[Steam]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioWater|Float|w=0|The ratio of [[Water]] in the Gas Mask&#039;s atmosphere.|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object.}}&lt;br /&gt;
{{Data Parameters/row|SoundAlert|Integer|Index of the active sound alert.|≥ 0}}&lt;br /&gt;
{{Data Parameters/row|Temperature|Float|w=0|The current temperature of the Gas Mask&#039;s atmosphere.|Kelvin}}&lt;br /&gt;
{{Data Parameters/row|TotalMoles|Float|w=0|Total moles of gas in the Gas Mask&#039;s atmosphere.|mol}}&lt;br /&gt;
{{Data Parameters/row|Volume|Integer|Speaker volume for sound alerts.|0 to 100}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Hard_Hat&amp;diff=27590</id>
		<title>Hard Hat</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Hard_Hat&amp;diff=27590"/>
		<updated>2026-04-13T01:31:24Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Hard Hat&lt;br /&gt;
 |           image = [[File:ItemHardHat.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 2g Silicon, 2g Gold, 2g Copper&lt;br /&gt;
 |      prefabhash = -1306016444&lt;br /&gt;
 |      prefabname = ItemHardHat&lt;br /&gt;
 |      slot_class = SlotClass.Helmet&lt;br /&gt;
 | sorting_class = SortingClass.Clothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
A hard hat with a built-in [[light]], worn in place of a [[helmet]]. Functionally identical to the [[Headlamp]], but requires an additional 2g of [[Silicon]] to craft.&lt;br /&gt;
&lt;br /&gt;
Includes a [[Battery]] slot, and generates light of similar [[power]] to that found on the [[Space Helmet]].&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Your helmet functions can be accessed by pressing the Number &#039;&#039;&#039;1&#039;&#039;&#039; key. This will bring up a panel showing the hard hat&#039;s settings, as follows:&lt;br /&gt;
* &#039;&#039;&#039;Light On / Off&#039;&#039;&#039; - Toggle the helmet&#039;s forward facing light on and off &#039;&#039;(Keyboard shortcut - L)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Notes =&lt;br /&gt;
* &#039;&#039;&#039;Caution:&#039;&#039;&#039; Not suitable for non-pressurized / toxic environments!&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fire_Extinguisher_(Reusable)&amp;diff=27589</id>
		<title>Fire Extinguisher (Reusable)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fire_Extinguisher_(Reusable)&amp;diff=27589"/>
		<updated>2026-04-13T01:31:13Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Fire Extinguisher (Reusable)&lt;br /&gt;
 |           image = [[File:ItemReusableFireExtinguisher.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 5g Steel&lt;br /&gt;
 |      prefabhash = -1773192190&lt;br /&gt;
 |      prefabname = ItemReusableFireExtinguisher&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |   sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|Requires a canister filled with any inert liquid to operate.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Fire Extinguisher (Reusable) is a handheld fire suppression tool. Unlike its predecessor the [[Fire Extinguisher]], it does not carry a fixed charge — instead it accepts a replaceable [[Liquid Canister]] or [[Liquid Canister (Smart)]] which can be refilled and swapped out.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Equip the extinguisher and insert a liquid [[canister]] filled with a [[#Compatible liquids|compatible liquid]]. Activate to spray. While suppressing a fire the extinguisher will remove heat [[energy]] from the surrounding [[atmosphere]] and prevent reignition for five seconds after you stop spraying.&lt;br /&gt;
&lt;br /&gt;
The canister must be at least 99% inert by content — spraying a canister containing [[oxygen]], [[fuel]], or any other reactive substance will not suppress the fire, and any liquid sprayed will still be released into the atmosphere.&lt;br /&gt;
&lt;br /&gt;
== Spray duration ==&lt;br /&gt;
Spray rate is fixed at 0.25 liters per second regardless of canister type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Canister !! Usable Capacity !! Spray Duration&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Canister]] || ~12 L || ~48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Canister (Smart)]] || ~18 L || ~72 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Compatible liquids ==&lt;br /&gt;
The following liquids are considered inert and will allow the extinguisher to suppress fires:&lt;br /&gt;
* [[Water]]&lt;br /&gt;
* [[Liquid Carbon Dioxide]]&lt;br /&gt;
* [[Liquid Nitrogen]]&lt;br /&gt;
* [[Liquid Pollutant]]&lt;br /&gt;
* [[Polluted Water]]&lt;br /&gt;
* [[Liquid Helium]]&lt;br /&gt;
* [[Liquid Hydrochloric Acid]]&lt;br /&gt;
* [[Liquid Silanol]]&lt;br /&gt;
* [[Liquid Sodium Chloride]]&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Liquid Canister|type=LiquidCanister}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Spray_Gun&amp;diff=27588</id>
		<title>Spray Gun</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Spray_Gun&amp;diff=27588"/>
		<updated>2026-04-13T01:30:56Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Spray Gun&lt;br /&gt;
 |           image = [[File:ItemSprayGun.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 5g [[Invar]], 10g [[Silicon]], 10g [[Steel]]&lt;br /&gt;
 |   recipe_tier1  = TierTwo&lt;br /&gt;
 |      prefabhash = 1289723966&lt;br /&gt;
 |      prefabname = ItemSprayGun&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |    sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|Use with Spray cans in the SprayCan slot to paint structures, cables and pipes. Much more efficient and faster than doing it with individual spray cans.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Spray Gun accepts a [[Spray Paint]] can and applies paint faster and more efficiently than using a spray can directly. It can be used to change the color of [[structures]] and most items. For setting colors on electronic displays and similar devices, see their respective [[logic]] parameters and the [[Data Network Colors]] page.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
The Spray Gun must be toggled on before use with right click or via the context menu. Load a [[Spray Paint]] can into the [[Spray Can]] slot and left-click a target to apply paint. The spray gun&#039;s efficiency reduces paint consumption to 0.3125% per use (approximately 320 uses per full can), compared to 5% per use with a bare spray can.&lt;br /&gt;
&lt;br /&gt;
It is possible to paint an entire stack of items (such as cable coils, [[pipes]], or [[Steel Frames|steel frames]]) with a single use. When stacks are combined, the receiving stack retains its color.&lt;br /&gt;
&lt;br /&gt;
Each spray action releases approximately 0.01 mol of [[Pollutant]] at 294.35 K into the local [[atmosphere]]. Avoid using the spray gun inside pressurized areas where pollutant accumulation could harm occupants or [[plants]].&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Spray Can|type=Bottle}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Combustion_Centrifuge&amp;diff=27587</id>
		<title>Combustion Centrifuge</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Combustion_Centrifuge&amp;diff=27587"/>
		<updated>2026-04-13T01:30:42Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
| name = Kit (Combustion Centrifuge)&lt;br /&gt;
| image = [[File:KitStructureCombustionCentrifuge.png]]&lt;br /&gt;
| prefabhash = 231903234&lt;br /&gt;
| prefabname = KitStructureCombustionCentrifuge&lt;br /&gt;
| stacks = 1&lt;br /&gt;
| slot_class = SlotClass.None&lt;br /&gt;
| sorting_class = SortingClass.Kits&lt;br /&gt;
| recipe_machine1 = Autolathe (Tier Two)&lt;br /&gt;
| recipe_cost1 = 20g [[Steel]], 10g [[Invar]], 5g [[Constantan]]&lt;br /&gt;
| constructs = [[Combustion Centrifuge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Combustion Centrifuge&lt;br /&gt;
 | image            = [[File:StructureCombustionCentrifuge.png]]&lt;br /&gt;
 | power_usage      = 50W&lt;br /&gt;
 | placed_with_item = [[Kit (Combustion Centrifuge)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | stage_image1     = [[File:StructureCombustionCentrifuge_BuildState0.png]]&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Combustion Centrifuge)]]&lt;br /&gt;
 | const_with_tool2 = [[Welder]]&lt;br /&gt;
 | const_with_item2 = 2x [[Steel Sheets]]&lt;br /&gt;
 | stage_image2     = [[File:StructureCombustionCentrifuge_BuildState1.png]]&lt;br /&gt;
 | decon_with_tool2 = [[Angle Grinder]]&lt;br /&gt;
 | item_rec2        = 2x [[Steel Sheets]]&lt;br /&gt;
 | const_with_item3 = 1x [[Cable Coil]]&lt;br /&gt;
 | decon_with_tool3 = [[Wire Cutters]]&lt;br /&gt;
 | item_rec3        = 1x [[Cable Coil]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|The Combustion Centrifuge is a gas powered version of the [[Centrifuge]]. If a [[Recycler]] or unbalanced [[Furnace]] outputs reagent mixture rather than the desired [[:Category:Ingot|ingots]], a centrifuge allows you to reclaim the raw [[Ores|ore]].&lt;br /&gt;
&lt;br /&gt;
It also refines [[Dirty Ore]] produced from the [[Deep Miner]] and [[Dirty Ore]] produced from the [[Rocket Miner]]. A combustible fuel mix should be supplied to the gas input, and waste gasses should be vented from the output.&lt;br /&gt;
&lt;br /&gt;
The machine&#039;s RPMs must be controlled via the throttle and combustion limiter levers. If the Combustion Centrifuge gains, or loses, RPMs too fast it will experience stress, and eventually grind to a halt.  Higher RPMs directly result in faster processing speeds.&lt;br /&gt;
&lt;br /&gt;
The throttle lever controls the amount of fuel being pulled into the machine, increasing the temperature inside the engine, and leading to an increase in RPM. The limiter lever influences the speed of the combustion, and how much uncombusted gas is in the exhaust.&lt;br /&gt;
&lt;br /&gt;
Ejecting ore from the Combustion Centrifuge while it is at high RPMs will result in additional stress build up.  If turned off while not stressed, the machine will automatically start to brake, and reduce RPMs in a controlled manner.}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The combustion centrifuge is a gas powered version of the [[Centrifuge]]. A combustible fuel mix should be supplied to the gas input, and waste gasses should be vented from the output. The machine&#039;s RPM&#039;s must be controlled via the throttle and combustion limiter levers. If the Combustion Centrifuge gains, or loses, RPMs too fast it will experience stress, and eventually grind to a halt. Higher RPMs directly result in faster processing speeds.&lt;br /&gt;
&lt;br /&gt;
The throttle lever controls the amount of fuel being pulled into the machine, increasing the temperature inside the engine, and leading to an increase in RPM. The limiter lever influences the speed of combustion, and how much uncombusted gas is in the exhaust.&lt;br /&gt;
&lt;br /&gt;
Ejecting ore from the Combustion Centrifuge while it is at high RPMs will result in additional stress build up. If turned off, while not stressed, the machine will automatically start to brake, and reduce RPMs in a controlled manner.&lt;br /&gt;
The Combustion Centrifuge can hold 3000g processed ore in its internal storage, meaning it can run continuously for multiple hours before being emptied.&lt;br /&gt;
&lt;br /&gt;
The Combustion Centrifuge has a socket for an [[Integrated Circuit (IC10)|IC10 chip]], similar to the [[Atmospherics]] machine. It comes with two device ports, d0 and d1, for connecting to other devices. To change or set a device, use a [[screwdriver]] to cycle through devices found on the machine&#039;s data network.&lt;br /&gt;
== Processing Speed ==&lt;br /&gt;
Using regular [[Fuel]], the Combustion Centrifuge can reach a bit higher than 500 RPM, making it just over 5 times faster than the regular [[Centrifuge]]. The regular electric centrifuge will take about 20 seconds to process a single piece of [[Dirty Ore]], while a Combustion Centrifuge at 520 RPM will take just 3.5 seconds. At full speed, the centrifuge will take in the realm of 3-5 hours to deplete a [[Gas Canister (Smart)|Smart Canister]] filled with fuel.&lt;br /&gt;
&lt;br /&gt;
The speed of the Combustion Centrifuge can be boosted significantly by replacing the fuel mixture with a [[Fuel|Superfuel]] mixture (N20 with Volatiles). Using a superfuel mixture can boost the centrifuge to ~1200 RPM, processing ore at more than double the speed. This comes at the cost of ease of use, as storing Superfuel mixtures and [[Nitrous Oxide]] itself is difficult, and starting up the centrifuge also becomes more complex.&lt;br /&gt;
== Throttle ==&lt;br /&gt;
&lt;br /&gt;
Every [[tick]] up to 0.01 moles of gas will be pulled in to the machine from the input [[pipe]] network. The Throttle parameter linearly controls how much gas to pull in, &amp;lt;code&amp;gt;inputMoles = 0.01*Throttle/100&amp;lt;/code&amp;gt;. The Throttle value is rounded to the nearest multiple of 10 when set over the Data Network.&lt;br /&gt;
&lt;br /&gt;
== Combustion Limiter ==&lt;br /&gt;
&lt;br /&gt;
On each tick the Combustion Centrifuge will manually combust up to 75% of the fuel mixture in its internal [[atmosphere]]. This happens on the remaining fuel &#039;&#039;&#039;after&#039;&#039;&#039; natural combustion takes place as described in [[Volatiles#Usage|Volatiles]]. The portion of fuel manually combusted each tick is &amp;lt;code&amp;gt;clamp((Limiter/10)^2 * 0.0075, 0.001, 1)&amp;lt;/code&amp;gt;. The Combustion Limiter value is rounded to the nearest multiple of 10 when set over the Data Network.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Combustion Centrifuge is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Pressure|Float|w=0|The current pressure reading of the Combustion Centrifuge}}&lt;br /&gt;
{{Data Parameters/row|Temperature|Integer|w=0|The current temperature reading of the Combustion Centrifuge}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Combustion Centrifuge.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|Reagents|Integer|w=0|Total number of reagents recorded by the Combustion Centrifuge.  Max reagent capacity is 3000, at which time centrifuge will spin down and flash an error. IC/Logic required for automation, otherwise manual operation.}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygen|Float|w=0|The ratio of [[Oxygen]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxide|Float|w=0|The ratio of Carbon Dioxide in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogen|Float|w=0|The ratio of [[Nitrogen]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutant|Float|w=0|The ratio of [[Pollutant]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatiles|Float|w=0|The ratio of [[Volatiles]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioWater|Float|w=0|The ratio of [[Water]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Combustion Centrifuge.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|ClearMemory|Integer|r=0|When set to 1, clears the counter memory (e.g. ExportCount). Will set itself back to 0 when actioned}}&lt;br /&gt;
{{Data Parameters/row|ExportCount|Integer|w=0|How many items exported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ImportCount|Integer|w=0|How many items imported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|TotalMoles|Float|w=0|Returns the total moles of the Combustion Centrifuge}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxide|Float|w=0|The ratio of Nitrous Oxide in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|Combustion|Boolean|w=0|Assess if the atmosphere is on fire. Returns 1 if atmosphere is on fire, 0 if not.|0 or 1}}&lt;br /&gt;
{{Data Parameters/row|PressureInput|Float|w=0|The current pressure reading of the Combustion Centrifuge&#039;s Input Network}}&lt;br /&gt;
{{Data Parameters/row|TemperatureInput|Float|w=0|The current temperature reading of the Combustion Centrifuge&#039;s Input Network}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygenInput|Float|w=0|The ratio of [[Oxygen]] in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxideInput|Float|w=0|The ratio of Carbon Dioxide in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogenInput|Float|w=0|The ratio of [[Nitrogen]] in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutantInput|Float|w=0|The ratio of [[Pollutant]] in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatilesInput|Float|w=0|The ratio of [[Volatiles]] in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioWaterInput|Float|w=0|The ratio of [[Water]] in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxideInput|Float|w=0|The ratio of Nitrous Oxide in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|TotalMolesInput|Float|w=0|Returns the total moles of the Combustion Centrifuge&#039;s Input Network}}&lt;br /&gt;
{{Data Parameters/row|PressureOutput|Float|w=0|The current pressure reading of the Combustion Centrifuge&#039;s Output Network}}&lt;br /&gt;
{{Data Parameters/row|TemperatureOutput|Float|w=0|The current temperature reading of the Combustion Centrifuge&#039;s Output Network}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygenOutput|Float|w=0|The ratio of [[Oxygen]] in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxideOutput|Float|w=0|The ratio of Carbon Dioxide in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogenOutput|Float|w=0|The ratio of [[Nitrogen]] in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutantOutput|Float|w=0|The ratio of [[Pollutant]] in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatilesOutput|Float|w=0|The ratio of [[Volatiles]] in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioWaterOutput|Float|w=0|The ratio of [[Water]] in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxideOutput|Float|w=0|The ratio of Nitrous Oxide in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|TotalMolesOutput|Float|w=0|Returns the total moles of the Combustion Centrifuge&#039;s Output Network}}&lt;br /&gt;
{{Data Parameters/row|CombustionInput|Boolean|w=0|Assess if the atmosphere is on fire. Returns 1 if device&#039;s input network is on fire, 0 if not.|0 or 1}}&lt;br /&gt;
{{Data Parameters/row|CombustionOutput|Boolean|w=0|Assess if the atmosphere is on fire. Returns 1 if device&#039;s Output network is on fire, 0 if not.|0 or 1}}&lt;br /&gt;
{{Data Parameters/row|CombustionLimiter|Integer|Retards the rate of combustion inside the machine (range: 0-100), with 0 being the slowest rate of combustion and 100 being the fastest}}&lt;br /&gt;
{{Data Parameters/row|Throttle|Integer|Increases the rate at which the machine works (range: 0-100)}}&lt;br /&gt;
{{Data Parameters/row|Rpm|Integer|w=0|The number of revolutions per minute that the Combustion Centrifuge&#039;s spinning mechanism is doing}}&lt;br /&gt;
{{Data Parameters/row|Stress|Integer|w=0|Machines get stressed when working hard. When Stress reaches 100 the machine will automatically shut down}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogen|Float|w=0|The ratio of Liquid Nitrogen in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogenInput|Float|w=0|The ratio of Liquid Nitrogen in device&#039;s input network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogenOutput|Float|w=0|The ratio of Liquid Nitrogen in device&#039;s Output network|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygen|Float|w=0|The ratio of Liquid Oxygen in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygenInput|Float|w=0|The ratio of Liquid Oxygen in device&#039;s Input Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygenOutput|Float|w=0|The ratio of Liquid Oxygen in Combustion Centrifuge&#039;s Output Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatiles|Float|w=0|The ratio of Liquid Volatiles in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatilesInput|Float|w=0|The ratio of Liquid Volatiles in device&#039;s Input Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatilesOutput|Float|w=0|The ratio of Liquid Volatiles in Combustion Centrifuge&#039;s Output Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioSteam|Float|w=0|The ratio of Steam in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioSteamInput|Float|w=0|The ratio of Steam in device&#039;s Input Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioSteamOutput|Float|w=0|The ratio of Steam in Combustion Centrifuge&#039;s Output Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxide|Float|w=0|The ratio of Liquid Carbon Dioxide in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxideInput|Float|w=0|The ratio of Liquid Carbon Dioxide in device&#039;s Input Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxideOutput|Float|w=0|The ratio of Liquid Carbon Dioxide in Combustion Centrifuge&#039;s Output Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutant|Float|w=0|The ratio of Liquid Pollutant in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutantInput|Float|w=0|The ratio of Liquid Pollutant in device&#039;s Input Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutantOutput|Float|w=0|The ratio of Liquid Pollutant in Combustion Centrifuge&#039;s Output Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxide|Float|w=0|The ratio of Liquid Nitrous Oxide in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxideInput|Float|w=0|The ratio of Liquid Nitrous Oxide in device&#039;s Input Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxideOutput|Float|w=0|The ratio of Liquid Nitrous Oxide in Combustion Centrifuge&#039;s Output Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrogen|Float|w=0|DEPRECATED|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrogen|Float|w=0|DEPRECATED|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutedWater|Float|w=0|The ratio of polluted water in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
|{{Slots/row|name=Import|type=None}}&lt;br /&gt;
|{{Slots/row|name=Export|type=None}}&lt;br /&gt;
||{{Slots/row|name=Programmable Chip|type=ProgrammableChip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Connections}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Connection Name !! Index&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute]] Input || 0&lt;br /&gt;
|-&lt;br /&gt;
| Chute Output || 1&lt;br /&gt;
|-&lt;br /&gt;
| Data || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Power]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Input || 4&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Input || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://steamcommunity.com/sharedfiles/filedetails/?id=3448074160 reference automation implementation by lisnaz]&lt;br /&gt;
[[Category:Machines]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Headlamp&amp;diff=27586</id>
		<title>Headlamp</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Headlamp&amp;diff=27586"/>
		<updated>2026-04-13T01:29:22Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update to new Slots template syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Headlamp&lt;br /&gt;
 |           image = [[File:ItemWearLamp.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 2g Gold, 2g Copper&lt;br /&gt;
 |      prefabhash = -598730959&lt;br /&gt;
 |      prefabname = ItemWearLamp&lt;br /&gt;
 |      slot_class = SlotClass.Helmet&lt;br /&gt;
 | sorting_class = SortingClass.Clothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
A basic headlamp, worn in place of a [[helmet]]. Functionally identical to the [[Hard Hat]], but requires 2g less [[Silicon]] to craft.&lt;br /&gt;
&lt;br /&gt;
Includes a [[Battery]] slot, and generates [[light]] of similar [[power]] to that found on the [[Space Helmet]].&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Your helmet functions can be accessed by pressing the Number &#039;&#039;&#039;1&#039;&#039;&#039; key. This will bring up a panel showing the headlamp&#039;s settings, as follows:&lt;br /&gt;
* &#039;&#039;&#039;Light On / Off&#039;&#039;&#039; - Toggle the helmet&#039;s forward facing light on and off &#039;&#039;(Keyboard shortcut - L)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Notes =&lt;br /&gt;
* &#039;&#039;&#039;Caution:&#039;&#039;&#039; Not suitable for non-pressurized / toxic environments!&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Template:Slots/doc&amp;diff=27585</id>
		<title>Template:Slots/doc</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Template:Slots/doc&amp;diff=27585"/>
		<updated>2026-04-13T01:28:37Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update documentation with logic and logicParams features&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Usage ==&lt;br /&gt;
Each slot is a Slots/row template&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Slots/row|index=0|name=Slot Name|type=SlotType|logicParams=Params}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The index and logicParams are optional. If not declared it with auto-increment the index and load the logicParams that match the given slot type.&lt;br /&gt;
&lt;br /&gt;
Logic parameters will only render in final table if logic=1 is passed as parameter to Slots template.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
...&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Basic example ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Import|type=None}}&lt;br /&gt;
|{{Slots/row|name=Export|type=None}}&lt;br /&gt;
|{{Slots/row|name=Programmable Chip|type=ProgrammableChip}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Import|type=None}}&lt;br /&gt;
|{{Slots/row|name=Export|type=None}}&lt;br /&gt;
|{{Slots/row|name=Programmable Chip|type=ProgrammableChip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== With manual index override ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Import|type=None}}&lt;br /&gt;
|{{Slots/row|name=Export|type=None}}&lt;br /&gt;
|{{Slots/row|index=99|name=Special|type=None}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Slots&lt;br /&gt;
|{{Slots/row|name=Import|type=None}}&lt;br /&gt;
|{{Slots/row|name=Export|type=None}}&lt;br /&gt;
|{{Slots/row|index=99|name=Special|type=None}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== With automatic logic values in table ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== With manually declared logic values in table ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery|logicParams=Param1 Param2 Param3}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Slots|logic=1&lt;br /&gt;
|{{Slots/row|name=Battery|type=Battery|logicParams=Param1 Param2 Param3}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27584</id>
		<title>Module:Slots</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27584"/>
		<updated>2026-04-13T01:19:29Z</updated>

		<summary type="html">&lt;p&gt;Azera: Rewrite to use UTF-8 markers instead of ASCII&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
-- U+E000 / U+E001: valid UTF-8 private-use characters, cannot appear in template content&lt;br /&gt;
local ROW_MARKER = string.char(0xEE, 0x80, 0x80)&lt;br /&gt;
local FIELD_SEP  = string.char(0xEE, 0x80, 0x81)&lt;br /&gt;
&lt;br /&gt;
local function splitOn(str, sep)&lt;br /&gt;
    local parts  = {}&lt;br /&gt;
    local sepLen = mw.ustring.len(sep)&lt;br /&gt;
    local start  = 1&lt;br /&gt;
    while true do&lt;br /&gt;
        local pos = mw.ustring.find(str, sep, start, true)&lt;br /&gt;
        if not pos then&lt;br /&gt;
            table.insert(parts, mw.ustring.sub(str, start))&lt;br /&gt;
            break&lt;br /&gt;
        end&lt;br /&gt;
        table.insert(parts, mw.ustring.sub(str, start, pos - 1))&lt;br /&gt;
        start = pos + sepLen&lt;br /&gt;
    end&lt;br /&gt;
    return parts&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local BASE_PARAMS = {&lt;br /&gt;
    &#039;Class&#039;, &#039;Damage&#039;, &#039;MaxQuantity&#039;, &#039;Occupied&#039;, &#039;OccupantHash&#039;, &#039;Quantity&#039;, &#039;ReferenceId&#039;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local EXTRA_PARAMS = {&lt;br /&gt;
    Battery     = {&#039;Charge&#039;, &#039;ChargeRatio&#039;},&lt;br /&gt;
    GasCanister = {&#039;Pressure&#039;, &#039;Temperature&#039;},&lt;br /&gt;
    GasFilter   = {&#039;FilterType&#039;},&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local function getLogicParams(slotType)&lt;br /&gt;
    local params = {}&lt;br /&gt;
    for _, v in ipairs(BASE_PARAMS) do table.insert(params, v) end&lt;br /&gt;
    if EXTRA_PARAMS[slotType] then&lt;br /&gt;
        for _, v in ipairs(EXTRA_PARAMS[slotType]) do table.insert(params, v) end&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(params)&lt;br /&gt;
    return table.concat(params, &#039;, &#039;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.row(frame)&lt;br /&gt;
    local args        = frame:getParent().args&lt;br /&gt;
    local name        = mw.text.trim(args.name or &#039;&#039;)&lt;br /&gt;
    local slotType    = mw.text.trim(args.type or &#039;None&#039;)&lt;br /&gt;
    local index       = mw.text.trim(args.index or &#039;&#039;)&lt;br /&gt;
    local logicParams = mw.text.trim(args.logicParams or &#039;&#039;)&lt;br /&gt;
    return ROW_MARKER .. table.concat({index, name, slotType, logicParams}, FIELD_SEP)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
    local args      = frame:getParent().args&lt;br /&gt;
    local showLogic = args[&#039;logic&#039;] ~= nil and args[&#039;logic&#039;] ~= &#039;&#039;&lt;br /&gt;
    local markerLen = mw.ustring.len(ROW_MARKER)&lt;br /&gt;
    local rows      = {}&lt;br /&gt;
&lt;br /&gt;
    for i, v in ipairs(args) do&lt;br /&gt;
        if mw.ustring.sub(v, 1, markerLen) == ROW_MARKER then&lt;br /&gt;
            local parts       = splitOn(mw.ustring.sub(v, markerLen + 1), FIELD_SEP)&lt;br /&gt;
            local index       = mw.text.trim(parts[1] or &#039;&#039;)&lt;br /&gt;
            local name        = mw.text.trim(parts[2] or &#039;&#039;)&lt;br /&gt;
            local slotType    = mw.text.trim(parts[3] or &#039;None&#039;)&lt;br /&gt;
            local logicParams = mw.text.trim(parts[4] or &#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
            if index == &#039;&#039; then index = tostring(i - 1) end&lt;br /&gt;
&lt;br /&gt;
            if name ~= &#039;&#039; then&lt;br /&gt;
                local row = &#039;|-\n| &#039; .. index .. &#039; || &#039; .. name .. &#039; || &#039; .. slotType&lt;br /&gt;
                if showLogic then&lt;br /&gt;
                    local params = logicParams ~= &#039;&#039; and logicParams or getLogicParams(slotType)&lt;br /&gt;
                    row = row .. &#039; || &#039; .. params&lt;br /&gt;
                end&lt;br /&gt;
                table.insert(rows, row)&lt;br /&gt;
            end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local header = &#039;{| class=&amp;quot;wikitable&amp;quot;\n|-\n! Index !! Slot Name !! Type&#039;&lt;br /&gt;
    if showLogic then&lt;br /&gt;
        header = header .. &#039; !! Logic Parameters&#039;&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return header .. &#039;\n&#039; .. table.concat(rows, &#039;\n&#039;) .. &#039;\n|}&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27583</id>
		<title>Module:Slots</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27583"/>
		<updated>2026-04-13T01:16:29Z</updated>

		<summary type="html">&lt;p&gt;Azera: Pull row args from parent (template) instead of module&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local ROW_MARKER = string.char(1)&lt;br /&gt;
local FIELD_SEP  = string.char(2)&lt;br /&gt;
&lt;br /&gt;
local BASE_PARAMS = {&lt;br /&gt;
    &#039;Class&#039;, &#039;Damage&#039;, &#039;MaxQuantity&#039;, &#039;Occupied&#039;, &#039;OccupantHash&#039;, &#039;Quantity&#039;, &#039;ReferenceId&#039;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local EXTRA_PARAMS = {&lt;br /&gt;
    Battery     = {&#039;Charge&#039;, &#039;ChargeRatio&#039;},&lt;br /&gt;
    GasCanister = {&#039;Pressure&#039;, &#039;Temperature&#039;},&lt;br /&gt;
    GasFilter   = {&#039;FilterType&#039;},&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local function getLogicParams(slotType)&lt;br /&gt;
    local params = {}&lt;br /&gt;
    for _, v in ipairs(BASE_PARAMS) do table.insert(params, v) end&lt;br /&gt;
    if EXTRA_PARAMS[slotType] then&lt;br /&gt;
        for _, v in ipairs(EXTRA_PARAMS[slotType]) do table.insert(params, v) end&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(params)&lt;br /&gt;
    return table.concat(params, &#039;, &#039;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- {{Slots/row|name=Battery|type=Battery|index=0|logicParams=...}}&lt;br /&gt;
-- index and logicParams are optional.&lt;br /&gt;
function p.row(frame)&lt;br /&gt;
    local args       = frame:getParent().args&lt;br /&gt;
    local name       = mw.text.trim(args.name or &#039;&#039;)&lt;br /&gt;
    local slotType   = mw.text.trim(args.type or &#039;None&#039;)&lt;br /&gt;
    local index      = mw.text.trim(args.index or &#039;&#039;)&lt;br /&gt;
    local logicParams = mw.text.trim(args.logicParams or &#039;&#039;)&lt;br /&gt;
    return ROW_MARKER .. table.concat({index, name, slotType, logicParams}, FIELD_SEP)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- {{Slots|logic=1|{{Slots/row|...}}|{{Slots/row|...}}}}&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
    local args      = frame:getParent().args&lt;br /&gt;
    local showLogic = args[&#039;logic&#039;] ~= nil and args[&#039;logic&#039;] ~= &#039;&#039;&lt;br /&gt;
    local rows      = {}&lt;br /&gt;
&lt;br /&gt;
    for i, v in ipairs(args) do&lt;br /&gt;
        local parts      = mw.text.split(v:sub(2), FIELD_SEP)&lt;br /&gt;
        local index      = mw.text.trim(parts[1] or &#039;&#039;)&lt;br /&gt;
        local name       = mw.text.trim(parts[2] or &#039;&#039;)&lt;br /&gt;
        local slotType   = mw.text.trim(parts[3] or &#039;None&#039;)&lt;br /&gt;
        local logicParams = mw.text.trim(parts[4] or &#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
        if index == &#039;&#039; then index = tostring(i - 1) end&lt;br /&gt;
&lt;br /&gt;
        if name ~= &#039;&#039; then&lt;br /&gt;
            local row = &#039;|-\n| &#039; .. index .. &#039; || &#039; .. name .. &#039; || &#039; .. slotType&lt;br /&gt;
            if showLogic then&lt;br /&gt;
                local params = logicParams ~= &#039;&#039; and logicParams or getLogicParams(slotType)&lt;br /&gt;
                row = row .. &#039; || &#039; .. params&lt;br /&gt;
            end&lt;br /&gt;
            table.insert(rows, row)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local header = &#039;{| class=&amp;quot;wikitable&amp;quot;\n|-\n! Index !! Slot Name !! Type&#039;&lt;br /&gt;
    if showLogic then&lt;br /&gt;
        header = header .. &#039; !! Logic Parameters&#039;&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return header .. &#039;\n&#039; .. table.concat(rows, &#039;\n&#039;) .. &#039;\n|}&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27582</id>
		<title>Module:Slots</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27582"/>
		<updated>2026-04-13T01:13:19Z</updated>

		<summary type="html">&lt;p&gt;Azera: Fixing syntax for Lua special characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local ROW_MARKER = string.char(1)&lt;br /&gt;
local FIELD_SEP  = string.char(2)&lt;br /&gt;
&lt;br /&gt;
local BASE_PARAMS = {&lt;br /&gt;
    &#039;Class&#039;, &#039;Damage&#039;, &#039;MaxQuantity&#039;, &#039;Occupied&#039;, &#039;OccupantHash&#039;, &#039;Quantity&#039;, &#039;ReferenceId&#039;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local EXTRA_PARAMS = {&lt;br /&gt;
    Battery     = {&#039;Charge&#039;, &#039;ChargeRatio&#039;},&lt;br /&gt;
    GasCanister = {&#039;Pressure&#039;, &#039;Temperature&#039;},&lt;br /&gt;
    GasFilter   = {&#039;FilterType&#039;},&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local function getLogicParams(slotType)&lt;br /&gt;
    local params = {}&lt;br /&gt;
    for _, v in ipairs(BASE_PARAMS) do table.insert(params, v) end&lt;br /&gt;
    if EXTRA_PARAMS[slotType] then&lt;br /&gt;
        for _, v in ipairs(EXTRA_PARAMS[slotType]) do table.insert(params, v) end&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(params)&lt;br /&gt;
    return table.concat(params, &#039;, &#039;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- {{Slots/row|name=Battery|type=Battery|index=0|logicParams=...}}&lt;br /&gt;
-- index and logicParams are optional.&lt;br /&gt;
function p.row(frame)&lt;br /&gt;
    local args       = frame.args&lt;br /&gt;
    local name       = mw.text.trim(args.name or &#039;&#039;)&lt;br /&gt;
    local slotType   = mw.text.trim(args.type or &#039;None&#039;)&lt;br /&gt;
    local index      = mw.text.trim(args.index or &#039;&#039;)&lt;br /&gt;
    local logicParams = mw.text.trim(args.logicParams or &#039;&#039;)&lt;br /&gt;
    return ROW_MARKER .. table.concat({index, name, slotType, logicParams}, FIELD_SEP)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- {{Slots|logic=1|{{Slots/row|...}}|{{Slots/row|...}}}}&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
    local args      = frame:getParent().args&lt;br /&gt;
    local showLogic = args[&#039;logic&#039;] ~= nil and args[&#039;logic&#039;] ~= &#039;&#039;&lt;br /&gt;
    local rows      = {}&lt;br /&gt;
&lt;br /&gt;
    for i, v in ipairs(args) do&lt;br /&gt;
        local parts      = mw.text.split(v:sub(2), FIELD_SEP)&lt;br /&gt;
        local index      = mw.text.trim(parts[1] or &#039;&#039;)&lt;br /&gt;
        local name       = mw.text.trim(parts[2] or &#039;&#039;)&lt;br /&gt;
        local slotType   = mw.text.trim(parts[3] or &#039;None&#039;)&lt;br /&gt;
        local logicParams = mw.text.trim(parts[4] or &#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
        if index == &#039;&#039; then index = tostring(i - 1) end&lt;br /&gt;
&lt;br /&gt;
        if name ~= &#039;&#039; then&lt;br /&gt;
            local row = &#039;|-\n| &#039; .. index .. &#039; || &#039; .. name .. &#039; || &#039; .. slotType&lt;br /&gt;
            if showLogic then&lt;br /&gt;
                local params = logicParams ~= &#039;&#039; and logicParams or getLogicParams(slotType)&lt;br /&gt;
                row = row .. &#039; || &#039; .. params&lt;br /&gt;
            end&lt;br /&gt;
            table.insert(rows, row)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local header = &#039;{| class=&amp;quot;wikitable&amp;quot;\n|-\n! Index !! Slot Name !! Type&#039;&lt;br /&gt;
    if showLogic then&lt;br /&gt;
        header = header .. &#039; !! Logic Parameters&#039;&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return header .. &#039;\n&#039; .. table.concat(rows, &#039;\n&#039;) .. &#039;\n|}&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27581</id>
		<title>Module:Slots</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Slots&amp;diff=27581"/>
		<updated>2026-04-13T01:05:51Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update slots module to include information on slot logic values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local ROW_MARKER = &#039;\x01&#039;&lt;br /&gt;
local FIELD_SEP  = &#039;\x02&#039;&lt;br /&gt;
&lt;br /&gt;
local BASE_PARAMS = {&lt;br /&gt;
    &#039;Class&#039;, &#039;Damage&#039;, &#039;MaxQuantity&#039;, &#039;Occupied&#039;, &#039;OccupantHash&#039;, &#039;Quantity&#039;, &#039;ReferenceId&#039;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local EXTRA_PARAMS = {&lt;br /&gt;
    Battery     = {&#039;Charge&#039;, &#039;ChargeRatio&#039;},&lt;br /&gt;
    GasCanister = {&#039;Pressure&#039;, &#039;Temperature&#039;},&lt;br /&gt;
    GasFilter   = {&#039;FilterType&#039;},&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local function getLogicParams(slotType)&lt;br /&gt;
    local params = {}&lt;br /&gt;
    for _, v in ipairs(BASE_PARAMS) do table.insert(params, v) end&lt;br /&gt;
    if EXTRA_PARAMS[slotType] then&lt;br /&gt;
        for _, v in ipairs(EXTRA_PARAMS[slotType]) do table.insert(params, v) end&lt;br /&gt;
    end&lt;br /&gt;
    table.sort(params)&lt;br /&gt;
    return table.concat(params, &#039;, &#039;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- {{Slots/row|name=Battery|type=Battery|index=0|logicParams=...}}&lt;br /&gt;
-- index and logicParams are optional.&lt;br /&gt;
function p.row(frame)&lt;br /&gt;
    local args       = frame.args&lt;br /&gt;
    local name       = mw.text.trim(args.name or &#039;&#039;)&lt;br /&gt;
    local slotType   = mw.text.trim(args.type or &#039;None&#039;)&lt;br /&gt;
    local index      = mw.text.trim(args.index or &#039;&#039;)&lt;br /&gt;
    local logicParams = mw.text.trim(args.logicParams or &#039;&#039;)&lt;br /&gt;
    return ROW_MARKER .. table.concat({index, name, slotType, logicParams}, FIELD_SEP)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- {{Slots|logic=1|{{Slots/row|...}}|{{Slots/row|...}}}}&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
    local args      = frame:getParent().args&lt;br /&gt;
    local showLogic = args[&#039;logic&#039;] ~= nil and args[&#039;logic&#039;] ~= &#039;&#039;&lt;br /&gt;
    local rows      = {}&lt;br /&gt;
&lt;br /&gt;
    for i, v in ipairs(args) do&lt;br /&gt;
        local parts      = mw.text.split(v:sub(2), FIELD_SEP)&lt;br /&gt;
        local index      = mw.text.trim(parts[1] or &#039;&#039;)&lt;br /&gt;
        local name       = mw.text.trim(parts[2] or &#039;&#039;)&lt;br /&gt;
        local slotType   = mw.text.trim(parts[3] or &#039;None&#039;)&lt;br /&gt;
        local logicParams = mw.text.trim(parts[4] or &#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
        if index == &#039;&#039; then index = tostring(i - 1) end&lt;br /&gt;
&lt;br /&gt;
        if name ~= &#039;&#039; then&lt;br /&gt;
            local row = &#039;|-\n| &#039; .. index .. &#039; || &#039; .. name .. &#039; || &#039; .. slotType&lt;br /&gt;
            if showLogic then&lt;br /&gt;
                local params = logicParams ~= &#039;&#039; and logicParams or getLogicParams(slotType)&lt;br /&gt;
                row = row .. &#039; || &#039; .. params&lt;br /&gt;
            end&lt;br /&gt;
            table.insert(rows, row)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local header = &#039;{| class=&amp;quot;wikitable&amp;quot;\n|-\n! Index !! Slot Name !! Type&#039;&lt;br /&gt;
    if showLogic then&lt;br /&gt;
        header = header .. &#039; !! Logic Parameters&#039;&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return header .. &#039;\n&#039; .. table.concat(rows, &#039;\n&#039;) .. &#039;\n|}&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Template:Slots/row&amp;diff=27580</id>
		<title>Template:Slots/row</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Template:Slots/row&amp;diff=27580"/>
		<updated>2026-04-13T01:05:32Z</updated>

		<summary type="html">&lt;p&gt;Azera: Created nested row template for data slot logic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Slots|row}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Trader&amp;diff=27579</id>
		<title>Trader</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Trader&amp;diff=27579"/>
		<updated>2026-04-12T22:36:01Z</updated>

		<summary type="html">&lt;p&gt;Azera: Rubbish collection note was misleading. Rephrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Trading]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trader Preview.png|thumb|right|Old preview image for the trading feature showing now deprecated landing pad]]&lt;br /&gt;
&lt;br /&gt;
Traders are NPC ships that can be summoned to a [[Landing Pad]] using a [[Satellite Dish]] and [[Computer]]. Each trader type carries a fixed inventory of goods to sell to the player and a [[list of items]] or resources they will buy. Prices are fixed per visit; stock quantities for bulk goods scale with the ship size.&lt;br /&gt;
&lt;br /&gt;
For a step-by-step guide to setting up and using the trading system, see [[Guide (Trading)]].&lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
== Contact Slots ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Dish contacts traders through one of five &#039;&#039;contact slots&#039;&#039;. Each slot determines which ship type arrives, the dish [[power]] required to make contact, how long negotiations take, how long the signal remains detectable, and the downtime before the next contact appears.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;min. watts to appear&#039;&#039;&#039; is the minimum wattage that must reach the contact for it to enter the signal list and begin resolving. Contacts below this threshold are invisible to the dish regardless of aim. Utility and Basic contacts have no floor and will appear at any detectable power level. The &#039;&#039;&#039;contact [[time]]&#039;&#039;&#039; is the base duration of the negotiation phase: how long the dish must continuously transmit after pressing Interrogate before the contact is established. This is the time at the minimum required wattage; supplying more power shortens it proportionally (double the minimum wattage halves the time). The value is randomised per visit within the range shown. The &#039;&#039;&#039;signal window&#039;&#039;&#039; is how long you have to detect and successfully interrogate the contact before it disappears. The &#039;&#039;&#039;downtime&#039;&#039;&#039; timer starts when a contact is removed (whether it expired uncontacted or was dismissed after a visit) and controls how long before the next contact for that slot appears.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Watts to Appear !! Min. Power to Contact !! Contact Time !! Signal Window !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small [[Shuttle]] || 0 W || 25–30 W || 20–30 s || ~20 min || 300–600 s (5–10 min) ||&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 0 W || 25–30 W || 20–30 s || ~20 min || 30 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 20 W || 180–200 W || 60–120 s || ~20 min || 30–60 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 250 W || 6,000–8,000 W || 400–600 s || ~30 min || 60–120 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 100 W || 6,000–8,000 W || 400–600 s || ~30 min || 1,200–2,400 s (20–40 min) || Human [[atmosphere]] required to trade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility vs. Basic:&#039;&#039;&#039; Both use an identical small shuttle and require the same dish power. The only functional difference is downtime: Utility traders have a 5–10 minute cooldown between visits, while Basic traders are available again within 30 seconds. [[Food]], Hardware, Consumables, and Appliance traders all use the Utility slot, making them significantly less frequent despite appearing to require the same [[equipment]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exotics:&#039;&#039;&#039; Requires high dish power and has the longest downtime (20–40 minutes). The Exotics slot is the only slot with any atmosphere requirement. Crucially, this does not block contact or landing; the trader will dock regardless of conditions. The atmosphere is instead checked continuously while the trader is landed to control the ship&#039;s doors: they open only when the pad has safe [[pressure]], temperature between 0°C and 50°C, low toxins, and sufficient [[oxygen]]. If conditions degrade mid-visit, the doors close and trading suspends until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One trader per slot at a time:&#039;&#039;&#039; Only one trader of each contact slot type (landed or in transit) can be present at any given time. A second trader of the same slot type will not appear until the current one has departed and cleared the area.&lt;br /&gt;
&lt;br /&gt;
=== Landing Pad Requirements ===&lt;br /&gt;
&lt;br /&gt;
Each shuttle type requires a minimum landing pad size. Plane variants additionally require a clear runway of a fixed length in the approach direction, indicated by the arrow on the [[Landing Pad Center]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Shuttle Type !! Pad Size !! Runway Length&lt;br /&gt;
|-&lt;br /&gt;
| Small (standard or gas) || 3×3 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium (standard or gas) || 5×5 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Plane || 7×7 || 15 blocks&lt;br /&gt;
|-&lt;br /&gt;
| Large (standard or gas) || 6×6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Plane || 9×9 || 20 blocks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Storm Behaviour ===&lt;br /&gt;
&lt;br /&gt;
During a [[storm]], regular shuttle traders (Small, Medium, and Large, including gas variants) cannot land. Plane traders (Medium Plane and Large Plane) are unaffected and can land normally during a storm. All trader types can depart during a storm regardless of ship type.&lt;br /&gt;
&lt;br /&gt;
=== Bulk Scaling ===&lt;br /&gt;
&lt;br /&gt;
Many goods are listed as bulk items. The quantity delivered or required scales with the contact slot&#039;s bulk multiplier. Stock and required quantities in the tables below are base values (at ×1.0 multiplier).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Bulk Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| Utility || ×0.5&lt;br /&gt;
|-&lt;br /&gt;
| Basic || ×0.5&lt;br /&gt;
|-&lt;br /&gt;
| Medium || ×1.0&lt;br /&gt;
|-&lt;br /&gt;
| Large || ×2.0&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || ×0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, a sell item with a base stock of 800 (Bulk) delivers 400 units from a Basic or Utility ship, 800 from a Medium ship, and 1,600 from a Large ship.&lt;br /&gt;
&lt;br /&gt;
== IC10 Automation ==&lt;br /&gt;
&lt;br /&gt;
The [[Satellite Dish]] exposes a [[Logic|logic variable]] &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; that identifies the currently tracked trader type. This is a Unity [[hash]] of the trader&#039;s internal ID string and can be used with an [[Integrated Circuit (IC10)]] to automate dish tracking and contact selection. Values for each trader type:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trader !! ContactTypeId&lt;br /&gt;
|-&lt;br /&gt;
| Ore Trader || −1374574351&lt;br /&gt;
|-&lt;br /&gt;
| Alloy Trader || 54412100&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydroponics]] Trader || −1077922067&lt;br /&gt;
|-&lt;br /&gt;
| Gas Trader || −470575659&lt;br /&gt;
|-&lt;br /&gt;
| Construction Trader || 175935584&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Trader || 135244511&lt;br /&gt;
|-&lt;br /&gt;
| Food Trader || −82964957&lt;br /&gt;
|-&lt;br /&gt;
| Hardware Trader || 1325142661&lt;br /&gt;
|-&lt;br /&gt;
| Consumables Trader || −1650376125&lt;br /&gt;
|-&lt;br /&gt;
| Appliance Trader || −1590718013&lt;br /&gt;
|-&lt;br /&gt;
| [[Genetics]] Trader || −188927486&lt;br /&gt;
|-&lt;br /&gt;
| Rare Items Trader || 649254485&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Standard Ship Supplies ==&lt;br /&gt;
&lt;br /&gt;
Most traders accept a common set of supply bundles as payment. These are defined once here; each trader section below notes which of these they accept. All bundles have fixed prices and conditions; the trader will only accept them if the contents exactly meet the listed requirements.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bundle !! Price !! Chance !! Will Buy !! Contents&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardsuit]] Package || 550 cr || 10% || 1 || [[Cardboard Box]] containing: Hardsuit [[Helmet]]; Hardsuit loaded with an air [[tank]] (≥100 mol pure O₂), empty [[waste tank]], Large [[Battery]] Cell (≥99% charge), and one CO₂ [[filter]]&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen Replenishment || 15 cr || 20% || 20–40 (Bulk) || 100 moles Oxygen, 100% pure, 10–30°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Water]] Replenishment || 75 cr || 20% || 3–8 (Bulk) || 250 moles Water, 100% pure, 10–25°C&lt;br /&gt;
|-&lt;br /&gt;
| Ship Refuel || 30 cr || 50% || 5–10 (Bulk) || 100 moles gas: ≥32% Oxygen + ≥65% [[Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
| Food Package || 300 cr || 20% || 1–2 || Cardboard Box containing: [[Tomato]] Soup, [[Corn]] Soup, 2× [[Bread Loaf]], [[Muffin]], [[Water Bottle]] (all 100% full; food items decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Consumables Package || 100 cr || 20% || 1 || Cardboard Box containing: 2× [[Duct Tape]], 2× Filter ([[Carbon Dioxide]]), 10× [[Plastic Sheets]], 10× [[Cable Coil]] (all 100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Marine Clothing Package || 150 cr || 20% || 1 || Cardboard Box containing: 2× [[Marine Helmet]], 2× Marine Body Armor, 2× [[Marine Uniform]]&lt;br /&gt;
|-&lt;br /&gt;
| Ship Repair Package || 250 cr || 10% || 1 || Cardboard Box containing: 10× [[Steel]] Frames, 20× [[Steel Sheets]], 20× Plastic Sheets, 15× Cable Coil, 10× Kit ([[Pipe]]); plus one of: [[Welding Torch]] (with [[fuel]] [[canister]]) or Arc [[Welder]] (with charged [[Battery Cell]])&lt;br /&gt;
|-&lt;br /&gt;
| Box of Muffins || 250 cr || 10% || 1 || Cardboard Box containing 5× Muffin (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Packaged [[Burger]] || 350 cr || 25% || 1 || Burger Box containing 1× Burger (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate [[Cake]] in a Box || 350 cr || 10% || 1 || Cardboard Box containing 1× [[Chocolate Cake]] (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Cake || 200 cr || 20% || 1 || Plain Cake (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Box of Chocolates || 300 cr || 25% || 1 || Cardboard Box containing 5× [[Chocolate Bar]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Canned Edamame]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Canned Edamame (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Rice]] Pudding || 120 cr || 25% || 1–2 || Cardboard Box containing 5× [[Canned Rice Pudding]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Tomato Soup]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Tomato Soup (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Pumpkin]] Soup || 250 cr || 25% || 1–2 || Cardboard Box containing 5× [[Pumpkin Soup]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Corn Soup]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Corn Soup (100% full)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Chance&amp;quot; column indicates the probability that a given trader requests this bundle on any particular visit. &amp;quot;Will Buy&amp;quot; is the maximum number of bundles the trader will accept per visit (scaled by Bulk multiplier where applicable); you can sell any amount up to that number, and partial sales are always accepted.&lt;br /&gt;
&lt;br /&gt;
= Trader Directory =&lt;br /&gt;
&lt;br /&gt;
== Ore Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells raw [[ores]] and ice in bulk. On larger ships, rarer metals are added to the inventory. Also buys mining equipment on a rotating basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: More Ore Less, Asteroid Assayers, Cosmic Crush, Galactic Gravels, Nebula Nuggets, Orbit Ore Oasis, Stellar Stone Supply, Interstellar Excavators, Void Vein Vendors, Planetary Pebbles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron]] Ore || 1 || Basic || 800 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]] Ore || 1.2 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Silicon]] Ore || 1.4 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] Ore || 1.8 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]] Ore || 1.2 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Oxite)]] || 0.5 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Volatiles)]] || 0.75 || Basic || 150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Unprocessed Ore† || 0.2 || Basic || 800 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Junk Ore†† || 0 || Basic || 800 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead]] Ore || 2.5 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] Ore || 4 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]] Ore || 3 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt]] Ore || 4 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Salt || 4 || Medium || 150 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Unprocessed Ore is a reagent mix; the blend is randomly selected per visit from: Iron/Gold/Copper/Lead; Iron/Copper; Gold/Silver/Lead; Copper/Nickel; or Silicon/Cobalt.&lt;br /&gt;
&lt;br /&gt;
†† Junk Ore is a reagent mix containing only 10% of a single ore (Iron, Copper, or Silicon, randomly selected). It has no monetary value.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates, Box of Canned Edamame, Box of Rice Pudding, Box of Tomato Soup, Box of Pumpkin Soup, Box of Corn Soup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Mining [[Drill]] (with full Battery Cell) || 50 || 1–3 || 50% || Randomly pooled with Heavy [[Mining Drill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining Drill (Heavy)]] (with full Large Battery Cell) || 250 || 1–3 || 25% || Randomly pooled with Mining Drill&lt;br /&gt;
|-&lt;br /&gt;
| Hard Mining [[Backpack]] || 100 || 1 || 50% || Randomly pooled with [[Mining Belt]] MkII&lt;br /&gt;
|-&lt;br /&gt;
| Mining Belt MkII || 100 || 1 || 33% || Randomly pooled with Hard [[Mining Backpack]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The mining gear purchases are drawn from random pools; the trader will request one item from each pool, not all of them simultaneously.&lt;br /&gt;
&lt;br /&gt;
== Alloy Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells processed metal [[ingots]]. On larger ships, advanced superalloys are added. Buys raw ores and specialty fuel mixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: All Alloys, Metal Mavens, AstroAlloy Emporium, Cosmic Forge, Galactic Metallurgy, OrbitOre Outfitters, Stellar Smelter, Interstellar Ingots, Nebula Nucleus, Space Alloy Specialists, Star Smelter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Steel)]] || 1.5 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Solder]]) || 2.5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Constantan]]) || 3 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Electrum]]) || 4 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Invar]]) || 5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Astroloy]]) || 11 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Waspaloy]]) || 15 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Hastelloy]]) || 15 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Inconel]]) || 12 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Stellite]]) || 12 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Fuel]] (Hydrocarbon) || 1 || Large || 500–1,000 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Box of Muffins, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Will Buy (Bulk) !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]] || 1 || Basic || 600 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper Ore]] || 1.2 || Basic || 600 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Silicon Ore]] || 1.4 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Ore]] || 1.8 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal Ore]] || 1.2 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Ore]] || 2.5 || Medium || 200 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel Ore]] || 2 / 1.3 || Medium || 200 || Price is 1.3 cr on [[Vulcan]] or [[Venus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Ore]] || 3 / 1.5 || Medium || 200 || Price is 1.5 cr on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt Ore]] || 3 || Medium || 200 ||&lt;br /&gt;
|-&lt;br /&gt;
| Standard fuel mix† || 10 || Medium || 5–10 (Bulk) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrous Oxide]] fuel mix†† || 25 || Large || 5–10 (Bulk) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Standard fuel mix: 100 moles, ≥32% Oxygen + ≥65% Volatiles.&lt;br /&gt;
&lt;br /&gt;
†† Nitrous Oxide fuel mix: 100 moles, ≥49% Volatiles + ≥49% Nitrous Oxide.&lt;br /&gt;
&lt;br /&gt;
== Hydroponics Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells seed packs for all farmable crops. Each pack contains 3 seeds. Available on Basic and Medium ships only, with no Large variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: [[Green Futures]], AstroAgronomics, Stellar Sprouts, HydroHarvest Haven, Orbiting Orchards, Galactic Growers, CosmoCrop Connect, Space Sprout Suppliers, Nebula Nurturers, Star Seedlings, EcoSphere Essentials, Interstellar Irrigation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
All items are available at both Basic and Medium size.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Fern]] Seeds || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom]] Seeds || 300 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Corn Seeds || 300 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Seeds || 400 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Rice Seeds || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Soybean]] Seeds || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Switchgrass Seed || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Tomato Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Sugarcane]] Seeds || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cocoa]] Seeds || 250 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Watermelon Seeds || 250 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Blueberry Seeds || 250 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Seeds || 250 || 1 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 moles, 100% pure, 0–40°C) || 10 || 20 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water (100 moles, 100% pure, 10–35°C) || 15 || 50–200 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Planter]]) || 25 || 1–3 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Hydroponic Tray]]) || 15 || 1–10 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Liquid Pipe)]] || 1.5 || 10–40 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Pipe Utility Liquid) || 15 || 1–10 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gas Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells bulk gases and pressurized canisters. Arrives in a gas shuttle variant. Buys ice and empty canisters; on certain [[worlds]], buys locally abundant gases at a bonus rate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Gas For Less, AstroAether, Cosmic Clouds, Nebula Nectars, Orbiting Oxygens, Galactic Gases, Stellar Steam, Interstellar Inhalants, Void Vapors, Space Gas Station&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle (Gas) || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane (Gas) || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane (Gas) || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulk gases:&#039;&#039;&#039; pumped directly into base pipework via the [[Landing Pad Gas Storage]]. Priced per 100 moles (or per litre for water).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Gas !! Price !! Unit !! Min. Size !! Stock (Bulk) !! Chance !! Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 5 cr || per 100 mol || Basic || 50–70 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrogen]] || 3 cr || per 100 mol || Basic || 30–50 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 7.5 cr || per 100 mol || Basic || 20–30 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Volatiles ([[Methane]]) || 7.5 cr || per 100 mol || Basic || 50–70 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Pollutant]] || −1 cr || per 100 mol || Basic || 30–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Water || 18 cr || per litre || Basic || 50–80 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 30 cr || per 100 mol || Basic || 10–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Volatiles† || 2 cr || per 100 mol || Basic || 50–100 || Always || 500°C&lt;br /&gt;
|-&lt;br /&gt;
| Steam || 10 cr || per 100 mol || Basic || 50–100 || Always || 800°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Helium]] || 8 cr || per 100 mol || Medium || 20–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydrogen]] || 10 cr || per 100 mol || Medium || 30–50 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Silanol]] || 50 cr || per 100 mol || Medium || 10–15 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Ozone†† || 40 cr || per 100 mol || Medium || 10–40 || Always || 40°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Dirty Volatiles: approximately 65 mol Volatiles + 30 mol CO₂ + 5 mol [[Hydrochloric Acid]] at 500°C. Requires filtering before use.&lt;br /&gt;
&lt;br /&gt;
†† Listed in-game as &amp;quot;Bulk [[Ozone]]&amp;quot; but the gas supplied is Nitrous Oxide at 40°C. This is a known inconsistency in the game data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gas canisters:&#039;&#039;&#039; individual pressurized items:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Contents !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen Canister || 150 mol O₂ @ 20°C || 10 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Canister || 100 mol Volatiles + 50 mol O₂ @ −20°C || 20 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen Canister || 150 mol N₂ @ 20°C || 10 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid [[Hydrazine]] Canister || 12 L Hydrazine @ 20°C || 150 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water Canister || 12 L Water @ 20°C || 250 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Water || Water Bottle (100% full) || 25 || 5 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Gas Trader does not accept Oxygen Replenishment, Water Replenishment, or Ship Refuel bundles, as it sells these gases itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Oxite) || 0.5 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Ice ([[Nitrice]]) || 1 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Water)]] || 1.5 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Volatiles) || 0.8 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Methane (100 mol Volatiles, 100%, 0–140°C) || 2 || 100–200 (Bulk) || Always || Vulcan only&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen (100 mol H₂, 100%, 0–140°C) || 2.5 || 50–100 (Bulk) || Always || Vulcan only&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen (100 mol O₂, 100%, −100–30°C) || 2 || 100–200 (Bulk) || Always || [[Europa]] only&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol CO₂, 100%, 0–500°C) || 1.5 || 50–100 (Bulk) || Always || Venus only&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol CO₂, 100%, 0–30°C) || 3 || 50–100 (Bulk) || Always || [[Mars]] only&lt;br /&gt;
|-&lt;br /&gt;
| Empty [[Gas Canister]] || 7.5 || 10–20 || 25% || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Gas Filter (random type, 100% full)† || 30 || 1–3 || 50% || Medium or larger&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin Pie]] || 200 || 1–3 || 30% || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† One filter type is randomly selected per visit from: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large/heavy format).&lt;br /&gt;
&lt;br /&gt;
== Construction Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells building materials and cable. Buys processed ingots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Build INC&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Frames]] || 3 || Basic || 150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Wall)]] || 1.5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Steel Sheets || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Plastic Sheets || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Sheets]] || 3 || Basic || 50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pipe)]] || 0.5 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cable Coil (Heavy)]] || 1 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil (Super Heavy) || 2 || Medium || 200 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Construction Trader does not accept the Consumables Package.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Will Buy (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Ingot (Steel) || 1.25 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Solder)]] || 2 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Constantan)]] || 2.5 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Electrum)]] || 3 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Invar)]] || 3 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Astroloy)]] || 11 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Waspaloy)]] || 14 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Hastelloy)]] || 15 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Inconel)]] || 12 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Stellite)]] || 12 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Autolathe]] Printer Mod || 200 || Basic || 1 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Liquid Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells cryogenic and industrial liquids in bulk and in individual canisters. Available on Medium and Large ships only, with no Basic variant. Arrives in a gas shuttle variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Payless Liquids, Frosty Barrels, Cosmic Concoctions, Galactic Gush, Nebula Nectars, Orbital Oceans, Stellar Streams, Interstellar Icicles, Void Vessels, Space Springs, Star Sippers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane (Gas) || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane (Gas) || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulk liquids:&#039;&#039;&#039; pumped directly into base liquid pipework via the [[Landing Pad Gas Storage]]. Priced per litre.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Liquid !! Price (cr/L) !! Min. Size !! Stock (Bulk) !! Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Water || 12 || Medium || 100–300 || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Nitrogen || 5.75 || Medium || 100–300 || −220°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Oxygen || 7 || Medium || 100–300 || −200°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Methane || 15 || Medium || 100–300 || −180°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrogen || 25 || Large || 100–200 || −230°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrazine || 40 || Large || 100–200 || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Ozone || 25 || Large || 100–200 || −180°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrochloric Acid || 10 || Large || 100–200 || 20°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liquid canisters:&#039;&#039;&#039; individual items:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Contents !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Water Canister || 12 L Water @ 20°C || 200 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Nitrogen Canister || 12 L Liquid Nitrogen @ −220°C || 100 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Oxygen Canister || 12 L Liquid Oxygen @ −200°C || 135 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Methane Canister || 12 L Liquid Methane @ −220°C || 95 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Water || Water Bottle (100% full) || 25 || 5 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Liquid Trader does not accept Water Replenishment, as it sells water itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| Empty [[Liquid Canister]] || 7.5 || 10–20 || 25% || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Liquid Filter (random type, 100% full)† || 30 || 1–3 || 50% || Medium or larger&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Water) || 1.5 || 300–600 (Bulk) || Always || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Same filter pool as Gas Trader: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large format).&lt;br /&gt;
&lt;br /&gt;
== Food Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells prepared foods and raw cooking ingredients. Buys fresh produce and packaging materials. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Starlight Suppers, Galactic Groceries, Orbiting Organics, Cosmic Cuisine, Asteroid Eats, Nebula Nibbles, Stellar Snacks, Interstellar Ingredients, Space Spices, Void Vegetables, Planetary Produce&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Rubbish Collection† || −4 || 5–15 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Bar || 30 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cake || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Milk]] || 20 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 40 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Soy Oil]] (50 units) || 25 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Egg Carton]] (6 eggs) || 35 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] (200 units) || 40 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Sugar]] (200 units) || 50 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa [[Powder]] (10 units) || 75 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Canned [[Condensed Milk]] || 40 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned Edamame || 20 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Canned Mushroom]] || 25 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned [[Powdered Eggs]] || 20 || 1–2 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned Rice Pudding || 20 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Corn Soup || 30 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Soup || 40 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Tomato Soup || 30 || 1–5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Rubbish Collection: each purchase delivers one stack of [[Decayed Food]] and pays the player 4 cr. &lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Consumables Package, Ship Repair Package.&lt;br /&gt;
&lt;br /&gt;
Note: Food Trader does not accept the Food Package or any food bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases&#039;&#039;&#039; (all fresh produce requires decay &amp;lt;50%):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Empty Can]] || 0.6 || 10–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cardboard Box || 0.3 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Potato || 3 || 10–50 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Wheat || 3 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Rice || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Corn || 12 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Soybean || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom || 8 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Tomato || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || 12 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa || 10 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Sugarcane || 6 || 10–30 || 33%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hardware Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells tools, batteries, and basic construction materials. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Cosmic Tools and More, Galactic Gearworks, Stellar Supplies, OrbitOps Hardware, Interstellar Implements, Void Ventures, Asteroid Artisans, Space Spanners, Meteor Mechanics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Box of Spray Cans (6 cans, assorted colours) || 6 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Battery Cells (Small) (6× full [[Battery Cell (Small)]]) || 40 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Box of Battery Cells (Large) (6× full [[Battery Cell (Large)]]) || 300 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Hat]] || 15 || 1–3 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Angle Grinder]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Drill]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Labeller]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining Charge]] || 5 || 12–30 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Welding Torch || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Welding Fuel Canister (100 mol Volatiles + 50 mol O₂ @ −20°C) || 20 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Wire Cutters]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Screwdriver]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbar]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Reusable [[Fire Extinguisher]] (with 12 L Water canister) || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Steel Sheets || 1 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Plastic Sheets || 1 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Glass Sheets || 3 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.75 || 40–80 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Pipe) || 1 || 10–60 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil (Heavy) || 2 || 20–50 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Hardware Trader does not accept the Consumables Package or Ship Repair Package. Hardware Trader has no trader-specific purchases.&lt;br /&gt;
&lt;br /&gt;
== Consumables Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells everyday consumables, medical supplies, and batteries. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: AstroMart, Cosmo&#039;s Convenience, StarStop, Nebula Necessities, Interstellar Essentials, Void Vending, Meteor Munchies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Bar || 50 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Milk || 40 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cheese || 60 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Soy Oil (50 units) || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Egg Carton (6 eggs) || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Flour (200 units) || 60 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cocoa Powder]] (10 units) || 100 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Sugar (200 units) || 75 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Duct Tape || 15 || 3–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Battery Cell (Small) (full) || 15 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cereal Bar]] || 15 || 2–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water Bottle (full) || 10 || 2–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Filter (Carbon Dioxide)]] || 20 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Road Flares]] (set of 5) || 10 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Chemlights (5× assorted colours) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Spray Cans (6 cans, assorted colours) || 15 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[HEMDroid Repair Kit]] || 200 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Medical Pill || 200 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Hand Sanitizer || 100 || 1–3 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Ship Repair Package.&lt;br /&gt;
&lt;br /&gt;
Note: Consumables Trader does not accept any food bundles. Consumables Trader has no trader-specific purchases.&lt;br /&gt;
&lt;br /&gt;
== Appliance Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells portable appliances and electronic components. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Galactic Gadgets, Orbitron Appliances, Stellar Systems Store, Space Savvy Solutions, Interstellar Innovations, Void Visions, Asteroid Appliances, Meteor Mechanics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Microwave]] || 25 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagent Processor]] || 75 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Portable Scrubber)]] || 195 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Autolathe Construction Kit† || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Packaging Machine]] || 75 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tablet]] Dock || 35 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemistry Station]] || 75 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Laptop]] || 50 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Appliance Desk Lamp Left || 45 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Portable [[Air Conditioner]]) || 175 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Weather Station]]) || 245 || 1 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Portable Generator]]) || 195 || 1 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Autolathe Construction Kit: Cardboard Box containing [[Kit (Autolathe)]], 2× [[Iron Sheets]], 2× Cable Coil, 2× Plastic Sheets, and a Screwdriver.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Food Package, Consumables Package, Ship Repair Package, Box of Muffins.&lt;br /&gt;
&lt;br /&gt;
Note: Appliance Trader does not accept Ship Refuel or Water Replenishment bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.4 || 50–150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]] || 1 || 5–30 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Integrated Circuit ([[IC10]]) || 25 || 1–10 || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Gold)]] || 2 || 50–100 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Silver)]] || 1 || 50–100 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Ingot (Electrum) || 3 || 50–100 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genetics Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells rare [[plants]], genetically modified crops, and fertilized eggs. Only available via the Exotics slot, requiring a human-breathable atmosphere at the station. The long downtime (20–40 minutes) makes this one of the rarest traders in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Genetic Engineering&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 6,000–8,000 W || 1,200–2,400 s (20–40 min) || Human atmosphere to open doors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The trader will land regardless of atmosphere. The ship&#039;s doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Winterspawn (Alpha) || 400 || 1–4 || Always || Endothermic plant, base strain&lt;br /&gt;
|-&lt;br /&gt;
| Winterspawn (Beta) || 800 || 1 || 50% || Endothermic plant, improved strain&lt;br /&gt;
|-&lt;br /&gt;
| Hades [[Flower]] (Alpha) || 400 || 1–4 || Always || Thermogenic plant, base strain&lt;br /&gt;
|-&lt;br /&gt;
| Hades Flower (Beta) || 800 || 1 || 50% || Thermogenic plant, improved strain&lt;br /&gt;
|-&lt;br /&gt;
| [[Darga Fern]] || 500 || 1–2 || Always || Atmospheric filter plant&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Mushroom]] || 1,000 || 1 || Always ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropical Lily]] || 100 || 1–5 || Always ||&lt;br /&gt;
|-&lt;br /&gt;
| Fast-Growing Potato† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Super Corn†† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Resilient Fern††† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Egg†††† || 250 || 1–2 || Always ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Fast-Growing Potato: growth time multiplier 0.8 (20% faster than standard).&lt;br /&gt;
&lt;br /&gt;
†† Super Corn: reduced darkness tolerance loss per day (−0.9), reduced water usage (−0.5), growth time multiplier 0.5 (twice as fast as standard).&lt;br /&gt;
&lt;br /&gt;
††† Resilient Fern: multiple genetic modifications covering drought tolerance, water usage, gas production rate, pressure and temperature resistance, and [[light]] tolerance.&lt;br /&gt;
&lt;br /&gt;
†††† Sold as a fertilized egg; it can be hatched into a [[chick]]. This is distinct from the regular [[Egg]] used in cooking.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.&lt;br /&gt;
&lt;br /&gt;
Note: Genetics Trader does not accept the Hardsuit Package, Consumables Package, Ship Repair Package, or any food bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol, 100% pure, 0–40°C) || 10 || 20 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water (100 mol, 100% pure, 10–35°C) || 15 || 50–200 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Splicer]] || 200 || 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Stabilizer]] || 200 || 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Analyzer]] || 40 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Sampler]] (with full Battery Cell) || 50 || 1 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare Items Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells rocket engine kits, [[fuselage]] components, catalytic filters, and nuclear battery cells. Only available via the Exotics slot, requiring a human-breathable atmosphere. This is the only legitimate source for catalytic (reusable) filters and heavy rocket engine kits in unmodded gameplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Cosmic Curiosities&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 6,000–8,000 W || 1,200–2,400 s (20–40 min) || Human atmosphere to open doors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The trader will land regardless of atmosphere. The ship&#039;s doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Heavy [[Pressure Fed Gas Engine]]) || 1,000 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Heavy [[Pressure Fed Liquid Engine]]) || 1,000 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type A) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type B) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type C) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type D) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Carbon Dioxide) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter ([[Alcohol]]) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrochloric Acid) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Helium) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrazine) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrogen) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Ozone) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter ([[Polluted Water]]) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Salt) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Silanol) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic [[Filter (Nitrogen)]] || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Nitrous Oxide) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic [[Filter (Oxygen)]] || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Pollutants) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Methane) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Water) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Nuclear Battery Cells (6× [[Battery Cell (Nuclear)]]) || 400 || 1 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.&lt;br /&gt;
&lt;br /&gt;
Rare Items Trader has no trader-specific purchases.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Guide_(Trading)&amp;diff=27578</id>
		<title>Guide (Trading)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Guide_(Trading)&amp;diff=27578"/>
		<updated>2026-04-12T18:50:15Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add pictures to guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Trading]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
This guide covers how to set up a landing pad, contact traders, conduct trades, and handle [[Gases and Liquids|gases and liquids]]. For a full reference on which traders exist, what they sell, and what they buy, see [[Traders]].&lt;br /&gt;
&lt;br /&gt;
== What You Need ==&lt;br /&gt;
&lt;br /&gt;
[[Trading]] requires the following items connected on the same [[power]] and data network:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Landing Pad Center]]&#039;&#039;&#039;: the core of the landing pad; determines approach direction (follow the arrow)&lt;br /&gt;
* &#039;&#039;&#039;[[Landing Pad Data and Power]]&#039;&#039;&#039;: connects the landing pad structure to the data/power network&lt;br /&gt;
* &#039;&#039;&#039;[[Satellite Dish]]&#039;&#039;&#039;: tracks and contacts trader ships; must be aligned toward the trader&lt;br /&gt;
* &#039;&#039;&#039;[[Computer]]&#039;&#039;&#039; with a &#039;&#039;&#039;[[Motherboard (Communication)]]&#039;&#039;&#039; installed: used to select a landing pad, target a dish, and initiate contact&lt;br /&gt;
* &#039;&#039;&#039;[[Credit Card]]&#039;&#039;&#039;: required to complete any transaction&lt;br /&gt;
* &#039;&#039;&#039;[[Vending Machine]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Vending Machine (Refrigerated)]]&#039;&#039;&#039; (optional but strongly recommended for bulk trades)&lt;br /&gt;
&lt;br /&gt;
=== Landing Pad Layout ===&lt;br /&gt;
&lt;br /&gt;
The [[Landing Pad Center]] is the tile on which the trader ship lands. The arrow on the centerpiece indicates the approach and departure direction; nothing must block this path. Plane-type traders additionally require a clear runway extending from the pad in the approach direction.&lt;br /&gt;
&lt;br /&gt;
Pad size is determined by the trader&#039;s ship type. The minimum required pad area must be fully built out around the centerpiece:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ship Type !! Min. Pad Size !! Runway Required&lt;br /&gt;
|-&lt;br /&gt;
| Small [[Shuttle]] (standard or gas) || 3×3 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Shuttle (standard or gas) || 5×5 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Plane || 7×7 || 15 blocks&lt;br /&gt;
|-&lt;br /&gt;
| Large Shuttle (standard or gas) || 6×6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Plane || 9×9 || 20 blocks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can build multiple landing pads connected to the same data network. Having one pad per contact slot type allows you to trade with all available trader types simultaneously. The Computer lets you select which pad and dish to use for each contact attempt.&lt;br /&gt;
&lt;br /&gt;
=== Satellite Dish Power and Alignment ===&lt;br /&gt;
&lt;br /&gt;
The Satellite Dish must be pointed toward the trader ship and powered sufficiently to make contact. Each contact slot type has a minimum watt requirement; see [[Traders#Contact Slots]] for the full table.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Perfect alignment is not required. As long as the dish meets the minimum power threshold for the target trader, some angular offset is tolerated. Small shuttle traders (3×3 pad) are more forgiving of misalignment than larger traders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power budget:&#039;&#039;&#039; The dish has three distinct power states:&lt;br /&gt;
* &#039;&#039;&#039;Resolving&#039;&#039;&#039;: when the dish is aimed at a contact and has enough power to detect it, the contact automatically begins resolving. The duration scales inversely with wattage delivered to the contact: more power shortens it, less power lengthens it. A contact detected with barely enough power to appear may take a very long [[time]] to resolve. During this phase the dish draws 10% of its dial setting.&lt;br /&gt;
* &#039;&#039;&#039;Interrogating&#039;&#039;&#039;: once a contact is resolved, pressing &#039;&#039;&#039;Interrogate&#039;&#039;&#039; begins interrogation. The dish immediately draws its full dial wattage as a continuous load for the entire interrogation period.&lt;br /&gt;
* &#039;&#039;&#039;Idle&#039;&#039;&#039;: all other times the dish draws only its base standby power.&lt;br /&gt;
&lt;br /&gt;
Plan your cable and generator capacity around the full dial setting, since that is what the dish draws the moment you press Interrogate. This is especially important for large traders, where the dish must be set to 6,000 W or higher. Be careful with the Medium and [[Large Satellite Dish]]; at maximum output they can exceed the rating of low-voltage [[cables]], burning them out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[IC10]] automation:&#039;&#039;&#039; Dish tracking can be automated with an [[Integrated Circuit (IC10)]]. The IC10 can read and write the dish&#039;s &amp;lt;code&amp;gt;Horizontal&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Vertical&amp;lt;/code&amp;gt; [[logic]] variables directly to sweep the dish, and read &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; to identify which trader type is currently in range. This allows scripts to automatically scan for a specific trader, resolve the contact, and trigger Interrogate without manual input. See the [[Traders#IC10 Automation|IC10 Automation]] section of the Traders reference for the &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; values for each trader type.&lt;br /&gt;
&lt;br /&gt;
== Contacting a Trader ==&lt;br /&gt;
&lt;br /&gt;
[[File:Guide_(trading)_example_landing_pad.jpg|none|400px|Sample layout showing the minimum required components to summon a trader]]&lt;br /&gt;
&lt;br /&gt;
# Power up all components and ensure they are connected on the same network.&lt;br /&gt;
# At the [[Computer]], select the target landing pad and satellite dish.&lt;br /&gt;
# Set the dish power using the dial on the dish controls (a [[Labeller]] can set an exact value). Set it to at least the minimum wattage for the trader type you want to contact; contacts below their appearance threshold will not show up in the signal list. Once power is sufficient, any contacts in range will automatically begin resolving, drawing 10% of the dial setting. The resolve duration scales inversely with wattage delivered to the contact: more power shortens it, less power lengthens it. A contact that is barely visible due to low power or poor alignment may take considerably longer to resolve than one with strong wattage. Once a contact is resolved, its details become readable.&lt;br /&gt;
# Align the dish toward the contact using the horizontal and vertical buttons on the dish. Alignment affects the wattage reaching the contact, which determines how quickly negotiation completes. Interacting with the adjustment buttons shows the current angle in degrees. Aim to minimise the degree offset shown in the contact details.&lt;br /&gt;
# Once sufficient power is reaching the target through a combination of dish settings, the &#039;&#039;&#039;Interrogate&#039;&#039;&#039; button will become available. The dish immediately begins drawing its full dial wattage as a continuous power load for the duration of interogation. Interogation speed scales linearly with wattage: at the minimum required wattage the full base contact time applies; at twice the minimum it completes in half the time; and so on. Each trader visit randomizes both the minimum wattage threshold and the base contact time within the ranges below. If dish power drops below the minimum at any point, negotiation immediately cancels and progress resets to zero.&lt;br /&gt;
# When negotiation completes, the option to request landing becomes available.&lt;br /&gt;
# Send the landing request. The trader will arrive and dock at the designated pad.&lt;br /&gt;
&lt;br /&gt;
[[File:Guide_(trading)_comms_terminal_annotation.jpg|none|400px|Sample layout showing the minimum required components to summon a trader]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trader size !! Min. watts to appear !! Min. watts to negotiate !! Base contact time&lt;br /&gt;
|-&lt;br /&gt;
| Small (Utility / Basic) || 0 W || 25–30 W || 20–30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 20 W || 180–200 W || 1–2 min&lt;br /&gt;
|-&lt;br /&gt;
| Large / Exotics || 100–250 W || 6,000–8,000 W || 7–10 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A trader will &#039;&#039;&#039;never leave&#039;&#039;&#039; until you click Depart in the trade window. This means you can hold a trader on the pad indefinitely. However, while a trader occupies a slot, no other trader of the same slot type will spawn, so holding one trader delays the next visit of that type.&lt;br /&gt;
&lt;br /&gt;
=== Storms ===&lt;br /&gt;
&lt;br /&gt;
During a [[storm]], regular shuttle traders (Small, Medium, Large, and their gas variants) cannot land. If you attempt to land one during a storm, the game will inform you that landing is not possible. Plane-type traders (Medium Plane and Large Plane) are not affected by storms and can land normally. All trader types can depart during a storm regardless of ship type.&lt;br /&gt;
&lt;br /&gt;
== Trading Interface ==&lt;br /&gt;
&lt;br /&gt;
Interact with the [[Trader]] (or use a connected [[Vending Machine]]) to open the trade window. The interface shows:&lt;br /&gt;
&lt;br /&gt;
* Items the trader has for sale: click to purchase&lt;br /&gt;
* Items the trader wants to buy: present qualifying items to sell them&lt;br /&gt;
* A Depart button to release the trader when done&lt;br /&gt;
&lt;br /&gt;
You can move with the trade window open by holding Left Alt to regain mouse control.&lt;br /&gt;
&lt;br /&gt;
Multiple Vending Machines (including refrigerated variants) can be connected to the same landing pad, allowing you to pre-stock sell items or pre-configure storage space for large-volume buy orders.&lt;br /&gt;
&lt;br /&gt;
=== Credits and Payment ===&lt;br /&gt;
&lt;br /&gt;
A [[Credit Card]] must be accessible to your character to complete any transaction. The game searches for a credit card in this order:&lt;br /&gt;
&lt;br /&gt;
# Slots of your worn [[Uniform]]&lt;br /&gt;
# Left hand&lt;br /&gt;
# Right hand&lt;br /&gt;
&lt;br /&gt;
The card does &#039;&#039;&#039;not&#039;&#039;&#039; need to be in the dedicated Credit Card slot of your uniform. However, cards stored in a [[Toolbelt]], [[Backpack]], or any other slot will &#039;&#039;&#039;not&#039;&#039;&#039; be found. Always keep your active credit card in your uniform or hand.&lt;br /&gt;
&lt;br /&gt;
If you carry more than one Credit Card, the &#039;&#039;&#039;first&#039;&#039;&#039; card found in the above search order is used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important:&#039;&#039;&#039; If you sell a Credit Card to a trader, the credits stored on the card are lost. The trader pays only the item&#039;s sell price, not its balance. Avoid selling credit cards with a remaining balance.&lt;br /&gt;
&lt;br /&gt;
== Gas and Liquid Trading ==&lt;br /&gt;
&lt;br /&gt;
Bulk gas and liquid trades do not place items in a vending machine; they pump directly into the [[Landing Pad Gas Storage]] via the pad&#039;s atmospheric components. You need the following additional parts for gas or liquid trading:&lt;br /&gt;
&lt;br /&gt;
* [[Landing Pad Gas Storage]]: holds gas and liquid on the pad (multiple tanks increase total capacity)&lt;br /&gt;
* [[Landing Pad Gas Input]] / [[Landing Pad Gas Output]]: connect pad storage to your base gas pipework&lt;br /&gt;
* [[Landing Pad Liquid Input]] / [[Landing Pad Liquid Output]]: connect pad storage to your base liquid pipework&lt;br /&gt;
&lt;br /&gt;
Each input and output module has an integrated volume pump activated by a button on the device.&lt;br /&gt;
&lt;br /&gt;
=== Buying Gas or Liquid ===&lt;br /&gt;
&lt;br /&gt;
When you purchase bulk gas or liquid from a trader, it transfers into the [[Landing Pad]] Gas Storage. From there, pump it into your base pipework using the appropriate output module.&lt;br /&gt;
&lt;br /&gt;
Gas and liquid share the same storage [[tank]]; take care not to mix incompatible substances. Flush the tank using the output module before switching to a different gas or liquid type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temperature matters:&#039;&#039;&#039; Each gas or liquid the trader sells has a specific temperature. The gas will arrive at that temperature and maintain it in the insulated storage tank. Check that your base pipework and storage can handle the incoming temperature; cryogenic liquids such as Liquid [[Nitrogen]] (−220°C) or Liquid [[Oxygen]] (−200°C) require appropriate infrastructure.&lt;br /&gt;
&lt;br /&gt;
=== Selling Gas or Liquid ===&lt;br /&gt;
&lt;br /&gt;
To sell gas or liquid to a trader, pump it into the Landing Pad Gas Storage before the trader arrives (or while they are docked). The trader will inspect the contents during the trade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temperature requirements:&#039;&#039;&#039; Each gas purchase the trader makes specifies an acceptable temperature range. Hover over the item icon in the trade window to see what temperature the trader requires. Gas that is outside the acceptable range will not be accepted. Chill or heat your gas to the required range before pumping it to the pad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purity:&#039;&#039;&#039; Many gas trades also require a minimum purity percentage. Gas that is diluted or contaminated may not meet the trader&#039;s conditions.&lt;br /&gt;
&lt;br /&gt;
=== World-Specific Gas Purchases ===&lt;br /&gt;
&lt;br /&gt;
The Gas Trader&#039;s buy list varies by [[world]]. Some gases are only purchased on specific [[worlds]] where they occur naturally in the environment:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ice (Oxite, [[Nitrice]], [[Water]], [[Volatiles]])&#039;&#039;&#039;: purchased on most worlds, but not on [[Vulcan]] or [[Venus]] (where surface ice does not exist)&lt;br /&gt;
* &#039;&#039;&#039;[[Methane]] and [[Hydrogen]]&#039;&#039;&#039;: purchased on Vulcan only&lt;br /&gt;
* &#039;&#039;&#039;Oxygen&#039;&#039;&#039;: purchased on [[Europa]] only&lt;br /&gt;
* &#039;&#039;&#039;[[Carbon Dioxide]] (hot)&#039;&#039;&#039;: purchased on Venus only&lt;br /&gt;
* &#039;&#039;&#039;Carbon Dioxide (cold)&#039;&#039;&#039;: purchased on [[Mars]] only&lt;br /&gt;
&lt;br /&gt;
== Notes and Tips ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Trader holdover:&#039;&#039;&#039; A trader never departs on its own. If you walk away without clicking Depart, the trader will remain docked indefinitely, blocking that contact slot.&lt;br /&gt;
* &#039;&#039;&#039;Vending machine bug:&#039;&#039;&#039; Adding items to a Vending Machine after a trader has been requested to land (but before they arrive) can cause the trade GUI to malfunction. If the trade window fails to open, save and reload, or deconstruct the [[Landing Pad Data and Power]] to force the trader to depart, then try again.&lt;br /&gt;
* &#039;&#039;&#039;Dish power and cable ratings:&#039;&#039;&#039; The Medium and Large Satellite Dish can draw enough power to burn low-voltage cables. Use appropriate cable types for your dish size.&lt;br /&gt;
* &#039;&#039;&#039;Plane runway clearance:&#039;&#039;&#039; The runway for plane traders must be completely unobstructed. Even small [[structures]] in the approach path will prevent landing.&lt;br /&gt;
&lt;br /&gt;
== Exotics Traders and Atmosphere ==&lt;br /&gt;
&lt;br /&gt;
The [[Genetics Trader]] and [[Rare Items Trader]] both use the Exotics contact slot, which requires 6,000–8,000 W to contact but imposes no [[atmosphere]] requirement for landing. The trader will dock at the pad regardless of what is outside.&lt;br /&gt;
&lt;br /&gt;
However, once landed, the game continuously checks whether the atmosphere at the landing pad is suitable for a human trader. The ship&#039;s doors will only open (and trading will only be possible) when all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Pressure]]:&#039;&#039;&#039; Within safe human limits (not vacuum, not dangerously high)&lt;br /&gt;
* &#039;&#039;&#039;Temperature:&#039;&#039;&#039; Between 0°C and 50°C&lt;br /&gt;
* &#039;&#039;&#039;Toxins:&#039;&#039;&#039; Toxic gas partial pressure below the warning threshold&lt;br /&gt;
* &#039;&#039;&#039;Oxygen:&#039;&#039;&#039; Sufficient oxygen partial pressure for breathing&lt;br /&gt;
&lt;br /&gt;
If the atmosphere is not yet ready when the trader arrives, simply wait; the doors will open automatically as soon as conditions are met. If the atmosphere degrades mid-visit (e.g. due to a leak), the doors will close and trading will suspend until conditions are restored. The trader will not depart due to bad atmosphere alone.&lt;br /&gt;
&lt;br /&gt;
This means you do &#039;&#039;&#039;not&#039;&#039;&#039; need to have the atmosphere ready before contacting or landing the trader, but you do need it ready before you can actually trade. A pressurized, oxygenated hangar or enclosed landing bay around the pad is the standard solution.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Traders]]: full reference for all trader types, contact requirements, and buy/sell tables&lt;br /&gt;
* [[Satellite Dish]]&lt;br /&gt;
* [[Landing Pad Center]]&lt;br /&gt;
* [[Landing Pad Gas Storage]]&lt;br /&gt;
* [[Vending Machine]]&lt;br /&gt;
* [[Credit Card]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Guide_(trading)_comms_terminal_annotation.jpg&amp;diff=27577</id>
		<title>File:Guide (trading) comms terminal annotation.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Guide_(trading)_comms_terminal_annotation.jpg&amp;diff=27577"/>
		<updated>2026-04-12T18:45:43Z</updated>

		<summary type="html">&lt;p&gt;Azera: Annotated screenshot of the comms terminal interface&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Annotated screenshot of the comms terminal interface&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Guide_(trading)_example_landing_pad.jpg&amp;diff=27576</id>
		<title>File:Guide (trading) example landing pad.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Guide_(trading)_example_landing_pad.jpg&amp;diff=27576"/>
		<updated>2026-04-12T18:27:21Z</updated>

		<summary type="html">&lt;p&gt;Azera: Sample layout showing the minimum required components to summon a trader&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Sample layout showing the minimum required components to summon a trader&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Trader&amp;diff=27575</id>
		<title>Trader</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Trader&amp;diff=27575"/>
		<updated>2026-04-12T18:18:17Z</updated>

		<summary type="html">&lt;p&gt;Azera: Split into separate Traders and Guide (Trading) articles. Restructure contact slot table. Add full listing of buy and sell items for all trader types.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Trading]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trader Preview.png|thumb|right|Old preview image for the trading feature showing now deprecated landing pad]]&lt;br /&gt;
&lt;br /&gt;
Traders are NPC ships that can be summoned to a [[Landing Pad]] using a [[Satellite Dish]] and [[Computer]]. Each trader type carries a fixed inventory of goods to sell to the player and a [[list of items]] or resources they will buy. Prices are fixed per visit; stock quantities for bulk goods scale with the ship size.&lt;br /&gt;
&lt;br /&gt;
For a step-by-step guide to setting up and using the trading system, see [[Guide (Trading)]].&lt;br /&gt;
&lt;br /&gt;
= Mechanics =&lt;br /&gt;
&lt;br /&gt;
== Contact Slots ==&lt;br /&gt;
&lt;br /&gt;
The Satellite Dish contacts traders through one of five &#039;&#039;contact slots&#039;&#039;. Each slot determines which ship type arrives, the dish [[power]] required to make contact, how long negotiations take, how long the signal remains detectable, and the downtime before the next contact appears.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;min. watts to appear&#039;&#039;&#039; is the minimum wattage that must reach the contact for it to enter the signal list and begin resolving. Contacts below this threshold are invisible to the dish regardless of aim. Utility and Basic contacts have no floor and will appear at any detectable power level. The &#039;&#039;&#039;contact [[time]]&#039;&#039;&#039; is the base duration of the negotiation phase: how long the dish must continuously transmit after pressing Interrogate before the contact is established. This is the time at the minimum required wattage; supplying more power shortens it proportionally (double the minimum wattage halves the time). The value is randomised per visit within the range shown. The &#039;&#039;&#039;signal window&#039;&#039;&#039; is how long you have to detect and successfully interrogate the contact before it disappears. The &#039;&#039;&#039;downtime&#039;&#039;&#039; timer starts when a contact is removed (whether it expired uncontacted or was dismissed after a visit) and controls how long before the next contact for that slot appears.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Watts to Appear !! Min. Power to Contact !! Contact Time !! Signal Window !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small [[Shuttle]] || 0 W || 25–30 W || 20–30 s || ~20 min || 300–600 s (5–10 min) ||&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 0 W || 25–30 W || 20–30 s || ~20 min || 30 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 20 W || 180–200 W || 60–120 s || ~20 min || 30–60 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 250 W || 6,000–8,000 W || 400–600 s || ~30 min || 60–120 s ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 100 W || 6,000–8,000 W || 400–600 s || ~30 min || 1,200–2,400 s (20–40 min) || Human [[atmosphere]] required to trade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility vs. Basic:&#039;&#039;&#039; Both use an identical small shuttle and require the same dish power. The only functional difference is downtime: Utility traders have a 5–10 minute cooldown between visits, while Basic traders are available again within 30 seconds. [[Food]], Hardware, Consumables, and Appliance traders all use the Utility slot, making them significantly less frequent despite appearing to require the same [[equipment]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exotics:&#039;&#039;&#039; Requires high dish power and has the longest downtime (20–40 minutes). The Exotics slot is the only slot with any atmosphere requirement. Crucially, this does not block contact or landing; the trader will dock regardless of conditions. The atmosphere is instead checked continuously while the trader is landed to control the ship&#039;s doors: they open only when the pad has safe [[pressure]], temperature between 0°C and 50°C, low toxins, and sufficient [[oxygen]]. If conditions degrade mid-visit, the doors close and trading suspends until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One trader per slot at a time:&#039;&#039;&#039; Only one trader of each contact slot type (landed or in transit) can be present at any given time. A second trader of the same slot type will not appear until the current one has departed and cleared the area.&lt;br /&gt;
&lt;br /&gt;
=== Landing Pad Requirements ===&lt;br /&gt;
&lt;br /&gt;
Each shuttle type requires a minimum landing pad size. Plane variants additionally require a clear runway of a fixed length in the approach direction, indicated by the arrow on the [[Landing Pad Center]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Shuttle Type !! Pad Size !! Runway Length&lt;br /&gt;
|-&lt;br /&gt;
| Small (standard or gas) || 3×3 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium (standard or gas) || 5×5 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Plane || 7×7 || 15 blocks&lt;br /&gt;
|-&lt;br /&gt;
| Large (standard or gas) || 6×6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Plane || 9×9 || 20 blocks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Storm Behaviour ===&lt;br /&gt;
&lt;br /&gt;
During a [[storm]], regular shuttle traders (Small, Medium, and Large, including gas variants) cannot land. Plane traders (Medium Plane and Large Plane) are unaffected and can land normally during a storm. All trader types can depart during a storm regardless of ship type.&lt;br /&gt;
&lt;br /&gt;
=== Bulk Scaling ===&lt;br /&gt;
&lt;br /&gt;
Many goods are listed as bulk items. The quantity delivered or required scales with the contact slot&#039;s bulk multiplier. Stock and required quantities in the tables below are base values (at ×1.0 multiplier).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Bulk Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| Utility || ×0.5&lt;br /&gt;
|-&lt;br /&gt;
| Basic || ×0.5&lt;br /&gt;
|-&lt;br /&gt;
| Medium || ×1.0&lt;br /&gt;
|-&lt;br /&gt;
| Large || ×2.0&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || ×0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, a sell item with a base stock of 800 (Bulk) delivers 400 units from a Basic or Utility ship, 800 from a Medium ship, and 1,600 from a Large ship.&lt;br /&gt;
&lt;br /&gt;
== IC10 Automation ==&lt;br /&gt;
&lt;br /&gt;
The [[Satellite Dish]] exposes a [[Logic|logic variable]] &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; that identifies the currently tracked trader type. This is a Unity [[hash]] of the trader&#039;s internal ID string and can be used with an [[Integrated Circuit (IC10)]] to automate dish tracking and contact selection. Values for each trader type:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trader !! ContactTypeId&lt;br /&gt;
|-&lt;br /&gt;
| Ore Trader || −1374574351&lt;br /&gt;
|-&lt;br /&gt;
| Alloy Trader || 54412100&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydroponics]] Trader || −1077922067&lt;br /&gt;
|-&lt;br /&gt;
| Gas Trader || −470575659&lt;br /&gt;
|-&lt;br /&gt;
| Construction Trader || 175935584&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Trader || 135244511&lt;br /&gt;
|-&lt;br /&gt;
| Food Trader || −82964957&lt;br /&gt;
|-&lt;br /&gt;
| Hardware Trader || 1325142661&lt;br /&gt;
|-&lt;br /&gt;
| Consumables Trader || −1650376125&lt;br /&gt;
|-&lt;br /&gt;
| Appliance Trader || −1590718013&lt;br /&gt;
|-&lt;br /&gt;
| [[Genetics]] Trader || −188927486&lt;br /&gt;
|-&lt;br /&gt;
| Rare Items Trader || 649254485&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Standard Ship Supplies ==&lt;br /&gt;
&lt;br /&gt;
Most traders accept a common set of supply bundles as payment. These are defined once here; each trader section below notes which of these they accept. All bundles have fixed prices and conditions; the trader will only accept them if the contents exactly meet the listed requirements.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bundle !! Price !! Chance !! Will Buy !! Contents&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardsuit]] Package || 550 cr || 10% || 1 || [[Cardboard Box]] containing: Hardsuit [[Helmet]]; Hardsuit loaded with an air [[tank]] (≥100 mol pure O₂), empty [[waste tank]], Large [[Battery]] Cell (≥99% charge), and one CO₂ [[filter]]&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen Replenishment || 15 cr || 20% || 20–40 (Bulk) || 100 moles Oxygen, 100% pure, 10–30°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Water]] Replenishment || 75 cr || 20% || 3–8 (Bulk) || 250 moles Water, 100% pure, 10–25°C&lt;br /&gt;
|-&lt;br /&gt;
| Ship Refuel || 30 cr || 50% || 5–10 (Bulk) || 100 moles gas: ≥32% Oxygen + ≥65% [[Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
| Food Package || 300 cr || 20% || 1–2 || Cardboard Box containing: [[Tomato]] Soup, [[Corn]] Soup, 2× [[Bread Loaf]], [[Muffin]], [[Water Bottle]] (all 100% full; food items decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Consumables Package || 100 cr || 20% || 1 || Cardboard Box containing: 2× [[Duct Tape]], 2× Filter ([[Carbon Dioxide]]), 10× [[Plastic Sheets]], 10× [[Cable Coil]] (all 100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Marine Clothing Package || 150 cr || 20% || 1 || Cardboard Box containing: 2× [[Marine Helmet]], 2× Marine Body Armor, 2× [[Marine Uniform]]&lt;br /&gt;
|-&lt;br /&gt;
| Ship Repair Package || 250 cr || 10% || 1 || Cardboard Box containing: 10× [[Steel]] Frames, 20× [[Steel Sheets]], 20× Plastic Sheets, 15× Cable Coil, 10× Kit ([[Pipe]]); plus one of: [[Welding Torch]] (with [[fuel]] [[canister]]) or Arc [[Welder]] (with charged [[Battery Cell]])&lt;br /&gt;
|-&lt;br /&gt;
| Box of Muffins || 250 cr || 10% || 1 || Cardboard Box containing 5× Muffin (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Packaged [[Burger]] || 350 cr || 25% || 1 || Burger Box containing 1× Burger (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate [[Cake]] in a Box || 350 cr || 10% || 1 || Cardboard Box containing 1× [[Chocolate Cake]] (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Cake || 200 cr || 20% || 1 || Plain Cake (100% full, decay &amp;lt;50%)&lt;br /&gt;
|-&lt;br /&gt;
| Box of Chocolates || 300 cr || 25% || 1 || Cardboard Box containing 5× [[Chocolate Bar]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Canned Edamame]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Canned Edamame (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Rice]] Pudding || 120 cr || 25% || 1–2 || Cardboard Box containing 5× [[Canned Rice Pudding]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Tomato Soup]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Tomato Soup (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Pumpkin]] Soup || 250 cr || 25% || 1–2 || Cardboard Box containing 5× [[Pumpkin Soup]] (100% full)&lt;br /&gt;
|-&lt;br /&gt;
| Box of [[Corn Soup]] || 200 cr || 25% || 1–2 || Cardboard Box containing 5× Corn Soup (100% full)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Chance&amp;quot; column indicates the probability that a given trader requests this bundle on any particular visit. &amp;quot;Will Buy&amp;quot; is the maximum number of bundles the trader will accept per visit (scaled by Bulk multiplier where applicable); you can sell any amount up to that number, and partial sales are always accepted.&lt;br /&gt;
&lt;br /&gt;
= Trader Directory =&lt;br /&gt;
&lt;br /&gt;
== Ore Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells raw [[ores]] and ice in bulk. On larger ships, rarer metals are added to the inventory. Also buys mining equipment on a rotating basis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: More Ore Less, Asteroid Assayers, Cosmic Crush, Galactic Gravels, Nebula Nuggets, Orbit Ore Oasis, Stellar Stone Supply, Interstellar Excavators, Void Vein Vendors, Planetary Pebbles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron]] Ore || 1 || Basic || 800 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]] Ore || 1.2 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Silicon]] Ore || 1.4 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]] Ore || 1.8 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]] Ore || 1.2 || Basic || 400 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Oxite)]] || 0.5 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Volatiles)]] || 0.75 || Basic || 150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Unprocessed Ore† || 0.2 || Basic || 800 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Junk Ore†† || 0 || Basic || 800 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead]] Ore || 2.5 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel]] Ore || 4 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]] Ore || 3 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt]] Ore || 4 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Salt || 4 || Medium || 150 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Unprocessed Ore is a reagent mix; the blend is randomly selected per visit from: Iron/Gold/Copper/Lead; Iron/Copper; Gold/Silver/Lead; Copper/Nickel; or Silicon/Cobalt.&lt;br /&gt;
&lt;br /&gt;
†† Junk Ore is a reagent mix containing only 10% of a single ore (Iron, Copper, or Silicon, randomly selected). It has no monetary value.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates, Box of Canned Edamame, Box of Rice Pudding, Box of Tomato Soup, Box of Pumpkin Soup, Box of Corn Soup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Mining [[Drill]] (with full Battery Cell) || 50 || 1–3 || 50% || Randomly pooled with Heavy [[Mining Drill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining Drill (Heavy)]] (with full Large Battery Cell) || 250 || 1–3 || 25% || Randomly pooled with Mining Drill&lt;br /&gt;
|-&lt;br /&gt;
| Hard Mining [[Backpack]] || 100 || 1 || 50% || Randomly pooled with [[Mining Belt]] MkII&lt;br /&gt;
|-&lt;br /&gt;
| Mining Belt MkII || 100 || 1 || 33% || Randomly pooled with Hard [[Mining Backpack]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The mining gear purchases are drawn from random pools; the trader will request one item from each pool, not all of them simultaneously.&lt;br /&gt;
&lt;br /&gt;
== Alloy Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells processed metal [[ingots]]. On larger ships, advanced superalloys are added. Buys raw ores and specialty fuel mixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: All Alloys, Metal Mavens, AstroAlloy Emporium, Cosmic Forge, Galactic Metallurgy, OrbitOre Outfitters, Stellar Smelter, Interstellar Ingots, Nebula Nucleus, Space Alloy Specialists, Star Smelter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Steel)]] || 1.5 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Solder]]) || 2.5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Constantan]]) || 3 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Electrum]]) || 4 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Invar]]) || 5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Astroloy]]) || 11 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Waspaloy]]) || 15 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Hastelloy]]) || 15 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Inconel]]) || 12 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Ingot ([[Stellite]]) || 12 || Medium || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Fuel]] (Hydrocarbon) || 1 || Large || 500–1,000 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Box of Muffins, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Will Buy (Bulk) !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ore]] || 1 || Basic || 600 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper Ore]] || 1.2 || Basic || 600 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Silicon Ore]] || 1.4 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Ore]] || 1.8 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal Ore]] || 1.2 || Basic || 400 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Ore]] || 2.5 || Medium || 200 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nickel Ore]] || 2 / 1.3 || Medium || 200 || Price is 1.3 cr on [[Vulcan]] or [[Venus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Ore]] || 3 / 1.5 || Medium || 200 || Price is 1.5 cr on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobalt Ore]] || 3 || Medium || 200 ||&lt;br /&gt;
|-&lt;br /&gt;
| Standard fuel mix† || 10 || Medium || 5–10 (Bulk) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrous Oxide]] fuel mix†† || 25 || Large || 5–10 (Bulk) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Standard fuel mix: 100 moles, ≥32% Oxygen + ≥65% Volatiles.&lt;br /&gt;
&lt;br /&gt;
†† Nitrous Oxide fuel mix: 100 moles, ≥49% Volatiles + ≥49% Nitrous Oxide.&lt;br /&gt;
&lt;br /&gt;
== Hydroponics Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells seed packs for all farmable crops. Each pack contains 3 seeds. Available on Basic and Medium ships only, with no Large variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: [[Green Futures]], AstroAgronomics, Stellar Sprouts, HydroHarvest Haven, Orbiting Orchards, Galactic Growers, CosmoCrop Connect, Space Sprout Suppliers, Nebula Nurturers, Star Seedlings, EcoSphere Essentials, Interstellar Irrigation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
All items are available at both Basic and Medium size.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Fern]] Seeds || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom]] Seeds || 300 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Corn Seeds || 300 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Seeds || 400 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Rice Seeds || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Soybean]] Seeds || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Switchgrass Seed || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Tomato Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] Seeds || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Sugarcane]] Seeds || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cocoa]] Seeds || 250 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Watermelon Seeds || 250 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Blueberry Seeds || 250 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Seeds || 250 || 1 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 moles, 100% pure, 0–40°C) || 10 || 20 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water (100 moles, 100% pure, 10–35°C) || 15 || 50–200 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Planter]]) || 25 || 1–3 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Hydroponic Tray]]) || 15 || 1–10 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Liquid Pipe)]] || 1.5 || 10–40 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Pipe Utility Liquid) || 15 || 1–10 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gas Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells bulk gases and pressurized canisters. Arrives in a gas shuttle variant. Buys ice and empty canisters; on certain [[worlds]], buys locally abundant gases at a bonus rate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Gas For Less, AstroAether, Cosmic Clouds, Nebula Nectars, Orbiting Oxygens, Galactic Gases, Stellar Steam, Interstellar Inhalants, Void Vapors, Space Gas Station&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle (Gas) || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane (Gas) || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane (Gas) || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulk gases:&#039;&#039;&#039; pumped directly into base pipework via the [[Landing Pad Gas Storage]]. Priced per 100 moles (or per litre for water).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Gas !! Price !! Unit !! Min. Size !! Stock (Bulk) !! Chance !! Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen || 5 cr || per 100 mol || Basic || 50–70 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrogen]] || 3 cr || per 100 mol || Basic || 30–50 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide || 7.5 cr || per 100 mol || Basic || 20–30 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Volatiles ([[Methane]]) || 7.5 cr || per 100 mol || Basic || 50–70 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Pollutant]] || −1 cr || per 100 mol || Basic || 30–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Water || 18 cr || per litre || Basic || 50–80 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide || 30 cr || per 100 mol || Basic || 10–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Volatiles† || 2 cr || per 100 mol || Basic || 50–100 || Always || 500°C&lt;br /&gt;
|-&lt;br /&gt;
| Steam || 10 cr || per 100 mol || Basic || 50–100 || Always || 800°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Helium]] || 8 cr || per 100 mol || Medium || 20–40 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydrogen]] || 10 cr || per 100 mol || Medium || 30–50 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| [[Silanol]] || 50 cr || per 100 mol || Medium || 10–15 || Always || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Ozone†† || 40 cr || per 100 mol || Medium || 10–40 || Always || 40°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Dirty Volatiles: approximately 65 mol Volatiles + 30 mol CO₂ + 5 mol [[Hydrochloric Acid]] at 500°C. Requires filtering before use.&lt;br /&gt;
&lt;br /&gt;
†† Listed in-game as &amp;quot;Bulk [[Ozone]]&amp;quot; but the gas supplied is Nitrous Oxide at 40°C. This is a known inconsistency in the game data.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gas canisters:&#039;&#039;&#039; individual pressurized items:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Contents !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen Canister || 150 mol O₂ @ 20°C || 10 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Canister || 100 mol Volatiles + 50 mol O₂ @ −20°C || 20 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen Canister || 150 mol N₂ @ 20°C || 10 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid [[Hydrazine]] Canister || 12 L Hydrazine @ 20°C || 150 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water Canister || 12 L Water @ 20°C || 250 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Water || Water Bottle (100% full) || 25 || 5 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Gas Trader does not accept Oxygen Replenishment, Water Replenishment, or Ship Refuel bundles, as it sells these gases itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Oxite) || 0.5 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Ice ([[Nitrice]]) || 1 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Water)]] || 1.5 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Volatiles) || 0.8 || 300–600 (Bulk) || Always || Not available on Vulcan or Venus&lt;br /&gt;
|-&lt;br /&gt;
| Methane (100 mol Volatiles, 100%, 0–140°C) || 2 || 100–200 (Bulk) || Always || Vulcan only&lt;br /&gt;
|-&lt;br /&gt;
| Hydrogen (100 mol H₂, 100%, 0–140°C) || 2.5 || 50–100 (Bulk) || Always || Vulcan only&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen (100 mol O₂, 100%, −100–30°C) || 2 || 100–200 (Bulk) || Always || [[Europa]] only&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol CO₂, 100%, 0–500°C) || 1.5 || 50–100 (Bulk) || Always || Venus only&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol CO₂, 100%, 0–30°C) || 3 || 50–100 (Bulk) || Always || [[Mars]] only&lt;br /&gt;
|-&lt;br /&gt;
| Empty [[Gas Canister]] || 7.5 || 10–20 || 25% || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Gas Filter (random type, 100% full)† || 30 || 1–3 || 50% || Medium or larger&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin Pie]] || 200 || 1–3 || 30% || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† One filter type is randomly selected per visit from: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large/heavy format).&lt;br /&gt;
&lt;br /&gt;
== Construction Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells building materials and cable. Buys processed ingots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Build INC&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Basic || Small Shuttle || 25–30 W || 30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Stock (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Frames]] || 3 || Basic || 150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Wall)]] || 1.5 || Basic || 100 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Steel Sheets || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Plastic Sheets || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Sheets]] || 3 || Basic || 50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.75 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pipe)]] || 0.5 || Basic || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cable Coil (Heavy)]] || 1 || Medium || 200 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil (Super Heavy) || 2 || Medium || 200 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Construction Trader does not accept the Consumables Package.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Min. Size !! Will Buy (Bulk) !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Ingot (Steel) || 1.25 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Solder)]] || 2 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Constantan)]] || 2.5 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Electrum)]] || 3 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Invar)]] || 3 || Basic || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Astroloy)]] || 11 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Waspaloy)]] || 14 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Hastelloy)]] || 15 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Inconel)]] || 12 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Stellite)]] || 12 || Medium || 300 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Autolathe]] Printer Mod || 200 || Basic || 1 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Liquid Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells cryogenic and industrial liquids in bulk and in individual canisters. Available on Medium and Large ships only, with no Basic variant. Arrives in a gas shuttle variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Payless Liquids, Frosty Barrels, Cosmic Concoctions, Galactic Gush, Nebula Nectars, Orbital Oceans, Stellar Streams, Interstellar Icicles, Void Vessels, Space Springs, Star Sippers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Medium || Medium Shuttle or Plane (Gas) || 180–200 W || 30–60 s&lt;br /&gt;
|-&lt;br /&gt;
| Large || Large Shuttle or Plane (Gas) || 6,000–8,000 W || 60–120 s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulk liquids:&#039;&#039;&#039; pumped directly into base liquid pipework via the [[Landing Pad Gas Storage]]. Priced per litre.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Liquid !! Price (cr/L) !! Min. Size !! Stock (Bulk) !! Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Water || 12 || Medium || 100–300 || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Nitrogen || 5.75 || Medium || 100–300 || −220°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Oxygen || 7 || Medium || 100–300 || −200°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Methane || 15 || Medium || 100–300 || −180°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrogen || 25 || Large || 100–200 || −230°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrazine || 40 || Large || 100–200 || 20°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Ozone || 25 || Large || 100–200 || −180°C&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Hydrochloric Acid || 10 || Large || 100–200 || 20°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liquid canisters:&#039;&#039;&#039; individual items:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Contents !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Water Canister || 12 L Water @ 20°C || 200 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Nitrogen Canister || 12 L Liquid Nitrogen @ −220°C || 100 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Oxygen Canister || 12 L Liquid Oxygen @ −200°C || 135 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Liquid Methane Canister || 12 L Liquid Methane @ −220°C || 95 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Water || Water Bottle (100% full) || 25 || 5 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Liquid Trader does not accept Water Replenishment, as it sells water itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance !! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| Empty [[Liquid Canister]] || 7.5 || 10–20 || 25% || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Liquid Filter (random type, 100% full)† || 30 || 1–3 || 50% || Medium or larger&lt;br /&gt;
|-&lt;br /&gt;
| Ice (Water) || 1.5 || 300–600 (Bulk) || Always || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Same filter pool as Gas Trader: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large format).&lt;br /&gt;
&lt;br /&gt;
== Food Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells prepared foods and raw cooking ingredients. Buys fresh produce and packaging materials. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Starlight Suppers, Galactic Groceries, Orbiting Organics, Cosmic Cuisine, Asteroid Eats, Nebula Nibbles, Stellar Snacks, Interstellar Ingredients, Space Spices, Void Vegetables, Planetary Produce&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Rubbish Collection† || −4 || 5–15 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Bar || 30 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Cake || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cake || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Milk]] || 20 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 40 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Soy Oil]] (50 units) || 25 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Egg Carton]] (6 eggs) || 35 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] (200 units) || 40 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Sugar]] (200 units) || 50 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa [[Powder]] (10 units) || 75 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Canned [[Condensed Milk]] || 40 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned Edamame || 20 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Canned Mushroom]] || 25 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned [[Powdered Eggs]] || 20 || 1–2 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Canned Rice Pudding || 20 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Corn Soup || 30 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Soup || 40 || 1–5 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Tomato Soup || 30 || 1–5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Rubbish Collection: the trader removes [[Decayed Food]] (25 units per transaction) and charges the player 4 cr. The player pays; this is a disposal service, not a sale.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Consumables Package, Ship Repair Package.&lt;br /&gt;
&lt;br /&gt;
Note: Food Trader does not accept the Food Package or any food bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases&#039;&#039;&#039; (all fresh produce requires decay &amp;lt;50%):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Empty Can]] || 0.6 || 10–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cardboard Box || 0.3 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Potato || 3 || 10–50 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Wheat || 3 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Rice || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Corn || 12 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Soybean || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom || 8 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Tomato || 6 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || 12 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa || 10 || 10–30 || 33%&lt;br /&gt;
|-&lt;br /&gt;
| Sugarcane || 6 || 10–30 || 33%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hardware Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells tools, batteries, and basic construction materials. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Cosmic Tools and More, Galactic Gearworks, Stellar Supplies, OrbitOps Hardware, Interstellar Implements, Void Ventures, Asteroid Artisans, Space Spanners, Meteor Mechanics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Box of Spray Cans (6 cans, assorted colours) || 6 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Battery Cells (Small) (6× full [[Battery Cell (Small)]]) || 40 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Box of Battery Cells (Large) (6× full [[Battery Cell (Large)]]) || 300 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Hat]] || 15 || 1–3 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Angle Grinder]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Drill]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Labeller]] (with full Battery Cell) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining Charge]] || 5 || 12–30 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Welding Torch || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Welding Fuel Canister (100 mol Volatiles + 50 mol O₂ @ −20°C) || 20 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Wire Cutters]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Screwdriver]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbar]] || 6 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Reusable [[Fire Extinguisher]] (with 12 L Water canister) || 200 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Steel Sheets || 1 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Plastic Sheets || 1 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Glass Sheets || 3 || 20–50 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.75 || 40–80 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Pipe) || 1 || 10–60 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil (Heavy) || 2 || 20–50 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.&lt;br /&gt;
&lt;br /&gt;
Note: Hardware Trader does not accept the Consumables Package or Ship Repair Package. Hardware Trader has no trader-specific purchases.&lt;br /&gt;
&lt;br /&gt;
== Consumables Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells everyday consumables, medical supplies, and batteries. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: AstroMart, Cosmo&#039;s Convenience, StarStop, Nebula Necessities, Interstellar Essentials, Void Vending, Meteor Munchies&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Bar || 50 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Milk || 40 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Cheese || 60 || 1–2 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Soy Oil (50 units) || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Egg Carton (6 eggs) || 50 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Flour (200 units) || 60 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cocoa Powder]] (10 units) || 100 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Sugar (200 units) || 75 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Duct Tape || 15 || 3–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Battery Cell (Small) (full) || 15 || 1–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Cereal Bar]] || 15 || 2–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water Bottle (full) || 10 || 2–5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Filter (Carbon Dioxide)]] || 20 || 5 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Road Flares]] (set of 5) || 10 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Chemlights (5× assorted colours) || 15 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Spray Cans (6 cans, assorted colours) || 15 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[HEMDroid Repair Kit]] || 200 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Medical Pill || 200 || 1–3 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Hand Sanitizer || 100 || 1–3 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Ship Repair Package.&lt;br /&gt;
&lt;br /&gt;
Note: Consumables Trader does not accept any food bundles. Consumables Trader has no trader-specific purchases.&lt;br /&gt;
&lt;br /&gt;
== Appliance Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells portable appliances and electronic components. Arrives on the Utility slot; expect 5–10 minutes between visits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Galactic Gadgets, Orbitron Appliances, Stellar Systems Store, Space Savvy Solutions, Interstellar Innovations, Void Visions, Asteroid Appliances, Meteor Mechanics&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime&lt;br /&gt;
|-&lt;br /&gt;
| Utility || Small Shuttle || 25–30 W || 300–600 s (5–10 min)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Microwave]] || 25 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagent Processor]] || 75 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Portable Scrubber)]] || 195 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Autolathe Construction Kit† || 100 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Packaging Machine]] || 75 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tablet]] Dock || 35 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemistry Station]] || 75 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[Laptop]] || 50 || 1 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Appliance Desk Lamp Left || 45 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Portable [[Air Conditioner]]) || 175 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Weather Station]]) || 245 || 1 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Kit ([[Portable Generator]]) || 195 || 1 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Autolathe Construction Kit: Cardboard Box containing [[Kit (Autolathe)]], 2× [[Iron Sheets]], 2× Cable Coil, 2× Plastic Sheets, and a Screwdriver.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Hardsuit Package, Oxygen Replenishment, Water Replenishment, Food Package, Consumables Package, Ship Repair Package, Box of Muffins.&lt;br /&gt;
&lt;br /&gt;
Note: Appliance Trader does not accept Ship Refuel or Water Replenishment bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Cable Coil || 0.4 || 50–150 || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Parts]] || 1 || 5–30 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Integrated Circuit ([[IC10]]) || 25 || 1–10 || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Gold)]] || 2 || 50–100 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingot (Silver)]] || 1 || 50–100 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Ingot (Electrum) || 3 || 50–100 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genetics Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells rare [[plants]], genetically modified crops, and fertilized eggs. Only available via the Exotics slot, requiring a human-breathable atmosphere at the station. The long downtime (20–40 minutes) makes this one of the rarest traders in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Genetic Engineering&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 6,000–8,000 W || 1,200–2,400 s (20–40 min) || Human atmosphere to open doors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The trader will land regardless of atmosphere. The ship&#039;s doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Winterspawn (Alpha) || 400 || 1–4 || Always || Endothermic plant, base strain&lt;br /&gt;
|-&lt;br /&gt;
| Winterspawn (Beta) || 800 || 1 || 50% || Endothermic plant, improved strain&lt;br /&gt;
|-&lt;br /&gt;
| Hades [[Flower]] (Alpha) || 400 || 1–4 || Always || Thermogenic plant, base strain&lt;br /&gt;
|-&lt;br /&gt;
| Hades Flower (Beta) || 800 || 1 || 50% || Thermogenic plant, improved strain&lt;br /&gt;
|-&lt;br /&gt;
| [[Darga Fern]] || 500 || 1–2 || Always || Atmospheric filter plant&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Mushroom]] || 1,000 || 1 || Always ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropical Lily]] || 100 || 1–5 || Always ||&lt;br /&gt;
|-&lt;br /&gt;
| Fast-Growing Potato† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Super Corn†† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Resilient Fern††† || 600 || 1 || Always || Genetically modified&lt;br /&gt;
|-&lt;br /&gt;
| Egg†††† || 250 || 1–2 || Always ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
† Fast-Growing Potato: growth time multiplier 0.8 (20% faster than standard).&lt;br /&gt;
&lt;br /&gt;
†† Super Corn: reduced darkness tolerance loss per day (−0.9), reduced water usage (−0.5), growth time multiplier 0.5 (twice as fast as standard).&lt;br /&gt;
&lt;br /&gt;
††† Resilient Fern: multiple genetic modifications covering drought tolerance, water usage, gas production rate, pressure and temperature resistance, and [[light]] tolerance.&lt;br /&gt;
&lt;br /&gt;
†††† Sold as a fertilized egg; it can be hatched into a [[chick]]. This is distinct from the regular [[Egg]] used in cooking.&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.&lt;br /&gt;
&lt;br /&gt;
Note: Genetics Trader does not accept the Hardsuit Package, Consumables Package, Ship Repair Package, or any food bundles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trader-specific purchases:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Will Buy !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (100 mol, 100% pure, 0–40°C) || 10 || 20 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Water (100 mol, 100% pure, 10–35°C) || 15 || 50–200 (Bulk) || Always&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Splicer]] || 200 || 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Stabilizer]] || 200 || 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Genetic Analyzer]] || 40 || 1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plant Sampler]] (with full Battery Cell) || 50 || 1 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare Items Trader ==&lt;br /&gt;
&lt;br /&gt;
Sells rocket engine kits, [[fuselage]] components, catalytic filters, and nuclear battery cells. Only available via the Exotics slot, requiring a human-breathable atmosphere. This is the only legitimate source for catalytic (reusable) filters and heavy rocket engine kits in unmodded gameplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Possible names: Cosmic Curiosities&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Contact Requirements ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Ship Type !! Min. Power !! Downtime !! Special Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Exotics || Small Shuttle || 6,000–8,000 W || 1,200–2,400 s (20–40 min) || Human atmosphere to open doors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The trader will land regardless of atmosphere. The ship&#039;s doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.&lt;br /&gt;
&lt;br /&gt;
=== Items for Sale ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price (cr) !! Stock !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Heavy [[Pressure Fed Gas Engine]]) || 1,000 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Heavy [[Pressure Fed Liquid Engine]]) || 1,000 || 1 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type A) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type B) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type C) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Kit (Fuselage Type D) || 40 || 3–6 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Carbon Dioxide) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter ([[Alcohol]]) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrochloric Acid) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Helium) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrazine) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Hydrogen) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Ozone) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter ([[Polluted Water]]) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Salt) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Silanol) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic [[Filter (Nitrogen)]] || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Nitrous Oxide) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic [[Filter (Oxygen)]] || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Pollutants) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Methane) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Catalytic Filter (Water) || 100 || 1–4 || Always&lt;br /&gt;
|-&lt;br /&gt;
| Box of Nuclear Battery Cells (6× [[Battery Cell (Nuclear)]]) || 400 || 1 || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items Purchased ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard supplies accepted:&#039;&#039;&#039; Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.&lt;br /&gt;
&lt;br /&gt;
Rare Items Trader has no trader-specific purchases.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Guide_(Trading)&amp;diff=27574</id>
		<title>Guide (Trading)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Guide_(Trading)&amp;diff=27574"/>
		<updated>2026-04-12T18:17:13Z</updated>

		<summary type="html">&lt;p&gt;Azera: Split tutorial information out of traders article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Trading]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
This guide covers how to set up a landing pad, contact traders, conduct trades, and handle gases and liquids. For a full reference on which traders exist, what they sell, and what they buy, see [[Traders]].&lt;br /&gt;
&lt;br /&gt;
== What You Need ==&lt;br /&gt;
&lt;br /&gt;
[[Trading]] requires the following items connected on the same [[power]] and data network:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Landing Pad Center]]&#039;&#039;&#039;: the core of the landing pad; determines approach direction (follow the arrow)&lt;br /&gt;
* &#039;&#039;&#039;[[Landing Pad Data and Power]]&#039;&#039;&#039;: connects the landing pad structure to the data/power network&lt;br /&gt;
* &#039;&#039;&#039;[[Satellite Dish]]&#039;&#039;&#039;: tracks and contacts trader ships; must be aligned toward the trader&lt;br /&gt;
* &#039;&#039;&#039;[[Computer]]&#039;&#039;&#039; with a &#039;&#039;&#039;[[Motherboard (Communication)]]&#039;&#039;&#039; installed: used to select a landing pad, target a dish, and initiate contact&lt;br /&gt;
* &#039;&#039;&#039;[[Credit Card]]&#039;&#039;&#039;: required to complete any transaction&lt;br /&gt;
* &#039;&#039;&#039;[[Vending Machine]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Vending Machine (Refrigerated)]]&#039;&#039;&#039; (optional but strongly recommended for bulk trades)&lt;br /&gt;
&lt;br /&gt;
=== Landing Pad Layout ===&lt;br /&gt;
&lt;br /&gt;
The [[Landing Pad Center]] is the tile on which the trader ship lands. The arrow on the centerpiece indicates the approach and departure direction; nothing must block this path. Plane-type traders additionally require a clear runway extending from the pad in the approach direction.&lt;br /&gt;
&lt;br /&gt;
Pad size is determined by the trader&#039;s ship type. The minimum required pad area must be fully built out around the centerpiece:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ship Type !! Min. Pad Size !! Runway Required&lt;br /&gt;
|-&lt;br /&gt;
| Small [[Shuttle]] (standard or gas) || 3×3 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Shuttle (standard or gas) || 5×5 || None&lt;br /&gt;
|-&lt;br /&gt;
| Medium Plane || 7×7 || 15 blocks&lt;br /&gt;
|-&lt;br /&gt;
| Large Shuttle (standard or gas) || 6×6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Large Plane || 9×9 || 20 blocks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can build multiple landing pads connected to the same data network. Having one pad per contact slot type allows you to trade with all available trader types simultaneously. The Computer lets you select which pad and dish to use for each contact attempt.&lt;br /&gt;
&lt;br /&gt;
=== Satellite Dish Power and Alignment ===&lt;br /&gt;
&lt;br /&gt;
The Satellite Dish must be pointed toward the trader ship and powered sufficiently to make contact. Each contact slot type has a minimum watt requirement; see [[Traders#Contact Slots]] for the full table.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Perfect alignment is not required. As long as the dish meets the minimum power threshold for the target trader, some angular offset is tolerated. Small shuttle traders (3×3 pad) are more forgiving of misalignment than larger traders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power budget:&#039;&#039;&#039; The dish has three distinct power states:&lt;br /&gt;
* &#039;&#039;&#039;Resolving&#039;&#039;&#039;: when the dish is aimed at a contact and has enough power to detect it, the contact automatically begins resolving. The duration scales inversely with wattage delivered to the contact: more power shortens it, less power lengthens it. A contact detected with barely enough power to appear may take a very long [[time]] to resolve. During this phase the dish draws 10% of its dial setting.&lt;br /&gt;
* &#039;&#039;&#039;Interrogating&#039;&#039;&#039;: once a contact is resolved, pressing &#039;&#039;&#039;Interrogate&#039;&#039;&#039; begins interrogation. The dish immediately draws its full dial wattage as a continuous load for the entire interrogation period.&lt;br /&gt;
* &#039;&#039;&#039;Idle&#039;&#039;&#039;: all other times the dish draws only its base standby power.&lt;br /&gt;
&lt;br /&gt;
Plan your cable and generator capacity around the full dial setting, since that is what the dish draws the moment you press Interrogate. This is especially important for large traders, where the dish must be set to 6,000 W or higher. Be careful with the Medium and [[Large Satellite Dish]]; at maximum output they can exceed the rating of low-voltage [[cables]], burning them out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[IC10]] automation:&#039;&#039;&#039; Dish tracking can be automated with an [[Integrated Circuit (IC10)]]. The IC10 can read and write the dish&#039;s &amp;lt;code&amp;gt;Horizontal&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Vertical&amp;lt;/code&amp;gt; [[logic]] variables directly to sweep the dish, and read &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; to identify which trader type is currently in range. This allows scripts to automatically scan for a specific trader, resolve the contact, and trigger Interrogate without manual input. See the [[Traders#IC10 Automation|IC10 Automation]] section of the Traders reference for the &amp;lt;code&amp;gt;ContactTypeId&amp;lt;/code&amp;gt; values for each trader type.&lt;br /&gt;
&lt;br /&gt;
== Contacting a Trader ==&lt;br /&gt;
&lt;br /&gt;
# Power up all components and ensure they are connected on the same network.&lt;br /&gt;
# At the [[Computer]], select the target landing pad and satellite dish.&lt;br /&gt;
# Set the dish power using the dial on the dish controls (a [[Labeller]] can set an exact value). Set it to at least the minimum wattage for the trader type you want to contact; contacts below their appearance threshold will not show up in the signal list. Once power is sufficient, any contacts in range will automatically begin resolving, drawing 10% of the dial setting. The resolve duration scales inversely with wattage delivered to the contact: more power shortens it, less power lengthens it. A contact that is barely visible due to low power or poor alignment may take considerably longer to resolve than one with strong wattage. Once a contact is resolved, its details become readable.&lt;br /&gt;
# Align the dish toward the contact using the horizontal and vertical buttons on the dish. Alignment affects the wattage reaching the contact, which determines how quickly negotiation completes. Interacting with the adjustment buttons shows the current angle in degrees. Aim to minimise the degree offset shown in the contact details.&lt;br /&gt;
# Once sufficient power is reaching the target through a combination of dish settings, the &#039;&#039;&#039;Interrogate&#039;&#039;&#039; button will become available. The dish immediately begins drawing its full dial wattage as a continuous power load for the duration of interogation. Interogation speed scales linearly with wattage: at the minimum required wattage the full base contact time applies; at twice the minimum it completes in half the time; and so on. Each trader visit randomizes both the minimum wattage threshold and the base contact time within the ranges below. If dish power drops below the minimum at any point, negotiation immediately cancels and progress resets to zero.&lt;br /&gt;
# When negotiation completes, the option to request landing becomes available.&lt;br /&gt;
# Send the landing request. The trader will arrive and dock at the designated pad.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trader size !! Min. watts to appear !! Min. watts to negotiate !! Base contact time&lt;br /&gt;
|-&lt;br /&gt;
| Small (Utility / Basic) || 0 W || 25–30 W || 20–30 s&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 20 W || 180–200 W || 1–2 min&lt;br /&gt;
|-&lt;br /&gt;
| Large / Exotics || 100–250 W || 6,000–8,000 W || 7–10 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A trader will &#039;&#039;&#039;never leave&#039;&#039;&#039; until you click Depart in the trade window. This means you can hold a trader on the pad indefinitely. However, while a trader occupies a slot, no other trader of the same slot type will spawn, so holding one trader delays the next visit of that type.&lt;br /&gt;
&lt;br /&gt;
=== Storms ===&lt;br /&gt;
&lt;br /&gt;
During a [[storm]], regular shuttle traders (Small, Medium, Large, and their gas variants) cannot land. If you attempt to land one during a storm, the game will inform you that landing is not possible. Plane-type traders (Medium Plane and Large Plane) are not affected by storms and can land normally. All trader types can depart during a storm regardless of ship type.&lt;br /&gt;
&lt;br /&gt;
== Trading Interface ==&lt;br /&gt;
&lt;br /&gt;
Interact with the [[Trader]] (or use a connected [[Vending Machine]]) to open the trade window. The interface shows:&lt;br /&gt;
&lt;br /&gt;
* Items the trader has for sale: click to purchase&lt;br /&gt;
* Items the trader wants to buy: present qualifying items to sell them&lt;br /&gt;
* A Depart button to release the trader when done&lt;br /&gt;
&lt;br /&gt;
You can move with the trade window open by holding Left Alt to regain mouse control.&lt;br /&gt;
&lt;br /&gt;
Multiple Vending Machines (including refrigerated variants) can be connected to the same landing pad, allowing you to pre-stock sell items or pre-configure storage space for large-volume buy orders.&lt;br /&gt;
&lt;br /&gt;
=== Credits and Payment ===&lt;br /&gt;
&lt;br /&gt;
A [[Credit Card]] must be accessible to your character to complete any transaction. The game searches for a credit card in this order:&lt;br /&gt;
&lt;br /&gt;
# Slots of your worn [[Uniform]]&lt;br /&gt;
# Left hand&lt;br /&gt;
# Right hand&lt;br /&gt;
&lt;br /&gt;
The card does &#039;&#039;&#039;not&#039;&#039;&#039; need to be in the dedicated Credit Card slot of your uniform. However, cards stored in a [[Toolbelt]], [[Backpack]], or any other slot will &#039;&#039;&#039;not&#039;&#039;&#039; be found. Always keep your active credit card in your uniform or hand.&lt;br /&gt;
&lt;br /&gt;
If you carry more than one Credit Card, the &#039;&#039;&#039;first&#039;&#039;&#039; card found in the above search order is used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important:&#039;&#039;&#039; If you sell a Credit Card to a trader, the credits stored on the card are lost. The trader pays only the item&#039;s sell price, not its balance. Avoid selling credit cards with a remaining balance.&lt;br /&gt;
&lt;br /&gt;
== Gas and Liquid Trading ==&lt;br /&gt;
&lt;br /&gt;
Bulk gas and liquid trades do not place items in a vending machine; they pump directly into the [[Landing Pad Gas Storage]] via the pad&#039;s atmospheric components. You need the following additional parts for gas or liquid trading:&lt;br /&gt;
&lt;br /&gt;
* [[Landing Pad Gas Storage]]: holds gas and liquid on the pad (multiple tanks increase total capacity)&lt;br /&gt;
* [[Landing Pad Gas Input]] / [[Landing Pad Gas Output]]: connect pad storage to your base gas pipework&lt;br /&gt;
* [[Landing Pad Liquid Input]] / [[Landing Pad Liquid Output]]: connect pad storage to your base liquid pipework&lt;br /&gt;
&lt;br /&gt;
Each input and output module has an integrated volume pump activated by a button on the device.&lt;br /&gt;
&lt;br /&gt;
=== Buying Gas or Liquid ===&lt;br /&gt;
&lt;br /&gt;
When you purchase bulk gas or liquid from a trader, it transfers into the [[Landing Pad]] Gas Storage. From there, pump it into your base pipework using the appropriate output module.&lt;br /&gt;
&lt;br /&gt;
Gas and liquid share the same storage [[tank]]; take care not to mix incompatible substances. Flush the tank using the output module before switching to a different gas or liquid type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temperature matters:&#039;&#039;&#039; Each gas or liquid the trader sells has a specific temperature. The gas will arrive at that temperature and maintain it in the insulated storage tank. Check that your base pipework and storage can handle the incoming temperature; cryogenic liquids such as Liquid [[Nitrogen]] (−220°C) or Liquid [[Oxygen]] (−200°C) require appropriate infrastructure.&lt;br /&gt;
&lt;br /&gt;
=== Selling Gas or Liquid ===&lt;br /&gt;
&lt;br /&gt;
To sell gas or liquid to a trader, pump it into the Landing Pad Gas Storage before the trader arrives (or while they are docked). The trader will inspect the contents during the trade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temperature requirements:&#039;&#039;&#039; Each gas purchase the trader makes specifies an acceptable temperature range. Hover over the item icon in the trade window to see what temperature the trader requires. Gas that is outside the acceptable range will not be accepted. Chill or heat your gas to the required range before pumping it to the pad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purity:&#039;&#039;&#039; Many gas trades also require a minimum purity percentage. Gas that is diluted or contaminated may not meet the trader&#039;s conditions.&lt;br /&gt;
&lt;br /&gt;
=== World-Specific Gas Purchases ===&lt;br /&gt;
&lt;br /&gt;
The Gas Trader&#039;s buy list varies by [[world]]. Some gases are only purchased on specific [[worlds]] where they occur naturally in the environment:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ice (Oxite, [[Nitrice]], [[Water]], [[Volatiles]])&#039;&#039;&#039;: purchased on most worlds, but not on [[Vulcan]] or [[Venus]] (where surface ice does not exist)&lt;br /&gt;
* &#039;&#039;&#039;[[Methane]] and [[Hydrogen]]&#039;&#039;&#039;: purchased on Vulcan only&lt;br /&gt;
* &#039;&#039;&#039;Oxygen&#039;&#039;&#039;: purchased on [[Europa]] only&lt;br /&gt;
* &#039;&#039;&#039;[[Carbon Dioxide]] (hot)&#039;&#039;&#039;: purchased on Venus only&lt;br /&gt;
* &#039;&#039;&#039;Carbon Dioxide (cold)&#039;&#039;&#039;: purchased on [[Mars]] only&lt;br /&gt;
&lt;br /&gt;
== Notes and Tips ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Trader holdover:&#039;&#039;&#039; A trader never departs on its own. If you walk away without clicking Depart, the trader will remain docked indefinitely, blocking that contact slot.&lt;br /&gt;
* &#039;&#039;&#039;Vending machine bug:&#039;&#039;&#039; Adding items to a Vending Machine after a trader has been requested to land (but before they arrive) can cause the trade GUI to malfunction. If the trade window fails to open, save and reload, or deconstruct the [[Landing Pad Data and Power]] to force the trader to depart, then try again.&lt;br /&gt;
* &#039;&#039;&#039;Dish power and cable ratings:&#039;&#039;&#039; The Medium and Large Satellite Dish can draw enough power to burn low-voltage cables. Use appropriate cable types for your dish size.&lt;br /&gt;
* &#039;&#039;&#039;Plane runway clearance:&#039;&#039;&#039; The runway for plane traders must be completely unobstructed. Even small [[structures]] in the approach path will prevent landing.&lt;br /&gt;
&lt;br /&gt;
== Exotics Traders and Atmosphere ==&lt;br /&gt;
&lt;br /&gt;
The [[Genetics Trader]] and [[Rare Items Trader]] both use the Exotics contact slot, which requires 6,000–8,000 W to contact but imposes no [[atmosphere]] requirement for landing. The trader will dock at the pad regardless of what is outside.&lt;br /&gt;
&lt;br /&gt;
However, once landed, the game continuously checks whether the atmosphere at the landing pad is suitable for a human trader. The ship&#039;s doors will only open (and trading will only be possible) when all of the following are true:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Pressure]]:&#039;&#039;&#039; Within safe human limits (not vacuum, not dangerously high)&lt;br /&gt;
* &#039;&#039;&#039;Temperature:&#039;&#039;&#039; Between 0°C and 50°C&lt;br /&gt;
* &#039;&#039;&#039;Toxins:&#039;&#039;&#039; Toxic gas partial pressure below the warning threshold&lt;br /&gt;
* &#039;&#039;&#039;Oxygen:&#039;&#039;&#039; Sufficient oxygen partial pressure for breathing&lt;br /&gt;
&lt;br /&gt;
If the atmosphere is not yet ready when the trader arrives, simply wait; the doors will open automatically as soon as conditions are met. If the atmosphere degrades mid-visit (e.g. due to a leak), the doors will close and trading will suspend until conditions are restored. The trader will not depart due to bad atmosphere alone.&lt;br /&gt;
&lt;br /&gt;
This means you do &#039;&#039;&#039;not&#039;&#039;&#039; need to have the atmosphere ready before contacting or landing the trader, but you do need it ready before you can actually trade. A pressurized, oxygenated hangar or enclosed landing bay around the pad is the standard solution.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Traders]]: full reference for all trader types, contact requirements, and buy/sell tables&lt;br /&gt;
* [[Satellite Dish]]&lt;br /&gt;
* [[Landing Pad Center]]&lt;br /&gt;
* [[Landing Pad Gas Storage]]&lt;br /&gt;
* [[Vending Machine]]&lt;br /&gt;
* [[Credit Card]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Liquid_Vacuum&amp;diff=27572</id>
		<title>Liquid Vacuum</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Liquid_Vacuum&amp;diff=27572"/>
		<updated>2026-04-11T23:06:38Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add Liquid Vacuum item page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Liquid Vacuum&lt;br /&gt;
 |           image = [[File:ItemLiquidVacuum.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 |       paintable = yes&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 5g [[Electrum]], 10g [[Invar]], 10g [[Solder]], 10g [[Steel]]&lt;br /&gt;
 | recipe_tier1    = TierTwo&lt;br /&gt;
 |      prefabhash = -1152751269&lt;br /&gt;
 |      prefabname = ItemLiquidVacuum&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |    sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|When set to Inwards mode the [[Liquid Vacuum]] removes liquid from the world and into its internal tank. When set to outwards mode it empties its internal tank back into the world. Empty it over [[Passive Liquid Inlet]] to get your liquid back into a pipe.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Liquid Vacuum is a [[battery]]-powered handheld tool for collecting and dispensing liquids directly from and into the game [[world]]. It holds up to 500 liters internally and transfers up to 5 liters per atmospheric [[tick]]. It is useful for cleaning up liquid spills or moving liquids to locations not easily reached by piping.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Insert a battery cell into the battery slot to [[power]] the device. Toggle the mode using the interact menu — Inward mode draws liquid from the world [[atmosphere]] into the internal [[tank]], Outward mode releases it back into the world. Hold the primary use button to operate the vacuum while it is switched on.&lt;br /&gt;
&lt;br /&gt;
When the internal tank is full (≥99%), Inward mode will stop and show an error state. When the tank is empty, Outward mode will similarly stop. To transfer collected liquid into a [[pipe]] network, [[switch]] to Outward mode and hold the vacuum over a [[Passive Liquid Inlet]].&lt;br /&gt;
&lt;br /&gt;
= Slots =&lt;br /&gt;
{{Slots&lt;br /&gt;
| Battery;Battery&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:ItemLiquidVacuum.png&amp;diff=27571</id>
		<title>File:ItemLiquidVacuum.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:ItemLiquidVacuum.png&amp;diff=27571"/>
		<updated>2026-04-11T23:04:20Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Disposable_Battery_Charger&amp;diff=27570</id>
		<title>Disposable Battery Charger</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Disposable_Battery_Charger&amp;diff=27570"/>
		<updated>2026-04-10T00:45:14Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add Disposable Battery Charger page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Disposable Battery Charger&lt;br /&gt;
 |           image = [[File:ItemDisposableBatteryCharger.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Tool Manufactory&lt;br /&gt;
 |    recipe_cost1 = 5g [[Copper]], 2g [[Gold]], 2g [[Iron]]&lt;br /&gt;
 |      prefabhash = -2124435700&lt;br /&gt;
 |      prefabname = ItemDisposableBatteryCharger&lt;br /&gt;
 |      slot_class = SlotClass.None&lt;br /&gt;
 |    sorting_class = SortingClass.Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|Consumable battery that recharges your suit battery. If used on a HEM-Droid it will recharge the HEM-Droids internal battery.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The Disposable [[Battery]] Charger is a single-use consumable that transfers 54,000 units of stored [[energy]] into a suit battery or [[robot]] internal battery. It is used directly from the hand and is consumed immediately upon completing the charge action. It can be used on the player&#039;s own suit or on another player or HEM-Droid.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Hold the Disposable [[Battery Charger]] in hand and right-click to charge your own suit battery. To charge another player or a HEM-Droid, use it on them directly. The action takes 1 second to complete. After use the charger&#039;s stored energy is fully depleted, but the item remains in hand and can be recycled for a portion of its material costs.&lt;br /&gt;
&lt;br /&gt;
When targeting a robot (HEM-Droid), the charger will attempt to fill the robot&#039;s internal battery first. If the internal battery is already at 99% or above, it falls back to charging the robot&#039;s suit battery instead. The charger will not activate if the target battery is already at 99% or above.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Adhesive_Insulation&amp;diff=27569</id>
		<title>Adhesive Insulation</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Adhesive_Insulation&amp;diff=27569"/>
		<updated>2026-04-10T00:29:23Z</updated>

		<summary type="html">&lt;p&gt;Azera: Add Adhesive Insulation item page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Adhesive Insulation&lt;br /&gt;
 |           image = [[File:ItemAdhesiveInsulation.png]]&lt;br /&gt;
 |          stacks = 20&lt;br /&gt;
 | recipe_machine1 = Hydraulic Pipe Bender&lt;br /&gt;
 |    recipe_cost1 = 1g [[Silicon]], 0.5g [[Steel]]&lt;br /&gt;
 |      prefabhash = 1871048978&lt;br /&gt;
 |      prefabname = ItemAdhesiveInsulation&lt;br /&gt;
 |      slot_class = SlotClass.Tool&lt;br /&gt;
 |    sorting_class = SortingClass.Tools&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
Adhesive [[Insulation]] is a consumable material used to upgrade uninsulated [[pipe]] [[structures]] to their insulated equivalents in place, preserving all existing connections. It is applied using a wrench as a secondary tool.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
Hold Adhesive Insulation in the active hand and a [[Wrench]] in the off-hand, then use on a compatible pipe or vent structure. The action takes 0.5 seconds and consumes one unit of Adhesive Insulation. The structure is replaced in-place with its insulated variant.&lt;br /&gt;
&lt;br /&gt;
Compatible structures include:&lt;br /&gt;
&lt;br /&gt;
* Gas [[pipes]]&lt;br /&gt;
* Liquid pipes&lt;br /&gt;
* [[Passive Vent]]&lt;br /&gt;
* In-Line Gas Tanks (1×1, 1×2, 1×3)&lt;br /&gt;
* In-Line Liquid Tanks (1×1, 1×2, 1×3)&lt;br /&gt;
&lt;br /&gt;
= Notes =&lt;br /&gt;
&lt;br /&gt;
Adhesive insulation can be applied to the Passive Vent Valve, but because there is no insulated variant it instead incorrectly upgrades to an [[Insulated Passive Vent]]&lt;br /&gt;
&lt;br /&gt;
The new insulated structure inherits the color of the structure it replaces. For example, a default gas pipe is yellow, and the resulting insulated gas pipe will also be yellow.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:ItemAdhesiveInsulation.png&amp;diff=27568</id>
		<title>File:ItemAdhesiveInsulation.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:ItemAdhesiveInsulation.png&amp;diff=27568"/>
		<updated>2026-04-10T00:28:11Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:JacksonTheMaster&amp;diff=27567</id>
		<title>User talk:JacksonTheMaster</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:JacksonTheMaster&amp;diff=27567"/>
		<updated>2026-04-09T20:01:58Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Annoying automatic wiki links=&lt;br /&gt;
Dear wiki admin! Thank you for your hard work! It is a huge boon to have such well maintained game-related wiki which is not hosted on some bloated ad-ridden monstrosity like the fandom is.&lt;br /&gt;
&lt;br /&gt;
However I have a little complain: more often than not when I edit a page after submitting it and checking how it looks I find out that my edit not only has my words in it, but also some random words got changed into wiki links. Those changes were not present in the preview mode, nor it was shown at &#039;&#039;show changes&#039;&#039; before final submit, but they do show in the history afterwards as attributed to me. Sometimes those automated links are legitimate (but redundant and make a page noisy), sometimes they are outright silly, like the word &amp;quot;time&amp;quot; in this page [[https://stationeers-wiki.com/index.php?title=WikiUpdate&amp;amp;oldid=26731#New_Admin]]. Anyways it is uncomfortable to have my edits cluttered with some unprompted and unrelated alterations even if it were of a good quality (but it is not).&lt;br /&gt;
&lt;br /&gt;
Can this feature be turned off please? I looked trough my settings but didn&#039;t found anything about it. [[User:Legolegs|Legolegs]] ([[User talk:Legolegs|talk]]) 19:46, 9 April 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I was just looking into this myself earlier today for the exact same reason as I kept seeing [[energy]] and [[time]] autolink. This is not a built-in behavior of MediaWiki and is caused by the LinkTitles plugin that&#039;s installed. https://www.mediawiki.org/wiki/Extension:LinkTitles&lt;br /&gt;
: I&#039;m a bit on the fence as I see that as a useful feature in most cases, but on the other hand it&#039;s annoying to edit an older page for one minor correction and see six new links appear in the changelog [[User:Azera|Azera]] ([[User talk:Azera|talk]]) 20:01, 9 April 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:StructureBasketHoop.png&amp;diff=27566</id>
		<title>File:StructureBasketHoop.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:StructureBasketHoop.png&amp;diff=27566"/>
		<updated>2026-04-09T19:49:15Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:Azera/KitAudit&amp;diff=27564</id>
		<title>User:Azera/KitAudit</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:Azera/KitAudit&amp;diff=27564"/>
		<updated>2026-04-09T19:42:39Z</updated>

		<summary type="html">&lt;p&gt;Azera: Audit list for kits and their child structures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Kit&lt;br /&gt;
! Builds&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Access Bridge)]]&lt;br /&gt;
| [[Access Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Advanced Composter)]]&lt;br /&gt;
| [[Advanced Composter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Advanced Furnace)]]&lt;br /&gt;
| [[Advanced Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Advanced Packaging Machine)]]&lt;br /&gt;
| [[Advanced Packaging Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Airlock)]]&lt;br /&gt;
| [[Airlock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Airlock Wide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Arc Furnace)]]&lt;br /&gt;
| [[Arc Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Kit (Arched Wall)]]&lt;br /&gt;
| [[Wall (Arch)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Arch Arrow)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Arch Corner Round)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Arch Corner Square)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Arch Corner Triangle)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Arch Plating)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Arch Two Tone)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Kit (Atmospherics)]]&lt;br /&gt;
| [[Combustor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Air Conditioner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrolyzer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fermenter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Filtration]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nitrolyzer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Autolathe)]]&lt;br /&gt;
| [[Autolathe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Automated Oven)]]&lt;br /&gt;
| [[Automated Oven]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Autominer Small)]]&lt;br /&gt;
| [[Autominer (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Avionics)]]&lt;br /&gt;
| [[Rocket Avionics]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | [[Kit (Basic Chutes)]]&lt;br /&gt;
| [[Chute (Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Flip Flop Splitter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Inlet]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute (Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Outlet]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Overflow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute (Straight)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute (Straight 10)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute (Straight 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute (Straight 5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute (Window)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Basket)]]&lt;br /&gt;
| [[Basket Hoop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Battery Large)]]&lt;br /&gt;
| [[Station Battery (Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Battery)]]&lt;br /&gt;
| [[Station Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Beacon)]]&lt;br /&gt;
| [[Beacon]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Beds)]]&lt;br /&gt;
| [[Block Bed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Bed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Blast Door)]]&lt;br /&gt;
| [[Blast Door]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Centrifuge)]]&lt;br /&gt;
| [[Centrifuge]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Chairs)]]&lt;br /&gt;
| [[Bench (Angled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Backless Double)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Backless Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Booth Corner Left)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Booth Middle)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Rectangle Double)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Rectangle Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Thick Double)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chair (Thick Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench (Flat)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Chute Umbilical)]]&lt;br /&gt;
| [[Umbilical Socket (Chute)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical Socket Angle (Chute)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical (Chute)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;18&amp;quot; | [[Kit (Cladding)]]&lt;br /&gt;
| [[Composite Cladding (Angled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Angled Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Angled Corner Inner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Angled Corner Inner Long)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Angled Corner Inner Long L)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Angled Corner Inner Long R)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Long Angled Mirrored Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Long Angled Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Long Angled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Cylindrical Panel)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Cylindrical)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Panel)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Rounded)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Rounded Corner Inner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Rounded Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Spherical Cap)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Spherical Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Cladding (Spherical)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Combustion Deep Miner)]]&lt;br /&gt;
| [[Combustion Deep Miner]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Composite Window Shutter)]]&lt;br /&gt;
| [[Composite Window Shutter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Window Shutter Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Window Shutter Controller]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Computer)]]&lt;br /&gt;
| [[Computer (Modern)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Computer (Big Screen)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Computer (Big Screen Wall Mounted)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Computer (Retro)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Kit (Consoles)]]&lt;br /&gt;
| [[Console]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Console Dual]]&lt;br /&gt;
|-&lt;br /&gt;
| [[LED Display (Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[LED Display (Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[LED Display (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Console Monitor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Container Mount)]]&lt;br /&gt;
| [[Container Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (CounterFlow Heat Exchanger)]]&lt;br /&gt;
| [[CounterFlow Heat Exchanger - Gas + Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[CounterFlow Heat Exchanger - Gas + Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[CounterFlow Heat Exchanger - Liquid + Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Cryo Tube)]]&lt;br /&gt;
| [[Cryo Tube Horizontal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cryo Tube Vertical]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Deep Miner)]]&lt;br /&gt;
| [[Deep Miner]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Door)]]&lt;br /&gt;
| [[Composite Roll Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Door]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glass Door]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Manual Floor Hatch]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Manual Hatch]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Drinking Fountain)]]&lt;br /&gt;
| [[Drinking Fountain]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Electronics Printer)]]&lt;br /&gt;
| [[Electronics Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Elevator)]]&lt;br /&gt;
| [[Elevator Level (Cabled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elevator Level]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elevator Shaft (Cabled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elevator Shaft]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | [[Kit (Flat Wall)]]&lt;br /&gt;
| [[Wall (Flat)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Flat Corner Round)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Flat Corner Square)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Flat Corner Triangle)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Flat Corner Triangle Flat)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Large Panel)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Large Panel Arrow)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Plating)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Small Panels And Hatch)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Small Panels Arrow)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Small Panels Mono Chrome)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Small Panels Open)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Small Panels Two Tone)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Kit (Floor Grating)]]&lt;br /&gt;
| [[Composite Floor Grating  (Type 2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Floor Grating  (Type 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Floor Grating  (Type 4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Floor Grating Open]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Floor Grating Open Rotated]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Floor Grating]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder Platform]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Fridge Large)]]&lt;br /&gt;
| [[Fridge (Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Fridge Small)]]&lt;br /&gt;
| [[Fridge Small]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Furnace)]]&lt;br /&gt;
| [[Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Furniture)]]&lt;br /&gt;
| [[Plinth]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Fuselage Type A)]]&lt;br /&gt;
| [[Engine Mount (Type A1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type A2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type A3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type A4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type A1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type A2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type A3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A4)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | [[Kit (Fuselage Type B)]]&lt;br /&gt;
| [[Engine Mount (Type B1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type B2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type B3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type B4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type B1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type B2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type B1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type B2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type B3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type B4)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | [[Kit (Fuselage Type C)]]&lt;br /&gt;
| [[Engine Mount (Type C1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type C2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type C3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type C4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type C1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type C2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C6)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | [[Kit (Fuselage Type D)]]&lt;br /&gt;
| [[Engine Mount (Type D1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type D2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type D3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine Mount (Type D4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type D1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type D2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type D1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type D2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type D3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type D4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type D5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type D6)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Kit (Fuselage)]]&lt;br /&gt;
| [[Engine Mount (Type A1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type A1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type A2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairing (Type A3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage Doors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type A4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuselage (Type C5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Gas Fuel Generator)]]&lt;br /&gt;
| [[Gas Fuel Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Gas Umbilical)]]&lt;br /&gt;
| [[Umbilical Socket (Gas)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical Socket Angle (Gas)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical (Gas)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Geometric Wall)]]&lt;br /&gt;
| [[Wall (Geometry Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Geometry Straight)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Geometry T)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Geometry T Mirrored)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Grow Light)]]&lt;br /&gt;
| [[Grow Light]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Hangar Door)]]&lt;br /&gt;
| [[Small Hangar Door]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Hangar Door]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Hangar Door]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Harvie)]]&lt;br /&gt;
| [[Harvie]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Harvie]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Heavy Pressure Fed Gas Engine)]]&lt;br /&gt;
| [[Heavy Pressure Fed Gas Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Heavy Pressure Fed Liquid Engine)]]&lt;br /&gt;
| [[Heavy Pressure Fed Liquid Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Hydraulic Pipe Bender)]]&lt;br /&gt;
| [[Hydraulic Pipe Bender]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Hydroponic Station)]]&lt;br /&gt;
| [[Hydroponics Station]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (IC Housing)]]&lt;br /&gt;
| [[IC Housing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[IC Housing (Compact)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Ice Crusher)]]&lt;br /&gt;
| [[Ice Crusher]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Insulated Liquid Pipe)]]&lt;br /&gt;
| [[Insulated Liquid Pipe (Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (3-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (4-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (5-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (6-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (Straight)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (Straight 10)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (Straight 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (Straight 5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (T Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Liquid Pipe (Cross Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Insulated Liquid Tank)]]&lt;br /&gt;
| [[Liquid Tank Big (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Tank Small (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Insulated Pipe Utility Gas)]]&lt;br /&gt;
| [[In-Line Tank Small Gas (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Gas (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Gas 1x3 (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Insulated Pipe Utility Liquid)]]&lt;br /&gt;
| [[In-Line Liquid (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Liquid (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Liquid 1x3 (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Insulated Pipe)]]&lt;br /&gt;
| [[Insulated Pipe (Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (Cross Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (3-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (4-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (5-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (6-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (Straight)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (Straight 10)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (Straight 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (Straight 5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Insulated Pipe (T Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Insulated Tank)]]&lt;br /&gt;
| [[Tank Big (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Small (Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Interior Doors)]]&lt;br /&gt;
| [[Interior Door Glass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Interior Door Padded]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Interior Door Padded Thin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Interior Door Triangle]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Iron Wall)]]&lt;br /&gt;
| [[Iron Window]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Wall (Type 1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Wall (Type 2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Wall (Type 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Wall (Type 4)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Ladder)]]&lt;br /&gt;
| [[Ladder End]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Kit (Landing Pad Atmospherics)]]&lt;br /&gt;
| [[Landingpad Gas Input]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Gas Output]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Tank (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Tank Connector (Gas)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Tank (Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Liquid Input]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Liquid Output]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Tank Connector (Liquid)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Kit (Landing Pad Basic)]]&lt;br /&gt;
| [[Landingpad]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Center]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Cross]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Data And Power]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Diagonal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Landing Pad Runway)]]&lt;br /&gt;
| [[Landingpad Taxi Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Taxi Hold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Taxi Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Landingpad Threshhold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader Waypoint]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Kit (Large Direct Heat Exchanger)]]&lt;br /&gt;
| [[Large Direct Heat Exchanger - Gas + Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Direct Heat Exchanger - Gas + Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Large Direct Heat Exchange - Liquid + Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Super-Large Direct Heat Exchanger (Gases)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Super-Large Direct Heat Exchanger (Gas to Liquid)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Super-Large Direct Heat Exchanger (Liquids)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Large Extendable Radiator)]]&lt;br /&gt;
| [[Large Extendable Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Large Satellite Dish)]]&lt;br /&gt;
| [[Large Satellite Dish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (LArRE Dock Atmos)]]&lt;br /&gt;
| [[LArRE Dock (Atmos)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (LArRE Dock Bypass)]]&lt;br /&gt;
| [[LArRE Dock (Bypass)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (LArRE Dock Cargo)]]&lt;br /&gt;
| [[LArRE Dock (Cargo)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (LArRE Dock Collector)]]&lt;br /&gt;
| [[LArRE Dock (Collector)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (LArRE Dock Hydroponics)]]&lt;br /&gt;
| [[LArRE Dock (Hydroponics)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (LArRE)]]&lt;br /&gt;
| [[LArRE Dock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Launch Mount)]]&lt;br /&gt;
| [[Launch Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Linear Rail Door)]]&lt;br /&gt;
| [[Linear Rail Door]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Kit (Linear Rail)]]&lt;br /&gt;
| [[Linear Rail Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Corner Station]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Inner Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Outer Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Screw Left]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Screw Right]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Rail Straight Station]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Liquid Filtration)]]&lt;br /&gt;
| [[Filtration Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Liquid Pipe)]]&lt;br /&gt;
| [[Liquid Pipe (Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (Cross Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (3-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (4-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (5-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (6-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (Straight)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (Straight 10)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (Straight 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (Straight 5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Pipe (T Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Liquid Regulator)]]&lt;br /&gt;
| [[Liquid Back Volume Regulator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Volume Regulator]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Liquid Tank)]]&lt;br /&gt;
| [[Liquid Tank Big]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Tank Small]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Liquid Umbilical)]]&lt;br /&gt;
| [[Umbilical Socket (Liquid)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical Socket Angle (Liquid)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical (Liquid)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Locker)]]&lt;br /&gt;
| [[Corner Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Extinguisher Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Mask Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Locker (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Overhead Corner Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Overhead Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shelf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shelf Medium]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Corner Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Kit (Logic I/O)]]&lt;br /&gt;
| [[Batch Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Batch Slot Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Batch Writer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Mirror]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagent Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slot Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Writer Switch]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Writer]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Logic Memory)]]&lt;br /&gt;
| [[Logic Hash Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Memory]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Kit (Logic Processor)]]&lt;br /&gt;
| [[Logic Compare]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Gate]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Math]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Math Unary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Min/Max]]&lt;br /&gt;
|-&lt;br /&gt;
| [[PID Controller]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Select]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Logic Switch)]]&lt;br /&gt;
| [[Important Button]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Button]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dial]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lever]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Switch]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Logic Transmitter)]]&lt;br /&gt;
| [[Logic Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Medium Radiator Liquid)]]&lt;br /&gt;
| [[Medium Convection Radiator Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Radiator Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Medium Radiator)]]&lt;br /&gt;
| [[Medium Convection Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Medium Satellite Dish)]]&lt;br /&gt;
| [[Medium Satellite Dish]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Music Machines)]]&lt;br /&gt;
| [[Low frequency oscillator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Step Unit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Speaker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (OGRE)]]&lt;br /&gt;
| [[OGRE]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; | [[Kit (Padded Wall)]]&lt;br /&gt;
| [[Wall (Padded Arch)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Arch Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Arch Light Fitting Top)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Arch Lights Fittings)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Corner Thin)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded No Border)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded No Border Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Thin No Border)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Thin No Border Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Window Thin)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padded Window)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padding)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padding Arch Vent)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padding Light Fitting)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall (Padding Thin)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Phase Change Device)]]&lt;br /&gt;
| [[Condensation Chamber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Evaporation Chamber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pipe Organ)]]&lt;br /&gt;
| [[Pipe Organ]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Pipe Radiator Liquid)]]&lt;br /&gt;
| [[Liquid Pipe Convection Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Pipe Radiator)]]&lt;br /&gt;
| [[Pipe Convection Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Pipe Utility Gas)]]&lt;br /&gt;
| [[Gas Tank Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Small Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Gas 1x3]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Pipe Utility Liquid)]]&lt;br /&gt;
| [[In-Line Tank Small Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Line Tank Liquid 1x3]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Tank Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[Kit (Pipe)]]&lt;br /&gt;
| [[Pipe (Corner)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (Cross Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (3-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (4-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (5-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (6-Way Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (Straight)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (Straight 10)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (Straight 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (Straight 5)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe (T Junction)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Planter)]]&lt;br /&gt;
| [[Planter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Portables Connector)]]&lt;br /&gt;
| [[Portables Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Power Transmitter Omni)]]&lt;br /&gt;
| [[Power Transmitter Omni]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Power Transmitter)]]&lt;br /&gt;
| [[Microwave Power Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Microwave Power Receiver]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Power Umbilical)]]&lt;br /&gt;
| [[Umbilical Socket (Power)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical Socket Angle (Power)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbilical (Power)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Kit (Powered Chutes)]]&lt;br /&gt;
| [[Chute Import Bin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Digital Flip Flop Splitter Left]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Digital Flip Flop Splitter Right]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Digital Valve Left]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Digital Valve Right]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chute Export Bin]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Powered Vent)]]&lt;br /&gt;
| [[Powered Vent]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Powered Vent Large]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pressure Fed Gas Engine)]]&lt;br /&gt;
| [[Pressure Fed Gas Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pressure Fed Liquid Engine)]]&lt;br /&gt;
| [[Pressure Fed Liquid Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Pressure Regulator)]]&lt;br /&gt;
| [[Back Pressure Regulator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressurant Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure Regulator]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Purge Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pumped Gas Rocket Engine)]]&lt;br /&gt;
| [[Pumped Gas Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Pumped Liquid Engine)]]&lt;br /&gt;
| [[Pumped Liquid Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Railing)]]&lt;br /&gt;
| [[Railing Elegant (Type 1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Railing Elegant (Type 2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Railing Industrial (Type 2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Railing Industrial (Type 1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Recycler)]]&lt;br /&gt;
| [[Recycler]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Reinforced Walls)]]&lt;br /&gt;
| [[Reinforced Window (Composite)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reinforced Window (Composite Steel)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reinforced Wall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reinforced Window (Padded)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reinforced Window (Thin)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Rocket Atmospherics)]]&lt;br /&gt;
| [[Rocket Gas Filtration]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Gas Collector]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Rocket Battery)]]&lt;br /&gt;
| [[Battery (Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Auxiliary Rocket Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Rocket Cargo Storage)]]&lt;br /&gt;
| [[Cargo Storage (Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Storage (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rocket Celestial Tracker)]]&lt;br /&gt;
| [[Rocket Celestial Tracker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rocket Circuit Housing)]]&lt;br /&gt;
| [[Rocket Circuit Housing]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Rocket Datalink)]]&lt;br /&gt;
| [[Logic Rocket Downlink]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Uplink]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Rocket Gas Fuel Tank)]]&lt;br /&gt;
| [[Gas Capsule Tank Small]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Capsule Tank Large]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Capsule Tank Medium]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rocket Launch Tower)]]&lt;br /&gt;
| [[Launch Tower]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Rocket Liquid Fuel Tank)]]&lt;br /&gt;
| [[Liquid Capsule Tank Small]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Capsule Tank Large]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid Capsule Tank Medium]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rocket Manufactory)]]&lt;br /&gt;
| [[Rocket Manufactory]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rocket Miner)]]&lt;br /&gt;
| [[Rocket Miner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rocket Scanner)]]&lt;br /&gt;
| [[Rocket Scanner]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Rover Mk I)]]&lt;br /&gt;
| [[Rover MKI]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (SDB Hopper)]]&lt;br /&gt;
| [[SDB Hopper]]&lt;br /&gt;
|-&lt;br /&gt;
| [[SDB Hopper Advanced]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Security Printer)]]&lt;br /&gt;
| [[Security Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Sensors)]]&lt;br /&gt;
| [[Daylight Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Motion Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Occupancy Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Proximity Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Shower)]]&lt;br /&gt;
| [[Shower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shower (Powered)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Sign)]]&lt;br /&gt;
| [[Sign 1x1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sign 2x1]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Sleeper)]]&lt;br /&gt;
| [[Sleeper Left]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeper Right]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Droid Sleeper Vertical]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeper Vertical]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Small Direct Heat Exchanger)]]&lt;br /&gt;
| [[Small Direct Heat Exchanger - Gas + Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Direct Heat Exchanger - Liquid + Gas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Direct Heat Exchanger - Liquid + Liquid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Small Satellite Dish)]]&lt;br /&gt;
| [[Small Satellite Dish]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Solar Panel Basic Heavy)]]&lt;br /&gt;
| [[Solar Panel (Heavy Angled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Panel (Heavy Flat)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Solar Panel Basic)]]&lt;br /&gt;
| [[Solar Panel (Angled)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Panel (Flat)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Solar Panel Heavy)]]&lt;br /&gt;
| [[Solar Panel (Heavy Dual)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Panel (Heavy)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Solar Panel)]]&lt;br /&gt;
| [[Solar Panel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Panel (Dual)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Solid Generator)]]&lt;br /&gt;
| [[Generator (Solid Fuel)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Sorter)]]&lt;br /&gt;
| [[Logic Sorter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Speaker)]]&lt;br /&gt;
| [[Klaxon Speaker]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Stacker)]]&lt;br /&gt;
| [[Loader]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stacker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stacker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unloader]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Stairs)]]&lt;br /&gt;
| [[Stairs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairs with Rail (Left)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairs with Rail (Right)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairs with Rails]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Kit (Stairwell)]]&lt;br /&gt;
| [[Stairwell (Back Left)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairwell (Back Passthrough)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairwell (Back Right)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairwell (Front Left)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairwell (Front Passthrough)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairwell (Front Right)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stairwell (No Doors)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Stirling Engine)]]&lt;br /&gt;
| [[Stirling Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Suit Storage)]]&lt;br /&gt;
| [[Suit Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suit Storage Frame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Suit Storage Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; | [[Kit (Tables)]]&lt;br /&gt;
| [[Kitchen Table (Short)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kitchen Table (Simple Short)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kitchen Table (Simple Tall)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kitchen Table (Tall)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Powered Bench]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench (Counter Style)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench (High Tech Style)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench (Frame Style)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bench (Workbench Style)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small (Table Backless Double)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small (Table Backless Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small (Table Dinner Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small (Table Rectangle Double)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small (Table Rectangle Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small (Table Thick Double)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Table (Thick Single)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Tank)]]&lt;br /&gt;
| [[Large Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Telescope)]]&lt;br /&gt;
| [[Telescope]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Tool Manufactory)]]&lt;br /&gt;
| [[Tool Manufactory]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Transformer Large)]]&lt;br /&gt;
| [[Transformer (Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Transformer Small (Rocket))]]&lt;br /&gt;
| [[Transformer Small (Rocket)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Kit (Transformer Small)]]&lt;br /&gt;
| [[Transformer (Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformer Reversed (Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformer (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformer Reversed (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Kit (Trigger Plate)]]&lt;br /&gt;
| [[Trigger Plate (Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigger Plate (Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigger Plate (Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Turbo Volume Pump - Gas)]]&lt;br /&gt;
| [[Turbo Volume Pump (Gas)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Turbo Volume Pump - Liquid)]]&lt;br /&gt;
| [[Turbo Volume Pump (Liquid)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Upright Wind Turbine)]]&lt;br /&gt;
| [[Upright Wind Turbine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Vending Machine Refrigerated)]]&lt;br /&gt;
| [[Refrigerated Vending Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Vending Machine)]]&lt;br /&gt;
| [[Vending Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vending Machine Small]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Kit (Wall)]]&lt;br /&gt;
| [[Composite Wall (Type 1)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Wall (Type 2)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Wall (Type 3)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Wall (Type 4)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Composite Window]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kit (Water Bottle Filler)]]&lt;br /&gt;
| [[Waterbottle Filler]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Waterbottle Filler]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Water Purifier)]]&lt;br /&gt;
| [[Water Purifier]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Weather Station)]]&lt;br /&gt;
| [[Weather Station]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Wind Turbine)]]&lt;br /&gt;
| [[Wind Turbine]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sorter&amp;diff=27560</id>
		<title>Sorter</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sorter&amp;diff=27560"/>
		<updated>2026-04-09T16:24:50Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update stationpedia quote to use template, update sorter motherboard links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Structurebox&lt;br /&gt;
| name = Sorter&lt;br /&gt;
| image = [[File:StructureSorter.png]]&lt;br /&gt;
| prefab_hash = -1009150565&lt;br /&gt;
| prefab_name = StructureSorter&lt;br /&gt;
| power_usage = 5W&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
| placed_with_item = [[Kit (Sorter)]]&lt;br /&gt;
| item_rec1 = [[Kit (Sorter)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|No amount of automation is complete without some way of moving different items to different parts of a system. The [[Xigo (Faction)|Xigo]] A2B sorter can be programmed via a computer with a [[Sorter Motherboard]] to direct various items into different chute networks. Filtered items are always passed out the righthand side of the sorter, while non filtered items continue straight through.}}&lt;br /&gt;
&lt;br /&gt;
{{Distinguish|Logic Sorter}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mode 0 (Split):&#039;&#039;&#039; Items alternate between output lanes automatically. The Output property switches between 0 and 1 after each item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mode 1 ([[Filter]]):&#039;&#039;&#039; Requires a [[computer]] with a [[Sorter Motherboard]]. Whitelisted items exit one lane, all others exit the alternate lane. When facing the output side ([[power]] [[switch]] on your right), whitelisted items exit left, rejected items exit right. &#039;&#039;&#039;Note:&#039;&#039;&#039; Some players report issues with the Sorter [[Motherboard]] interface. Consider using Mode 2 ([[Logic]]) with [[IC10]] as a more reliable alternative.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mode 2 (Logic):&#039;&#039;&#039; The sorter waits for [[IC10]] or logic chips to set the Output parameter (0 or 1) before releasing each item. After the item exits, Output resets to -1 automatically. Your controller must set Output for every item - this is intended behavior, not a bug. See [[#Example IC10 sorting script|Example IC10 sorting script]] below for a working implementation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Output orientation:&#039;&#039;&#039; When facing outputs with power switch on your right: Output 0 exits right (near power switch), Output 1 exits left.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Sorter is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Mode|Integer|The mode of the Sorter, &#039;&#039;&#039;Split&#039;&#039;&#039; does alternate outputs, &#039;&#039;&#039;Filter&#039;&#039;&#039; decides output via [[Sorter Motherboard]], &#039;&#039;&#039;Logic&#039;&#039;&#039; determines output via parameter &#039;&#039;&#039;Output&#039;&#039;&#039;|multiple=3|0|Split|1|Filter|2|Logic}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Sorter.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Sorter.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|ClearMemory|Integer|r=0|When set to 1, clears the counter memory (e.g. ExportCount). Will set itself back to 0 when actioned}}&lt;br /&gt;
{{Data Parameters/row|ExportCount|Integer|w=0|How many items exported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ImportCount|Integer|w=0|How many items imported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|Output|Integer|&amp;lt;div&amp;gt;Decides which side the next item will be sent to.&amp;lt;br&amp;gt;&lt;br /&gt;
In &#039;&#039;&#039;Logic&#039;&#039;&#039; mode, defaults to -1 after action. In &#039;&#039;&#039;Split&#039;&#039;&#039; mode, alternates between 0 and 1 after action. Does nothing in &#039;&#039;&#039;Filter&#039;&#039;&#039; mode.&amp;lt;br&amp;gt;&lt;br /&gt;
When set to 0 the item will exit the output slot closest to the power switch.  When set to 1, the item will exit the slot furthest from the power switch.&amp;lt;/div&amp;gt;|multiple=3|-1|Unset|0|Straight (Near Power Switch)|1|Side}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data Slots ===&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Import || Import slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Export || Export slot (accept).&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Export 2 || Export slot (reject).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Returns maximum stacksize.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item Slot Classes / Types ==&lt;br /&gt;
&lt;br /&gt;
Reading the &#039;&#039;class&#039;&#039; attribute of the input slot will give one of the following values:&lt;br /&gt;
&lt;br /&gt;
Note that you can use &amp;lt;pre style=&amp;quot;display: inline&amp;quot;&amp;gt;SlotClass.&amp;lt;Item&amp;gt;&amp;lt;/pre&amp;gt; directly in IC code instead of the numeric value&lt;br /&gt;
*NOTE The classes listed in this section are FilterSlotTypeCompare and NOT sorting class.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Item values and descriptions&lt;br /&gt;
! Item !! Value !! Description !! Item !! Value !! Description !! Item !! Value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| None || 0 || || [[Helmet]] || 1 || || Suit || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Back || 3 || || GasFilter || 4 || || GasCanister || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || 6 || || [[Circuitboard]] || 7 || || DataDisk || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| Organ || 9 || || Ore || 10 || Includes reagent mixes from [[recycler]] and ices || Plant || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| Uniform || 12 || || Entity || 13 || || [[Battery]] || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| Egg || 15 || || Belt || 16 || || Tool || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| Appliance || 18 || || Ingot || 19 || || Torpedo || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cartridge]] || 21 || || AccessCard || 22 || || Magazine || 23 ||&lt;br /&gt;
|-&lt;br /&gt;
| Circuit || 24 || || Bottle || 25 || This refers to Paint Can || ProgrammableChip || 26 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Glasses]] || 27 || || CreditCard || 28 || || DirtCanister || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| SensorProcessingUnit || 30 || || LiquidCanister || 31 || || LiquidBottle || 32 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wreckage || 33 || || SoundCartridge || 34 || || DrillHead || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
| ScanningHead || 36 || || Flare || 37 || || Blocked || 38 ||&lt;br /&gt;
|-&lt;br /&gt;
| SuitMod || 39 || || Crate || 40 || || Portables || 41 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Example IC10 sorting script ===&lt;br /&gt;
&lt;br /&gt;
Basic ingot sorter - filters one item type to the left output, rejects everything else to the right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# Ingot Sorter Controller&lt;br /&gt;
# When facing outputs (power switch on right): matched items exit left, rejected exit right&lt;br /&gt;
# Setup:&lt;br /&gt;
# 1. Connect d0 to the sorter&lt;br /&gt;
# 2. Change hTarget to match your desired ingot&lt;br /&gt;
&lt;br /&gt;
define hTarget HASH(&amp;quot;ItemIronIngot&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
alias dSorter d0&lt;br /&gt;
alias vHash r0&lt;br /&gt;
alias vOutput r1&lt;br /&gt;
&lt;br /&gt;
s dSorter Mode 2 # Logic mode&lt;br /&gt;
s dSorter On 1 # Turn on&lt;br /&gt;
&lt;br /&gt;
main:&lt;br /&gt;
  ls vHash dSorter 0 OccupantHash # Read import slot&lt;br /&gt;
  beqz vHash skip # Empty - skip processing&lt;br /&gt;
  &lt;br /&gt;
  seq vOutput vHash hTarget # 1=match, 0=reject&lt;br /&gt;
  s dSorter Output vOutput&lt;br /&gt;
  &lt;br /&gt;
  skip:&lt;br /&gt;
  yield&lt;br /&gt;
j main&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
[[Category:Import/Export]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Computer&amp;diff=27559</id>
		<title>Computer</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Computer&amp;diff=27559"/>
		<updated>2026-04-09T16:18:11Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update stationpedia entry to use new template and fix links to renamed motherboard articles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
| name = Kit (Computer)&lt;br /&gt;
| image = [[File:ItemKitComputer.png]]&lt;br /&gt;
| prefabhash = 1990225489&lt;br /&gt;
| prefabname = ItemKitComputer&lt;br /&gt;
| stacks = 5&lt;br /&gt;
| slot_class = SlotClass.None&lt;br /&gt;
| sorting_class = SortingClass.Kits&lt;br /&gt;
| recipe_machine1 = Electronics Printer&lt;br /&gt;
| recipe_cost1 = 5g [[Iron]], 5g [[Gold]], 10g [[Copper]]&lt;br /&gt;
| constructs = [[Computer]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name = Computer&lt;br /&gt;
| image = [[File:StructureComputer.png]]&lt;br /&gt;
| prefab_hash = -626563514&lt;br /&gt;
| prefab_name = StructureComputer&lt;br /&gt;
| power_usage = 200W&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
| placed_with_item = [[Kit (Computer)]]&lt;br /&gt;
| item_rec1 = [[Kit (Computer)]]&lt;br /&gt;
| decon_with_tool2 = [[Screwdriver]]&lt;br /&gt;
| const_with_tool1 = [[Screwdriver]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|In some ways a relic, the &#039;Chonk R1&#039; was designed by severely conflicted [[Norsec (Faction)|Norsec]] technicians, who needed a unit that could operate with a wide range of [[:Category:Circuits|motherboards]], while also enduring the worst a new Cadet could throw at it.&lt;br /&gt;
The result is a machine described by some as &#039;the only PC likely to survive our collision with a black hole&#039;, while other, less appreciative users regard it as sharing most of its technological DNA with a cheese grater.&lt;br /&gt;
Compatible motherboards:&lt;br /&gt;
&lt;br /&gt;
* [[Logic Motherboard]]&lt;br /&gt;
* Manufacturing Motherboard&lt;br /&gt;
* [[Sorter Motherboard]]&lt;br /&gt;
* [[Communications Motherboard]]&lt;br /&gt;
* [[IC Editor Motherboard]]}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Uses different [[Motherboard]]s to perform various functions.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Computer is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Computer.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Computer.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Data Network]]&lt;br /&gt;
[[Category:IC10 Programming]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Blast_Doors&amp;diff=27558</id>
		<title>Blast Doors</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Blast_Doors&amp;diff=27558"/>
		<updated>2026-04-09T16:11:31Z</updated>

		<summary type="html">&lt;p&gt;Azera: Adjust logic motherboard link to new article title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Construction]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name             = Blast Door&lt;br /&gt;
| image            = [[File:{{#setmainimage:Blast door.jpg}}]]&lt;br /&gt;
| burst_pressure   = Infinite&lt;br /&gt;
| prefab_hash = 337416191&lt;br /&gt;
| prefab_name = StructureBlastDoor&lt;br /&gt;
| power_usage = 25W&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| decon_with_tool1 = [[Wrench]]&lt;br /&gt;
| placed_with_item = [[Kit (Blast Door)]]&lt;br /&gt;
| item_rec1 = [[Kit (Blast Door)]]&lt;br /&gt;
| decon_with_tool2 = [[Hand Drill]]&lt;br /&gt;
| const_with_tool1 = [[Welding Torch]]&lt;br /&gt;
| const_with_item1 = 3 x [[Steel Sheets]]&lt;br /&gt;
| item_rec2 = 3 x [[Steel Sheets]]&lt;br /&gt;
| decon_with_tool3 = [[Angle Grinder]]&lt;br /&gt;
| const_with_tool2 = [[Crowbar]]&lt;br /&gt;
| const_with_item2 = 3 x [[Steel Sheets]]&lt;br /&gt;
| item_rec3 = 3 x [[Steel Sheets]]&lt;br /&gt;
}}&lt;br /&gt;
==Purpose==&lt;br /&gt;
A Blast Door is a powered [[Portal]] that will withstand extreme forces.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
* It has no limit to the [[Pressure]] it can constrain.&lt;br /&gt;
* It has a very high resistance to [[Damage]].&lt;br /&gt;
* It consumes 25W of [[Power]] per [[Tick|Tick]].&lt;br /&gt;
* It can be used as an [[Guide (Airlock)|Airlock]] portal. &lt;br /&gt;
* It has a separate [[Power Port]] and [[Data Port]].&lt;br /&gt;
* It has indicator lights.&lt;br /&gt;
* If both unlocked and unpowered, it can be manually operated using a [[Crowbar]].&lt;br /&gt;
* If enslaved by a [[Circuitboard (Airlock)|regular]] or a [[Circuitboard (Advanced Airlock)|advanced]] airlock circuit, it cannot be operated manually.&lt;br /&gt;
&lt;br /&gt;
As long as the door is both unlocked and unpowered, it can be manually operated using a [[Crowbar|crowbar]].&lt;br /&gt;
&lt;br /&gt;
==User Interface==&lt;br /&gt;
A Blast Door provides the following user interface:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type !! Function&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Indicator || Turns red when locked and green when unlocked&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since a Blast Door has no keypads to operate, they must be controlled by one of:&lt;br /&gt;
* [[Circuitboard (Advanced Airlock)]]&lt;br /&gt;
* [[Circuitboard (Airlock)]]&lt;br /&gt;
* [[Circuitboard (Door Control)|Door Control]]&lt;br /&gt;
* [[Logic Writer]]&lt;br /&gt;
* [[Logic Motherboard]] in a [[Computer]]&lt;br /&gt;
&lt;br /&gt;
==Construction==&lt;br /&gt;
A Blast Door is constructed using 1 x [[Kit (Blast Door)]].&lt;br /&gt;
&lt;br /&gt;
==Deconstruction==&lt;br /&gt;
A Blast Door can be deconstructed at any time using a [[Hand Drill]].&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Blast Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}&lt;br /&gt;
{{Data Parameters/row|Mode|Integer|The mode of the Blast Door.|multiple=2|0|Operate|1|Logic}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Blast Door.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}}&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Blast Door.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|Idle|Integer|w=0|Returns 1 if the Blast Door is currently idle, otherwise 0}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Kit (Airlock)]]&lt;br /&gt;
* [[Kit (Docking Port)]]&lt;br /&gt;
* [[Kit (Door)]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Motherboards&amp;diff=27557</id>
		<title>Motherboards</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Motherboards&amp;diff=27557"/>
		<updated>2026-04-09T15:57:00Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update logic motherboard link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic]]&lt;br /&gt;
[[Category:IC10_Programming]]&lt;br /&gt;
Motherboards are used in [[Computer|Computers]]. Their functionality changes depending on the inserted motherboard.&lt;br /&gt;
&lt;br /&gt;
[[Logic]] and Manufacturing motherboards cost 5g [[Gold]] and 5g [[Copper]], and some of them use also [[Silver]] and [[Electrum]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Communications Motherboard]]&lt;br /&gt;
| For [[trading]] with suppliers, additionally with connected [[Landing Pad]], [[Satellite Dish]], [[Vending Machine]].&lt;br /&gt;
|-&lt;br /&gt;
| [[IC Editor Motherboard]]&lt;br /&gt;
| Can be used to edit the script on in [[Integrated Circuit (IC10)]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Motherboard]]&lt;br /&gt;
| Can be used to set logic variables based on conditions&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Control Motherboard]]&lt;br /&gt;
| For Rocket Control UI.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorter Motherboard]]&lt;br /&gt;
| Allows to set the whitelist for the sorters to let through&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Computer.jpg|alt1=Computer with Logic Motherboard |Computer with [[Logic Motherboard]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sorter_Motherboard&amp;diff=27556</id>
		<title>Sorter Motherboard</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sorter_Motherboard&amp;diff=27556"/>
		<updated>2026-04-09T15:55:46Z</updated>

		<summary type="html">&lt;p&gt;Azera: remove self link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Sorting]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 |            name = Sorter Motherboard&lt;br /&gt;
 |           image = [[File:MotherboardSorter.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Electronics Printer&lt;br /&gt;
 |    recipe_cost1 = 5g [[Gold]], 5g [[Silver]]&lt;br /&gt;
 |      prefabhash = -1908268220&lt;br /&gt;
 |      prefabname = MotherboardSorter&lt;br /&gt;
 |      slot_class = SlotClass.Motherboard&lt;br /&gt;
 |    sorting_class = SortingClass.Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|Motherboards are connected to [[Computer]]s to perform various technical functions. The Norsec-designed K-cops 10-10 sorter motherboard permits Stationeers to control which items a [[Sorter]] does, and does not, permit to pass.}}&lt;br /&gt;
&lt;br /&gt;
The Sorter Motherboard is a [[Motherboard]] that can be placed in the front hatch of a [[Computer]]. This allows the user to set a white list for the various sorters that are connected to the same data network. You can use the drop menu&#039;s to select the items you want the sorter to [[filter]] out, or choose a class at the top of the list for all of a particular item such as ore. Or you can choose a specific item from the list such as [[Iron]] Ore. This is a one [[time]] setup action. Once the sorters have been programed, you can remove the computer entirely and the sorters will remember their settings and whitelists until they are changed again. &lt;br /&gt;
&lt;br /&gt;
*NOTE: There is an issue in [[multiplayer]] where the whitelist will not repopulate on the screen when a client connects to the server. While the list may be blank, the sorters will still work with their previously programmed whitelists.&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Motherboard_(Logic)&amp;diff=27555</id>
		<title>Motherboard (Logic)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Motherboard_(Logic)&amp;diff=27555"/>
		<updated>2026-04-09T15:52:39Z</updated>

		<summary type="html">&lt;p&gt;Azera: Change redirect to point to item rather than category page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Logic Motherboard]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Motherboards&amp;diff=27554</id>
		<title>Motherboards</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Motherboards&amp;diff=27554"/>
		<updated>2026-04-09T15:50:11Z</updated>

		<summary type="html">&lt;p&gt;Azera: Update links to new article titles, move logic motherboard information to logic motherboard article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronic]]&lt;br /&gt;
[[Category:IC10_Programming]]&lt;br /&gt;
Motherboards are used in [[Computer|Computers]]. Their functionality changes depending on the inserted motherboard.&lt;br /&gt;
&lt;br /&gt;
[[Logic]] and Manufacturing motherboards cost 5g [[Gold]] and 5g [[Copper]], and some of them use also [[Silver]] and [[Electrum]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Communications Motherboard]]&lt;br /&gt;
| For [[trading]] with suppliers, additionally with connected [[Landing Pad]], [[Satellite Dish]], [[Vending Machine]].&lt;br /&gt;
|-&lt;br /&gt;
| [[IC Editor Motherboard]]&lt;br /&gt;
| Can be used to edit the script on in [[Integrated Circuit (IC10)]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Logic Motherboard]]&lt;br /&gt;
| Can be used to set logic variables based on conditions&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Control Motherboard]]&lt;br /&gt;
| For Rocket Control UI.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorter Motherboard]]&lt;br /&gt;
| Allows to set the whitelist for the sorters to let through&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Computer.jpg|alt1=Computer with Logic Motherboard |Computer with [[Motherboard (Logic)]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Motherboard&amp;diff=27553</id>
		<title>Logic Motherboard</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Motherboard&amp;diff=27553"/>
		<updated>2026-04-09T15:47:54Z</updated>

		<summary type="html">&lt;p&gt;Azera: Create Logic Motherboard item page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Logic Motherboard&lt;br /&gt;
 |           image = [[File:MotherboardLogic.png]]&lt;br /&gt;
 |          stacks = 1&lt;br /&gt;
 | recipe_machine1 = Electronics Printer&lt;br /&gt;
 |    recipe_cost1 = 5g [[Copper]], 5g [[Gold]]&lt;br /&gt;
 |      prefabhash = 502555944&lt;br /&gt;
 |      prefabname = MotherboardLogic&lt;br /&gt;
 |      slot_class = SlotClass.Motherboard&lt;br /&gt;
 |    sorting_class = SortingClass.Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stationpedia|Motherboards are connected to [[Computer]]s to perform various technical functions. The Norsec-designed K-cops logic motherboard allows Stationeers to set variables and actions on specific logic-controlled items.}}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
&lt;br /&gt;
Can be used to set variables and actions based on inputs (ex: if solar angle &amp;lt; 1, set solar panel vertical to 0)&lt;br /&gt;
&lt;br /&gt;
You have to set this for individual items, so mass configuration is very [[time]]-consuming. &lt;br /&gt;
&lt;br /&gt;
Warning - [[Logic]] [[Motherboard]] is being phased out. It is horribly glitchy. Discretion is advised&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:MotherboardLogic.png&amp;diff=27552</id>
		<title>File:MotherboardLogic.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:MotherboardLogic.png&amp;diff=27552"/>
		<updated>2026-04-09T15:45:50Z</updated>

		<summary type="html">&lt;p&gt;Azera: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Motherboard_(Sorter)&amp;diff=27551</id>
		<title>Motherboard (Sorter)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Motherboard_(Sorter)&amp;diff=27551"/>
		<updated>2026-04-09T15:23:26Z</updated>

		<summary type="html">&lt;p&gt;Azera: Azera moved page Motherboard (Sorter) to Sorter Motherboard over redirect: Original title does not match in-game item name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sorter Motherboard]]&lt;/div&gt;</summary>
		<author><name>Azera</name></author>
	</entry>
</feed>